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xericfx

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  1. The Slave Girl Outfit (Orange Light Armor set, & requires 750 Social Points to purchase at Nar Shaddaa), costs 1500 credits for the set of five pieces. The Republic Dancer Outfit (same as the Slave Girl Outfit, except a different color & is available from the Security Key Vendor), costs about 30k credits. Considering the fact that Orange Legacy Bracers alone cost 100k, I'd say Social Armor is a bargain!
  2. I'm sticking with Companion Gifts missions. Those, I can actually use, while levelling up my UT. As opposed to potentially getting a pile of crafting mats I might not actually use. Or throwing them on the GTN & praying they sell...
  3. Which Underworld Trading Missions yield Orange Schematics?
  4. So, both Factions can buy/sell on the neutral GTN? That's a good idea. I have been learning the Imp. schems i find...
  5. Exactly how does that help my Republic Armormech? Will this ever be fixed?
  6. I have characters with both skills. As far as I can tell, you get Orange armor schematics from doing Underworld Trading Companion Gifts Missions. But I want to know exactly how many I can expect to get by doing Companion Gifts Missions (I have both Republic & Empire characters with Armormech/Synthweaving, but I'm currently working on my Republic characters). For example, in the Underworld Trading Companion Gifts lvl.10-16 range for Armormech, how many Orange schematics are there? How many for the lvl.17-24 range, etc.? If there aren't any Orange schematics in the lvl.10-16 range, for example, I want to know that. Thanks for your help.
  7. I usually solo. And when I solo, I am dps. That is what I am used to being.
  8. I was playing a Heroic 4 (The Lanar Question), on Tatooine, with a PUG group of four, including myself. I play a Mercenary with a dps spec. We had two Mercenaries, a Sorceror & I can't remember the last one. I think he was dps, though. We had no tank. I tried recruiting one, to no avail. We were doing fine until I asked if they wanted me to be dps or healing. They said "do both". I said pick one (I had been doing dps). They said "we don't need you, blah, blah, blah", which was my cue to drop the group, (which I promptly did). Then, I saw them trying to recruit one more, on General Chat. As I saw it, them not being able to tell me which Role they wanted me to play was their excuse to blame me for any mistakes they made (we wiped, oh, it was because you didn't heal/dps at the right time). My question is, how many Roles should one group member have to perform? Is it fair of them to ask me to perform more than one Role? This is why I rarely do Heroics... Thanks for your help. PS: A TOR Podcast I regularly listen to said about Groups, you should know your Role. I find this to be good advice...
  9. My gear sucks. I'm trying to get all Orange gear. Currently, I have Orange: Helmet, Chestpiece & Boots. And my Mods on them are up to date. I'm trying to grab as many Commendations as I can, to spend them on current Mods.
  10. I've done exactly two flashpoints. In the first one, it was just me & a much higher lvl. guildie running my Jedi Knight through it. Whatever it was called, it seemed to have a bunch of robots everywhere. That run went just fine & I got a Orange Chest armor piece out of it. The next Flashpoint was one where there were a bunch of hounds to fight. I was playing my Jedi Knight (who is Vigilance spec) & I forgot about my Defend Ability. We were wiped about 2-3 times. It reminded me why I stopped playing Dungeons in WoW. There were four of us: me, a Gunslinger a Sentinel & a Sage. Afterword, the Gunslinger Whispered to tell me the others thought I sucked at a Tank. I agree with them. I told them before we did the Flashpoint that I had not done that Flashpoint before. How can I improve my chances in my next Flashpoint? Thanks for your help.
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