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DyasAlue

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Everything posted by DyasAlue

  1. I think it is silly to expect pug members to have read up on a fight. Under geared I can understand frustration as it takes a certain level to have a chance. Rude you can kick as far as I'm concerned.
  2. Haven't logged in, but you can pre form the group and hit lfg. You will just get a random FP with your group.
  3. But I'm active in game. I am doing crew missions like you, searching the GTN, etc. So I'm actively doing a lot of things. I don't know why they can't recognize that my computer is making calls to the server when I search the GTN to know I"m there. You can put a rock on your space bar easier than not get booted using the GTN.
  4. I keep an excel spreadsheet, it takes a long time to log an entire days worth of entries, and will get booted due to afk.
  5. You just saved my guild a lot of headachs. Next HM EC we will do this.
  6. Sounds like percentage showing as a decimal. Do all your numbers add up to 1?
  7. As others above have posted as well, I will run HM FP than. I just dont' have a use for daily rewards right now. Guess I could but extra speeders?
  8. Either way it will be fewer. I understood complete was how fast you could get them.
  9. PTS 1.3 Patch Notes Guess I have no reason to do Flashpoints. So much for getting more people to do them. Guess everyone doesn't have to worry about people getting BH gear outside hard content.
  10. I get the impression bioware added the id's because of parsers like this. I foresee them adding more things to help with the hide stuff etc. I just get impression they are ok with raiders making and using these.
  11. I understand the OP. I want to say all they have to do is release a new set bonus with the next raid that is better. Bioware switched gearing mid stream. Unfortunately there are going to be issues. I just hope they release a new set bonus with new content and this whole argument will be mute. just my thoughts.
  12. There is an easy easy way. Enter area Kill first group re-route first one exit instance reset instance enter instance kill first group re-route 1-3 and die. You kill the first group because solo you can re-route the next two without killing anything before you die. To do the above you need to "finish" this instance last. I collect all missions. Enter area and kill to this one. Start it and leave. Kill to Hypermatter Directive Note, all items in this can be gotten without tripping anything. If you have 4 people you can all go to separate box and not trip for faster completing. For two you stand on a box and won't get detected. For two you run in and out fast. One can just be gotten. Exit, finish area one, EoT, than complete the run and die. Pop right back to base to complete.
  13. Well I will keep going on the gear upgrades. I'm getting closer, but I think I'm doing ok as you are in level 61, i'm only partial 58's.
  14. Do you by chance have an ARM char you can link with gear?
  15. Ok, pointing it out this way I would have to agree. I agree with you and the guy above you. Iteresting to think about it, once you say ok you can wear anything, you just have weight and AC, it isn't a big step to you can do any skill, you just have to learn. One big problem with people today and weight I see is they can't "Oh, Shiny!". What I mean is if you have weight, you can't pick everything up. You going to leave stuff on the ground. And why can't we drop stuff on the ground anymore? Why do we destroy it? I guess I miss that stuff and enjoyed the start of skyrim. I didn't beat the game, but I couldn't pick everything up, I didn't pick a class, I just started. But this leads to, well everyone is the same. Why because some min/max found qwerty was the best skill set. After many flame wars on the forums about qwerty vs dvorak the qwerty PvPers wiped the dvorak's who promptly became qwerty's and said everyone was the same. They all than quit because the game was boring and lacked the ability to be unique. And as my rambling post goes, humanity will never let this question be answered. For as it is said, "You can't eat your cake, and have it too." (I got the quote right for those who wonder order of it look it up: Wikipedia got it wrong PS This thread is turning into SWG or not as i believe others have stated.
  16. http://www.swtor.com/blog/community-qa-may-25th-2012-%E2%80%93-special-edition-game-update-1.3 There dev said so. Rakata gear is not needed for story, no all who say it is, go learn to play. I am not normally on a high horse, but you just didn't listen.
