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TheOfficialGOAT

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  1. If you play Watchmen go Power. It increases all damage more including DoTs and with that spec you have 100% Crit up at all times.
  2. This is a great idea as well as possible reducing Resolute's CD to 1min rather than 2min.
  3. Just wait till the DPS meters come out, wait isn't the damage meter in WZ's a good indicator of this? I don't PvE at all and don't plan to ever but I will continue to use Watchmen over any of the others specs because my feelings say it is the best for PvP. If we put two equal skilled and geared players in a WZ's where they just went for damage I am willing to bet that Watchmen would win every time. You saying Watchmen isn't what everyone thinks it is yet every Sentinel that I see that does any good in WZ's uses this spec. Also to top that off Watchmen isn't doing the damage it suppose to right now so go ahead and add 30% extra damage to the DoTs that crit
  4. This is not true at all Watchmen you don't stand still any. Actually I rarely use Master Strike as Watchmen because I have my main rotation up at all times. Combat tree has Master Strike built into it, read the skill descriptions. To my experience from my server Combat Sentinels don't do very well in WZ's. In fact most Combat Sentinels have switched specs.
  5. It's amazing to me how people think one root is the answer to everything in PvP that root means nothing. Half the time it doesn't work this goes for Master Strikes root as well (have videos to prove both skills). If Combat actually worked like it was suppose to then it might be worth using. I personally hated the spec, put up bad numbers in WZ's and just flat out did terrible. Once I switched to Watchmen I'm hitting 400k-500k damage in most WZ's with or without a healer. You might be right Combat has a high burst but Watchmen will out damage it within 10secs of starting the fight.
  6. Disgusting with the propaganda? Really, what propaganda are you talking about? The ability to heal the entire party 10%, the interrupts, the massive bursts of damage, the sustained damage (yes it has both), camo being 100% damage reduction, and to top that off not all of the Watchmen Tree skills are working like they are suppose to so the DoTs that crit will be gaining an extra 30% damage increase!! Most Sentinels that I see that put up 400k damage are Watchmen and along with that damage are getting over 75k healed. I didn't like the looks of the spec didn't think I would like the playstyle either. I was to the point with the class that I didn't want to play it anymore until I tried Watchmen. Not sure why you are hating on a spec that really does awesome damage/heals/interrupts. I understand that not everyone will like it but that is no reason to down it. I agree that it is the hardest tree to manage but that doesn't mean it is a bad thing. Just means it takes more skill to play. What I mean by skill is you must know the rotation and the abilities very well so you can adjust to any situation.
  7. This is wrong, I can debate you and physically prove you wrong on this. Watchmen tree looks like a laid back tree with the longer the fight goes on the better damage but this isn't true at all. My DoTs when they crit and the initial ability damage will do more damage in 6secs than any other spec (except for the one hitter quiter of Focus). I hit 4.5k regularly with Merciless Slash that's included in the 6secs of DoTs. A Watchmen Sentinel can out damage any other spec within 6secs of starting the fight. Watchmen should be a glass cannon but we have the damage and the defensive buffs to go along with it as well as some heals. For instance Leap(600dmg),Overload in air(600 dmg that stacks 3 times), Zealous Strike(700dmg), Cauterize(700 dmg plus 875 dmg over 6secs), Merciless Strike (2500dmg which can also reset Cauterize CD). Not to mention 10% health regeneration from the DoTs. At a bare minimum that's almost 7200 dmg within the first 8secs of fighting. That's not counting buffs or crits. We add those in there and you can beef up the numbers almost double and that's insane. Especially once you add in Expertise, things get real. I felt this same way prior to switching to Watchmen but now I wouldn't go back to any other spec especially since the extra 30% of crit damage that we are suppose to get doesn't actually happen atm and is being fixed.
  8. I agree cause right now the offhand is just for stats. I did the 3 points into combat tree just to get the offhand damage boost but still this isn't enough. I don't know why we don't get full damage from it?
  9. Alright you say its not possible to have the full set the same day you hit 50. Yes it is and I will show you how. I agree it is very unlikely and the statistics/RNG are against you but it is possible. Hit 50 with 1000/1000 and already one champion bag purchased. That's 6 bags. Do your new dailies/weeklies that's 8 bags. So you get a total of 14 bags for the day and you need 14 pieces of gear (counting relics and two weapons). You have 14 bags and if you are lucky you gut the full set. So yes it is possible just very unlikely.
  10. Well when someone likes to argue about the aesthetics of the "2" they obviously could care less of the issue at hand and just want to argue about issues that are pointless. There is no solution to the RNG, Bioware should of never did this. PvP gear is no longer worked for only looted which gives some people the best gear and others nothing. I agree the system is trash and needs to be changed but that isn't what the argument was over. With that being said the BM bags are fixed now where this doesn't cause any issues. Back on topic of the RNG, you can get gear with or without RNG. Get the tier 1 gear it isn't nearly as good but if you can play your class you can still beat people (this is the issue that most people are running into because they haven't learned their class and the others enough yet and are getting rolled). I bought almost every piece of the tier 1 before getting 90% of the tier 2 set. That is from moderate amount of playing time a week. I get my dailies done everyday and maybe a champion bag from the vender every other day. If you don't get the tier 2 gear like you want buy the tier 1. So yes the gear takes literally no time to get. People have the tier 3 gear not even a month after release and you are telling me gear is hard to get... Seriously think about that and you are arguing with me about this. Hitting max level on a game the second day of release and max gear not even a month after release makes me think something is wrong here. Heck if life was this easy we would all be billionaires but at that point it would mean nothing. Also I have started decking my companions out in PvP gear some tier 1 and others tier 2...
  11. There are healing debuffs (PvP Trauma and a Sentinel skill), chain stuns, long lasting CC's, resources are easy to run out of (that's not bad management on my part either considering I have to auto attack to build focus = no damage/GCD), and the interrupts are pretty good. Of course this is coming from a Sentinel point of view but I know I have all of these things except for the long lasting CC's which I know I'm in most of the time.
  12. Although the grind in Aion for gear was hard it was worth it, people didn't complain or want it to be reduced. People were actually there to PvP and have fun. Everything in Aion was a grind to be honest it was x15 times harder than this game and is an insult to even compare the two. If people from this game were made to play Aion for a bit then come back they would realize just how easy this game actually is.
  13. Disagree with everyone one of your points here. You are crying over gear that takes literally no time to get. Anyone that has PvP gear has not worked for it and that goes for myself. PvP in this game is a joke to get not sure why people are complaining about it. It is possible to hit 50 and the same day have every piece of the tier 2 gear... Enough said.
  14. Why do you want to play Sentinel if you don't want to dual wield? Play Guardian.
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