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Smackethdown

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Posts posted by Smackethdown

  1. There are currently two problems with the vastly overpowered healing in this game:

     

    1. Output vs Difficulty. Any idiot can go in an ding +1 million now. Hell, you can do it in one VS round as long as you've played the dps spec of the class before and have some clue. You see much less total damage scores in the same range. There are probably three healers dinging one million for every damage dealer.

     

    2. When people notice that something is fairly easy to perform on they want to try it. So it's not like we only have one totally overpowered healer on each team. No, there are seemingly atleast five in total across the teams now. Most of them performing way better than they would have as damage dealers, on behalf of 99 % of the population being absolutely horrible at killing stuff.

     

    It's basically like playing a rated game in normal warzones with the difference that atleast one of the teams will have some idiot branch of and determine the outcome of the game, never in a positive way. So you're basically just waiting for when it will happen , all while getting healed for 5000 hps by atleast two healers on your team at any given moment.

     

    Extremely boring.

     

    inb4focus and other nonsense. Have you people participated in a normal warzone? Even if could get Mr 200 dps to actually attack the marked players, under protest and comments such as "you are not my dad" of course, he wouldnt be of much use.

     

    If healing and damage were one par this game would be stupid. You would need equal amount of healers on your team as the other team has DPS. Is that what you want really? I guarantee you don't complain when you have a healer on your team keeping you alive. Play the game and shut up.

  2. Big burst is one thing, the way they are now is something else. They are basically like scoundrels/op's were at game launch, and that is a stupid amount of burst damage. A good sin/shadow can kill most people before they even pick themselves up off the ground.

     

    Scoundrels and Op's were nerfed, no reason why the same shouldn't now apply to mid tree sins/shadows. The only difference I would suggest is that the nerf be mild, unlike the heavy handed approach Bioware took to scoundrels and ops.

     

     

     

     

    Brilliant suggestion :rolleyes: Now remind us, when a character is in stealth, which direction is not placing your back to them? Silly players for not carrying giant portable walls to plant their back against with them everywhere they walk.

     

    Another complete set of ********. People have 30k hp now. To kill them in the 4 seconds they are down from spike it virtually impossible. They go down, GCD 1.5 sec, 8k Maul if you are lucky, GCD again, then one voltaic slash and they are up before the animation is done. Don't *********** exaggerate.

  3. Yeah I can second that, I just won a Huttball 1v8 as an assassin, it was funny.

     

    I grabbed the ball first, popped Deflection and nobody could hit me! I just walked right in, Phase Walked back to mid and did it again, this time with my out of stealth Blackout. ;)

     

    Soon as I woke up I had to tell you guys!

     

    This is ********.. don't feed them. For one deflection doesn't make you invincible. Secondly, end zone to mid is over 100m.

  4. For all you haters that haven't been playing deception for over a year.. go **** yourselves. We deserve a moment to shine. We have no more utility then others. Ours is geared towards bursting someone down. If you take that away its goes back to the year that deception was useless and everyone rolled tankassin. No thank you. I have been faithful to the tree from day one and I am happy people notice it and actually have to run when you pop on 'em.

     

    If you are gunna nerf us then nerf everyone else at the same time. We are where we need to be.

     

    Start queuing with healers if you don't won't to get rolled. Do some ranked then come complain. 99% of these posts are from people who queue randoms and hate that they don't go 20-0.

     

    Randoms aren't balanced. We are not OP in ranked. We are finally useful.

  5. Before people post about how to make credits one of the obvious ways that we already know, refer to the OP. This isn't saying there is no way to make credits at all. It is saying there is not sufficient credits from doing PvP. No matter what anyone comes on here are says about crafting, dailies, GTN or anything else, this still remains ture and IS an issue, whether you would like it to be or not.

     

    EDIT: Moving this to the OP

  6. I am somewhat in the same boat as I typically just log in to PVP and that is all.

     

    What I have chosen to do in the post 2.0 world is that I essentially park my toon on Makeb (which thankfully has a PVP mission terminal) and I run dailies while waiting or queues to pop. It beats standing around Fleet staring at everyone while I wait and I am making 7k-8k per mission minimum.

     

    If I complete the whole set of dailies that's 100k or more (per day mind you) and I am getting my PVP matches in. It's really about what your priority is.

     

    This is a good solution, for you. Appreciate you not trolling but once again this is not what the thread is about. I went to Makeb to level because PvP is far too slow, another issue which I won't pry on, and that is enough PvE to hold me over until the next expansion.