  17. I can't wait for mix/match. I hate sets. I like making my own look. 1.3 will help with that. For that I would love to be able to search for slot (head...) and type (heavy...). For the mix and match part, do you plan on having pictures of just that armor piece? What I like to do is remove all pieces but the one I'm looking at. It will allow me to see just how it will look by itself. Are screenshots like that of value? (When we get to mix/match phase)
  18. TL/DR: I suggest how to have themepark and Sandbox in one. With randomness. Ok, I picked your post mainly for the things highlighted above. I was thinking. Scalable spawns This would be great. There would be no reason to play the game a certain way. Want to start your adventure an Tat? No problem. All the mobs you encounter will scale. Some areas might have scaled elites. Some could have scaled champions. [*]Scalable groups New to the game and went to Corillia for the first time? Join a 36 and 50 who happen to be there. You being 5 make the group average 30. Mobs are level 30, everyone gets level 30 skills. You no longer "train skills". You get them at level. A 5 raised to 30 will have skills, but no expertise. that you only gain by leveling. A 50 lowered to 30 will have skills, but only expertise up to 30. [*]This works with, Scalable gear All drops are "similar" You get crafting drops You get equipment shell drops You get equipment mods, armoring, enhancements, augment drops (Fillers) All drops are BOE. I know, this is mind blowing; but EQ1 did it on RP servers. It just changed the economy; it didn't break it. This means if you PvP you can get whatever gear you want. You might have to pay for it. All drops are "unidentified", except gray trash drops. I feel this game does good on not filling your inventory with gray drops. When you go to town you will have vendors to identify your drops. Either crafting, shells, or fillers. There will be a tier of vendor per 5 levels. When you identify the item, you get something that fits that level. Don't get the item you want? Have another set of "barter/crafting" vendors that will trade in items you don't want. This is so you can always make progress. You wanted aim but you keep getting others. The barter/crafting vendor can make you an aim, but it requires say 20 pieces of other items as the material to craft it. This way you never "stall" out on progress. [*]Random dungeons/buildings/encampments These would be instanced Would be around all worlds All instance difficulty scales to group size (by even numbers: 2,4,6,8...) All loot scales to group size (by even numbers: 2,4,6,8...)) PvP Not sure this would work completely. Main Items dropped here can have a "purple" classification and be higher rating. More "World" PvP, but world in bottle. Even if you enter from one planet, due to it instance; will pull server(s) wide Level of instance is average level of everyone involved. Level 5 can PvP with level 50, all averaged out as shown in group average. [*]Raid Easy enough, you can have a set story for each one in a location. Say EC from the fleet. Bosses can stay same, but dungeon itself is different. Reason to explore? Treasure chests/find the boss. I think like Diablo does. Main Items dropped here can have a "purple" classification and be higher rating. Level of instance is average level of everyone involved. Level 5 can Raid with level 50, all averaged out as shown in group average. [*]PvE Just a dungeon for loot. No story involved, just random mobs and chests. Main Items dropped here can have a "blue" Level of instance is average level of everyone involved. Level 5 can PvE with level 50, all averaged out as shown in group average. [*]Quest Dungeon for a quest you were given This makes quests random Yes eventually you will have done all the same "style" of quests, but random makes it better IMHO No main items dropped, reward at quest. Reward can be more specific than random from "loot" dungeons. Main reward classifications (green, blue, purple) are tied to quest you choose. Level of instance is average level of everyone involved. Level 5 can Quest with level 50, all averaged out as shown in group average. [*]Main Arc Consider this your class quest. Level of dungeon is set to level of person on main arc. Anyone can help anyone. No loot drops for person on main arc. Reward for person on main arc is given at turn in/or special depending were they are on main arc. There is no planetary order for main arc. Not sure how this would work, but don't like that you are tied I guess maybe the first and last planet in arc are set, but you don't have an order to do them. Want your wookie first? Go there. That way you aren't forced to get a special reward at 50 when you want it at 10. Loot drops for all who help person. This encourages level 50's to help out a 5. They might get loot. Loot weighted to custom shells. This encourages level 50's to get "just that look" and help out 5's. One last thing, for the gear shells. There is no heavy, medium, light kinds. Bioware is adding this in all ready, but reason I say this is because I think it is silly you can't hide. In the movies they wore trooper outfits (heavy) but they were a jedi (light) and smuggler (medium). I hate being stuck with things. Crafting: exact same gear as end PvE and end PvP. Why do we force the best gear from raiding? PvP? Crafting? Make it so you can get it three ways, 4 if you count questing and eventually turning in enough to get fillers you need. Game creators say they don't want someone who raids being able to step in and PvP compete? Why? If you make all options take relatively the same time why are you telling me how to play? That is themepark, and giving the options makes it sandy. Hell, it everything is BoE than you can just be a stock broker and play the Auction house if that is all you want. Add in pod racing mini games and you could even start a race league and have bookies. You a stock broker turned bookie? You have the bank for it. I guess we all ready have fillers, we all ready have shells, bioware is adding no difference between heavy/light. They could make all end fillers similar. Drops are easy to fix going forward. Only thing I see hard is random dungeon. So even if they do everything else you can play as you won't while you enjoy your rides.
  19. Full Rak? Ha, well I'm glad people think gear is greater than skill. Course if you follow my link above I have improved since when I posted that, but it still stands we cleared a lot under geared. We are going to HM next week. I only got my offhand weapon last week, and have yet to go into EC with my new weapon.
  20. I've done stuff with none optimal group. Player skill trumps all.
  21. I can see the end of the thread! OK, so I picked your post for the above. Look at Star Craft 1 & 2. I don't know how many players they have, and yes it isn't an RPG. But it is all about the PvP in the sense that the story mode is just to learn the ropes. Edit: OK, so enjoyed the read. one thing I want to add. Isn't the mod/Armoring/Barrel/Enhancement sandy? You can choose what your armor looks like. Granted you can't use will as a bountyhunter, but you could put it on. I know for Bountys there is a discussion for how much acc, vs power vs surge vs alacrity. People are getting the drops from other classes, ripping the mods out, and mixing matching what they want. Can you make your own armor? I think you can to a degree. With 1.3 you can add augments to whatever you want. This will let you pick your look. Get the drops from any armor you want for stats you want. Will an ultimate PvP or PvE build be found? Most likely. We can all at least look how we want doing it.
  22. This is great. I love AMR and have started using it for my logs and char equipment. Is there going to be a tie in if you keep your char up to date on gear and upload logs?
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