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Lilarienne

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  1. Do you mean Revered Master: https://torf.mmo-fashion.com/revered-master/?
  2. Thanks for the info. I'm currently waiting for PTS files to install, so I can see if the character copy happened.
  3. Yes. I am using the PTS Character Copy.
  4. I've tried several times to copy one of my Star Forge characters to the PTS. It never seems to work. When I look at the transfer history the only thing I see are the "transfers" from my original server to Ebon Hawk, which I believe were from a server merger.
  5. This. It's pixels for goodness sake. We pay for pixels FOR FUN. Fun is sometimes selling for a lower price or even giving something away, because it will make another person happy. Fun is running through a Master Mode FP with guildmates and having no one berate you for newbish mistakes you made, because you've never played that class in group content before. Fun is joining a Warzone mid-way through and finding yourself on the losing side, having someone who has actual leadership skills suggest a strategy to turn the tide--and it works and you win by just hair. Shopping for bargains on the GTN is also fun, but I don't do it so I can resell the thing. I do it so I can have a ridiculous number of outfits on every toon, because SWTOR paper dolls is the ultimate endgame .
  6. 450 credits?! My most recent bargain was an Ultimate Hypercrate for about half of what they usually go for on Star Forge. That was a serious bargain.
  7. This (above) is exactly why I started stacking Endurance on my Shadow Tank and swapped out mods for Lethal B. Unmodified tank gear is practically useless. It wasn't so that I could out-DPS DPS classes. It was so I could survive to do my actual "job" of guarding teammates. I'm never even close to the top of the list of damage, but my protection stats are pretty good now. Until I changed my gear I was just dead a lot.
  8. The implication that this was supposed to make it easier for smaller guilds to compete is laughable. I logged on when I got home from work and the guild at the top of the list for the small planet already had over 130,000 points. I find it really, really hard to believe that a small guild was able to do that. Meanwhile my actual small guild has not even come close. The only reason I was able to make my personal conquest goal on ONE character last week was I blew 30 invasion forces and 500,000 credits bribing a Hutt. I do not believe that it is possible for a person who has an actual job to achieve the personal Conquest goal anymore. I used to be able to do it by mostly playing Warzones with a bit of crew skills, GSF, Heroics and flashpoints thrown in, but not anymore.
  9. It isn't clear to me how DPS gear is being defined here. Do they mean a complete set of DPS gear intended for DPS specs, or are they also including tank gear that has been modified to take into consideration that tank stats have practically no use in PVP? In my observation a tank in the default tank gear without modification is not particularly useful or particularly fun to play in PVP. They don't contribute as much to damage, but they also can't really mitigate damage either, so... can't really tank. If this had not been the case I probably would not have used augments, mods and enhancements to modify my Shadow tank's gear after I started participating in PVP a relatively short time ago. My Shadow tank has tank set bonus gear modified to increase endurance, power and crit. This increases damage output a bit, but not anywhere close to what the highest DPSs in the group are doing in PVP. It also increases my health so that I am not dying every 2.9 seconds, especially when/if I am guarding. Geared this way I do not have the DPS output that a DPS spec would have, which wasn't my intent anyway. Geared this way I can contribute slightly more to damage and am closer to being an actual tank in PVP. The proposed changes will make tanks less useful in PVP. I also think they might make us less useful in PVE too, for all of the reasons mentioned above including making it take EVEN longer to take down a target and far longer to solo content.
  10. I am not a long-time PVP player. Prior to Dark vs. Light I had never even entered a Warzone. But, last year I started playing PVP and have been enjoying the challenge in unranked on different toons. Sure, i have been frustrated by cheaters that seem to persist, and the obnoxious behavior of a few players, but the number of people who go into an unranked Warzone and "just stand around doing nothing" is very low in my experience. I haven't tried ranked yet, so I don't know about the presence of people doing nothing there, but I imagine that that is also really uncommon. I doubt that most ranked PVPers would take kindly to someone just standing around being cannon fodder in a ranked Warzone.
  11. So, day two...I logged into my Shadow and decided to make an attempt at getting a few Conquest points by doing the Ilum Heroic. The number of points is low, but I thought I should give it a try anyway. Found myself shocked that I got credit for a different Conquest goal with a much higher point value for killing yard trash. That's obviously a bug, and it's one that gave me 10,000 points . I also took another look at crafting as a method to gain Conquest points and confirmed that I wouldn't do it. The resource costs are too high. I also confirmed that I gained no additional points for winning a PVP Warzone match. So, it does appear that it is once per legacy. Unfortunately yesterday before I completely understood that I won a WZ match on one of my Imperial toons, who has no guild, so that was essentially a waste in that regard. A guild mate and I discussed the number of points required for the small tier planet and the Conquest goals in relationship to our guild we agree that it will be at best very challenging if not impossible for us to achieve that number. Between yesterday and today we lost two more guild members.
  12. Dark vs. Light is not necessarily equivalent to Imperial vs. Republic. Most of my Imp characters are Light-side.
  13. This. This is a big deal for me personally, because I've been a player since beta, but I never did PVP at all until Dark vs. Light and never seriously into it until last year. After having done the chapters multiple times, finding Iokath to be dreadful, and really not being "into" ops since BTDT with raiding (back in "the day" I was an Ever Quest raid cleric), I found PVP to be surprisingly fun and was glad that I could contribute Conquest points by doing it. Today's change means that winning one Warzone on one character is it for PVP contributing to Conquest. *twirls finger in the air*
  14. My guild does not have over 1,000 people. We have somewhere around 380 characters, which includes numerous alts (I personally have at least a dozen characters in the guild). We are a very casual, family-friendly guild. We had mostly been working on Conquest goals together, as well as doing PVE/storyline, Heroics, crafting, PVP, and flashpoints. So, you have a raiding guild that can do Ops and this change doesn't significantly impact you/your guild. Great for you and your guild. But, for other small guilds that are NOT raiding guilds the changes are detrimental. Editing to add: We have around 380 characters of which a significant number have not been online in months. So, we're really much smaller than that number might otherwise indicate.
  15. My initial impressions: I fail to see how these changes will help smaller guilds like mine, especially those comprised mostly of people who work full time. We went from having a tiny sliver of hope that we would occasionally make it onto a leaderboard to pretty much no hope at all. There is now no point for us to attempt to participate or for me to waste credits moving the ship and setting up orbital support. I agree with what others have said about crafting, PVP, GSF, contributions of multiple characters on the same account, and the fact that the points are so relatively low that it really doesn't feel worthwhile anymore. Another thing that I think will hurt small guilds: loss of members who really want to receive those larger rewards, be on leaderboards, be part of a guild with a fully unlocked ship, etc.. There is now pretty much no hope that my guild will be able to finish unlocking our ship, because I doubt we'll ever make a leaderboard again to receive the necessary rewards. So, my initial impression is that Conquests are now just for large guilds.
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