  7. This has happened to me many, many times as well. I will try and get some screen shots to help the issue. I thought it was just me. I was very excited to see this post!
  8. You are just ignoring everything everyone is saying. Everyone can sell things on the GTN the disparity comes from what people do while waiting for things to sell. He isn't asking for everything in the game. Neither am I.

     

    You keep telling people how much money you make on the GTN. That's great for you. But look at this:

     

    - PvE = great way to make creds.

     

    - Play the GTN = great way to make creds

     

    - Run companion missions sell mats = great way to make creds

     

    - PvP = not viable for making creds.

     

    Why is it that PvP players absolutely must take part in an aspect of the game they don't like to make credits? PvE players that don't want to craft anything or sell mats will have no trouble making credits but a PvP player that doesn't is being lazy and that's why he is broke?

     

    PvP players are at a clear disadvantage when it comes to making credits. So they have to supplement their credits by playing parts of the game they don't want to. This simply isn't the case for PvE players. If they don't want to deal with the GTN they don't have to. They can do the dailies and make creds hand over fist. Even if they don't like the planetary dailies there is a bevy of FP/Op dailies and weeklies available to them. That all reward credits and comms (comms they don't have to trade in for credits like the PvP cash boxes). There are so many ways for PvE players to make credits by just going out and killing things it's ridiculous.

     

    So at the end a PvP player must play in all aspects of the game to make a decent mount of credits. A PvE player can only do what they want and still make enough to buy whatever they need.

     

    So glad some people understand and can talk about this like a civilized human.

     

    We aren't asking for anything that would harm the PvE world. Quite frankly, we are fine staying out of your way forever! Just give us whats needs to make the game more enjoyable.

  9. As a "Die Hard PvP'er" I'm not allowed by some divine presence to fill in the 5-10 minute que times with something productive? That is my argument. He wants to sit on fleet and collect piles of credits for being afk.

     

    15 minutes of PvE would get you about, IDK 16-20k credits for 2 dailies if you work that fast. This, versus the 6400~ credits an average WZ gives. So, every hour you will make an extra 20-60k credits compared to a 'pure' PvP'er(If the PvP'er actually runs dailies while hes waiting for pops). The epic augs run for 350k a piece, for example. The amount of money that they make is different, PvE can make more. This isn't what you call "Substantial" compared to the expense of the items the OP is talking about. He wants to aug all his 55 gear? An extra 40k an hour still means he will wait for quite a while.

     

    But if he sells stack of stims on the GTN, he can cut that time by greater than half. Just saying PvE=/=Crafting money-wise.

     

    I also underlined "Prefers PvP". I prefer PvP, but I can still get my characters *** off fleet and do something.

     

    This is still missing the point, completely. We don't want to PvE. PvE players do not have to PvP. THIS IS THE POINT. There is not viable ways to make credits thru PvP activity. Also, noting the 5-10 down time. I work and when I log on it is peek time for ques and they are instant. Still not the point. Even if I had 30 minutes of downtime I would like to have something other then PvE quests to do. If there were PvP quests I would gladly spend all of my downtime in the world doing them.

     

    Let's not lie to ourselves saying PvE players with plenty of cash don't spend more time on Fleet then anyone. Dailies raids and crafting take far less time then Grinding PvP.

  10. There is no money for lazy people. period.

     

    So, why all the QQ?

     

    Define lazy, please. How can anyone playing a game be graded on their ambition to work. You are sitting in a chair pushing buttons. So if that is all we have to go by then when I am PvPing the entire time I am on I would have to say I am far less lazy then the people standing in Fleet all day.

     

    BUT once again another irrelevant post from a PvE fan boy who has no room to comment here. If less people like you played the game and understood all parts, they would know this is more then a valid issue.

  11. Once again the basis of this thread is still the issue.

     

    There are not enough credits available for PvP'ers thru PvP activity

     

    Saying to go quest or get creds thru crew skills and the GTN are nice and all but that still doesn't move the balance. Those options are available to everyone and enjoyed only by the PvE community. I do believe this thread is in the PvP section of the Forum.

     

    We, as PvP'ers, want an alternative, an equal, a viable, PVP way to make credits. It's really not much to ask for and it honestly does not affect the PvE community in any way.

