Jump to content

Lijun

Members
  • Posts

    167
  • Joined

Reputation

10 Good
  1. Slicing had augments, now they make augments an important part of the game and take them from slicers. Now I can go do slicing missions and barely make anything off selling the mats on GTN. And the lockboxes dont seem to give much of anything either. Am I confused here? I am no pro slicer, but I was expecting to have it be worth my time atleast, but right now it now. Any other skill would probably make more money for me than slicing from what i can tell. Maybe its the market on my server but slicing mats sell for next to nothing, and im talking about the lvl 400 missions. Am I missing something here or is slicing now just total ****?
  2. Yeah but if you have 16 vs 16 when one team is down a man or 2 you wont notice as much. Right now if its 8v6 you are pretty screwed.
  3. 100k protection on that vanguard was why that commando did so well though, and many of us dont have that option.
  4. I like the new forum! Much better than the old. Much more professional too.
  5. I agree, giving a couple more slots will help some of us altaholics, and with the legacy system it seems they are pushing for us to play as many classes as they can get. What would it hurt to give a few more slots?
  6. Who cares about the animation when your rock wont even hit some targets. You people who think its fine the way it is are casuals im sure. No one who takes the game seriously especially in PvP wants such a huge disadvantage. You can keep the rock animation just make the inquisitor animation simialr and the dmg delayed like project.. WALA FIXED and FAIR.... BIOWARE is some pretty damn stupid imo... they have known about this issue since beta... yet they touted the classes were MIRRORS... all the while doing nothing about the differences... differences that give one class superiority. If they want serious PvPers to stick with this game, they need to fix these imbalances.. its not like it would be hard to do.
  7. All the gear costs more now too right? As someone who has 3 battlemasters... Id say they screwed up PvP. I dont hear anyone praising them on these PvP changes. And although I have a free month of playtime, I feel like my time spent playing is worth less.
  8. I have made multiple threads about this since closed beta. Still nothing.... I have a Sorc, I also have a Sage and Shadow. If you think the difference isnt huge you are mistaken. Many many many times my project does 0 dmg because of the delay, while if I woulda been on my Sorc I woulda had instant damage and hit my target. The simplest fix I can think of is to make the inquisitor shock have a similar animation to Project, make a ball of lighting do something similar to shock. Bioware is pissing me off bigtime with this, they have given one class a huge advantage over the other.
  9. So twice today already I get put into a Warzone where my team is way behind. I tried to stick it out and help the team win, but we still lost. I got a 3-5 medals. But even after that effort, because we lost my reward for playing was very small. I have my eye set on some new armor but the only way to get that armor is to get a massive amount of commendations, there is no other way. So because losers are hardly compensated I say why should I even play a warzone that is most likely a loss? I have limited amount of time, and need to win apparently or I wont be buying any armor anytime soon.
  10. Good job bioware! Keep trying to treat your customers good, thats how this works! You have to compete with many other quality games, and with customer service like this you will be ahead of the pack imo. I have 3 lvl 50s already but I think you made a good decision treating your customers good with this change.
  11. instant is always gonna be better imo, targets die, stealth, pop cooldowns, use medpac, etc before the project hits. i have seen my project rock just sit there floating soo many times
  12. im top dmg top kills on my sent without doing that though, why ruin a good thing?
  13. I think losing should be rewarded a bit more personally. I just lost a Warzone had 4 medals at the end and got 20 commendations. That amount is way too small considering the price of War Hero Gear. I personally think losers should get about 1/2 commendation the winners get. When I win I seem to get about 100 commendations, just lost and got 20. I cant imagine how long it will take for someone to get just 1 piece of Warhero gear off losing.
  14. I was told they were going to be fixing this. I cant count how many times my project doesnt do any damage because it is not instant like the Inquisitor's Shock. Anyone else upset about this? I actually play both Sorc and Sage/Shadow and must say Shock is much much better, in PvE and especially PvP.
  15. Every Warzone I am in its them on top of dmg and kills. And being a Sage they are nasty to deal with - so I am wondering how exactly they got buffed. Basically if I have a Warrior on me I gotta run for my life and hope some sort of stun, slow or CC will stick on them so I can get as far away as possible and maybe get some dmg on them. If they get to hit me its pretty much over it seems... Im so glad Im no longer a healer, atleast now I have a slight chance to kill them if they wanna kill me.
×
×
  • Create New...