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AgtDALLAS

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  1. Still looking for the helmet and boots but i am quite happy with this look so far. Chest, Gloves, Legs: TT-15A Powertech (vendor/drops) Helmet, Boots: Elite Powertech Upgrade (Taris Main/Heroic Quests) http://i.imgur.com/U8PNA.jpg
  2. I'm with ya. If i wasn't too damn psyched to play i would take a nap till noon.
  3. While leveling i will go with synthweaving (maybe cybertech for to mods gear) to keep decent armor on. End-game it will depend on which provides the best perks.
  4. So far this is my most productive day off ever
  5. 11/30 here. It's gonna come down to the post stress test order numbers for me. Fingers crossed for a bonus wave!
  6. On my phone right now but will compare in a second. I thought guardians had one more tanking cooldown than the other two. I think a better scaling blade barrier was part of my thinking there as well. Forgot it currently scales like crap
  7. I am quite torn on this too. I like the JKG look and style but i have always liked playing a swiss army knife style tank as well. All speculation but i think one of the nuances between the two will be the guardian's absorption of burst damage vs. the utility to move and manage a fight as a vanguard. In one of the Eternity Vault videos i was watching the Vanguard would stay in LoS of his healer that was behind a turret while still maintaining aggro on the boss. So where the Guardian might blow a cooldown and stay in the mobs face, a vanguard will backpedal a bit and get healed while still doing some DPS/Threat (in this fight everyone but the tank was running out of LoS of the boss)
  8. This would be more like getting to the party and their is still an endless amount of beer. You just missed out on 2a hours of partying.
  9. Personally I do not. I admit that recount can be a valuable tool, but like others have probably said it rarely is used properly. If operations prove complex enough I would be in favor of parsing that allows you to look at data after the fact. While this limits on the fly adjustments provided by recount it does provide everything needed to pick apart a tough fight.
  10. No point in speculating since we do not have any hard numbers. I would like to know why the waves are so limited though. I am aware the "crunch" is horrible for game launches but they had to be planning to be all hands on deck through the 23rd-24th.
  11. I know it sucks but at this point i hope they do not add any more servers unless it is really necessary. I don't see SWTOR having as much as an issue but post launch population shrink kills games that add too many servers for launch. Servers go barren, people get bored, server mergers take too long to get in motion, and finally people quit. It happens all the damn time.
  12. This thread will probably be closed by the time i type this. One thing to note it i the rate at the game was pre ordered. The bulk of the orders came in july so once we get past that it is reasonable to assume that things will pick up until we get to the late November/post stress test orders.
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