     

    EDIT: I guess it would effect them in one way. They will make more credits from their ridiculous GTN prices when we have enough creds to purchase more. Sooo why the QQ :rak_02:

  12. You don't need to split your time up though. When you send your companions off on a mission to gather or create items, they simply have a timer ticking down on the Crew Skills menu (hotkey: N)

     

    You can enjoy all the benefits of gathering materials and creating items without having to reduce your PVP play. Your crew will do all these things, while you PVP!

     

    Basically, while waiting for PVP queue to pop, send your companions off to gather which ever material you need. Enter and play (and hopefully, win!) your PVP match. Come out, you have your materials/items ready for you :D

     

    /simples

     

    Edit: Then, either use or sell your items at the GTN. Takes 5 minutes to pop them in the GTN, roughly the same time you wait for your PVP match to start

     

    I appreciate the positive feedback.

     

    I do have my companions going full time. This still is not the point at hand. PvE players also do this, on top of their other resource income. We do not have sufficient credit supply though PvP activity.

     

    They made mods available with comms and personally I love that. I was never able to afford them last patch. I wouldn't mind seeing Aug slots and Augs available this way as well. Maybe then the PvE'ers can come PvP for their items. Hmm.

  13. no, you invest credits doing crew missions (or bying cheap mats on GTN) , craft, sell on GTN.

    or, do augments and mk-9 kits your self. it's really not that expensive to make.

     

    unless doing crew missions is to challenging for pvp die hard.

     

    OOOH OK. SOrry that us "Lazy PvP'ers" don't have time for this because we are grinding gear for all hours we have to play.

     

    If I only had to raid once a week and do an hour of dailies the free time would not be an issue.

     

    Also, let's not act like all PvE players have to do this. They can make enough credits thru raids, a few FP's and dailes to keep them going fine. All in much less time then we spend in WZ's.

  14. I guess no one notices you only make like 8k cred for a daily at 55. You're right I'm rolling in the dough over here.

    1) Reroll cybertech and get the top level augs

    2) ???

    3) Profit.

     

    Do the mats just appear? Oh you need to PvE for them. No thanks. Missing the point at hand again.

     

    We don't want to PvE. Sending my companion on a mission also costs as much as I make in a 15 minute WZ. The balance isn't here so don't bother trying to defend it.

  15. Laugh it up, smashmonkeys. It's you pvp twinks that come in, and scream bloody freaking murder about everything under the sun.

     

    Too much expertise.

    Not enough expertise.

    Bubble is too much.

    Bring back my bubble.

    Smash is OP.

    Smash got nerfed!

     

    And now... I want credits, for doing nothing but being a one button hero for a 5 minute pvp match.

     

    This game isn't built around you. Why don't you all go play some CoD or something, and let SW be SW.

     

    The game died when they started catering to you lot.

     

    Irrelevant. Talkin' 'bout creds.

     

    Another bump. Ty

  16. Now, i know that pvpers don't know a lot about pve, that's in their nature, but try to put a bit of thought when posting.

    A pve player needs more credits that a pvp one, not cause he dies in heroics, that's actually really rare, but because of HM flashpoints and operation, which can cause easily those 200k credits in repairs if you are in a progression guild. Doing top end RWZ all night costs what? 20k for a stim?

     

    Also, may i remind you that in your trolling you are still way OT?

     

    I have raided in numerous game for numerous years. At my age, most likely longer then you have been playing. I don't PvE because of the amount I have done it.

     

    Once again someone else missing the point. I never said I need as many credits as a PvE player. I said I need enough credits to at least buy something. Augmentation slots are the biggest issue now and have been. They are at a PvE price on the GTN and the vast majority of PvP'ers cannot afford that Price.

     

    If you guys can make 200k from an hour of Dailies, then why can't we have the same option in PvP?

  17. you are not 'die hard pvp', you are 'lazy a.. pvper'

    can't afford it from GTN, make them your self.

    don't have mony for missions? sell WZ medpacks.

     

    you don't have to pve, but don't expect to be milionare by doing few wz a day.

     

    I am far from a lazy PvP'er. I am exactly what the thread is labelled. Die-hard. I do nothing but PvP and do it for hours on end. I do sell items that become available from PvP comms. It does not cut it tho.

     

    "mony for missions" l o l

     

    Nice bumb

  18. Yeah. You want augs. Augs aren't sold by PvP vendor. I guess you need to stop the QQ, man up, and go earn your credits.

     

    But no. You pvp lot are asking for yet another handout.

     

    Whiners.

     

    Put yourself in our shoes. You want to to raids but aside from the raids lets say you must go PvP for money to Aug your gear. Let's not even go there because you know it would be an issue.

  19. Thats why you are broke.

     

     

     

    Too bad, stay broke then.

     

    Do daily's and weekly's and make money, or suffer being broke.

     

    It's that simple.

     

    Or you could make alts, make crafting classes, and use the market.

     

    Either way work is involved on your end.

     

    I PVP for hours on end. Much more work then questing or any PvE, to be honest. The amount of work and time I put into the game is not the issue. The fact that I have to PvE for PvP is what we are talking about here.

  20. I do not ever have enough credits. Plain and simple.

     

    Right off the hop, I am not asking that every WZ gives 100k, mind you, I wouldn't complain if it did. I just need someone from PvP to allow us to make decent money.

     

    I choose not to PvE. I have played MMO's for over 12 years and not that I have chosen SW:TOR as my favorite PvP system I would love to see this issue addressed.

     

    I DO NOT WANT TO PVE. I have paid for this game and I should not have to.

     

    I am at at endgame once again and back in the gear grind. This time have the same issue that I have always had. I cannot even afford a single top tier augment after leveling to 55. Yes, in time I will be able to buy they from only doing PvP but not nearly fast enough. No one like a real long grind and it turns you off of games. The gear is a bad enough grind, which I don't really mind, but have to run WZ's for months and months, to afford 10 augments, is absolutely ridiculous. The amount of increase we need is not even just a little, it is substantial. Find a way Bioware. Find a way. I realize that a large amount of the credits from PvE comes from selling items. Implement something new. A system where PvP'ers get MATS and items while PvP'ing. I really don't know the best suggestion, I just know that it doesn't work the way it is. Hopefully this post will bring viable ideas to the table.

     

    If a raider decides to go do PvP it is because they choose to, for fun. Why am I forced to do a part of the game that I do not see as fun?

     

    I will take any criticism (and free bumps) that are given because I have played these games long enough not to care. Post, comment, bump, troll, whatever you see fit just keep this alive and let's hope someone that matters sees it.

     

    I won't even touch the issue of experience in PvP compared to PvE. Just MORE credits for PvP, somehow, PLEASE!

     

    BW, stop hatin'

    I don't want to PvE nor should I ever have to. Plain and simple.

     

    EDIT: Let's keep this post alive where it has been an issue for a very very long time. Refrain from the million bolster threads because as much as bolster is messed up currently, it is a new issue and it will get fixed. We need BW to see this and at least give us their thoughts.

     

    EDIT 2: The common reply from the PvE players seems to be that we should just use the GTN or go do dailies. Here is the thing. I am not posting complaining that there is absolutely no way to make credits. I am complaining that PvP players have no way to make any amount of credits thru PvP activity, where as the PvE players do. Yes, I choose not to craft all the time or use the GTN as much as I could BUT my issue is that a PvE player can get by without doing this at all. Dailies provide a huge amount of credits for the time it takes to do them. Why don't we have the same option?

     

    And yes, I DO the dailies when I really have to but I absolutely despise the mindless PvE content, aside from the fact I am being forced to do it.

     

    EDIT 3: Before people post about how to make credits one of the obvious ways that we already know, refer to the OP. This isn't saying there is no way to make credits at all. It is saying there is not sufficient credits from doing PvP. No matter what anyone comes on here are says about crafting, dailies, GTN or anything else, this still remains ture and IS an issue, whether you would like it to be or not.

     

    I may be starting to sound like a broken record with the edits but the new posts are all of the same irrelevant fashion as well.

  21. To be honest, I could care less if macros are implemented in game. The only reason i make this post is due to respect for the thread creator, Bald. He has reposted with a non bias and extremely imformative post. He has been polite and has presented himself properly. So I will be the one to come out and say that everyone who is opposing what he has to say in this thread is a COMPLETE DOUCHE. You are entitled to your opinion but make it worth reading. Educate yourself.

     

    Macros won't hurt anything. If you think they will, give up your MMO career. They will come, regardless.

     

    And don't be so naive as to believe macros add or, for that matter, remove skill. PvE lacks the need for skill so who cares if you use one button for it. As far as PvP goes, if you macro all to one button, you are a terrible PvP'er.

     

    Excellent thread Bald.

     

    LESS QQ MORE PEW PEW

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