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Lord_Zagato

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  1. Dear OP: You forgot one good reason why people quit WZ's -People quit because they got stunlocked by a team of Operatives. Nerf them BioWare!
  2. I'm trying to collate ideas as to what and which gear should a PT (AP or Pyro) wear in end-game PVP. I think it would be helpful for a lot of guys who has gearing questions like me. Please state what mods are ripped from what item Share the link (preferably in askmrrobot.com) Bring it on! :jawa_cool::jawa_cool:
  3. Full BM jugg here going on 1st augmented WH. Need help from vets: Which is a better augment for Veng spec, Overkill or Might or Crit or Surge? Or any other augments Current crit rate is 27.08 Expertise is at 1210 Bonus damage is 277.34 Crit multiplier is at 67.23 Thanks guys!
  4. :jawa_biggrin::jawa_biggrin:I have just bought my first BM on my 3-hours-old lvl 50 jugg. Vindicator it is. Now here goes my straight up question: Should I go Vindicator all the way up to the War Hero tier? I mean, should I stick with the Vindicator mods because I have heard about guys wearing WH but mods are coming from different sets so I would like to ask opinions about this. Will the set bonus carry over if you ripped the mods from the original set? I would really like to optimize DPS on this Veng build. So please, share your expertise about what gear, what mods, would it be viable for 1.3? Any add-on info about augmented gears would be nice as well. I dunno, this might be posted before but since I turned 50 hours ago, hundreds of posts must have already piled up on it. Thanks fellas!
  5. My BH named SirCopperfield just turned 11 and advanced to Powertech. I am having a blast with the playstyle of BH but almost completely clueless about its builds. So here am I, calling out the vets, please share your pwning builds! I am looking specifically at the AP tree since playing at almost melee range would be so cool. Though good Pyro or hybrids will also do. Here's what I'm looking for in a build: 1. PVP-centered 2. Patch 1.3 viable 3. Pros and Cons of the build Any help will be greatly appreciated! Thanks!
  6. http://www.torhead.com/skill-calc#101RrZfMrRMhddhRZM.1 This is my build. One skill point extra. I did not invest on Pooled Hatred as it is not worth it. Very difficult to hit a melee skill that costs rage to a running opponent. Nearly impossible to get all 5 stacks of it neither. Might as well put points in Sundering Throw to be able to use shatter afterwards. Throw->Charge->Shatter/Improved Sundering Assault = Very squishy opponent. Down in max 7 secs. Could have get Decimate but free snares are too difficult to pass.
  7. Here's another crybaby who's trying to avoid a nerfbat on their class. Marauders are nerfed that is why a lot of people are rolling a mara right now. Yeah right. L2P!
  8. Im on my 2nd juggernaut (Veng) and I am having a great time with it! Here's what I think jugs bring on the table Pros -Decent DPS on Veng Spec. I would not comment on Rage spec as maras now have access to decimate. -Good utility (Guard, Taunt, AOE Taunt, Unchanneled Force Choke, FORCE PUSH) -Sundering Armor affects all DPS on an opponent -Tanking tree competitive with a PT or Darkness assassin -Invincible (Immortal spec)/Endure pain + WZ medpack = extended life on WZ's -Unstoppable on Veng (immune to CC's for 4secs) -Saber Throw range on 30m -Ravage procs on and Vicious Throw crits Cons -Heavy Armor looks like poor copy of Iron Man suit -Not much damage mitigation difference even though wearing heavy armor -Undying rage, Obfuscate, Force Camo (wish we had more defensive cc's) -Unleash is the only CC breaker with a long cooldown if not specced -Loses to other tanks when it comes to AOE threat (not always actually) -Tanking spec has poor DPS (as what should we expect they say) Bottom line is if you want pure DPS, roll a mara. If you want utility, choose a jug. Overall I would like to lean towards the jug as I can 1v1 any class. They say maras are the current FOTM because of the recent 1.2 changes, maybe there are not many good maras on my server because I can halt their DPS and pwn them with my current build.
  9. http://www.torhead.com/skill-calc#101RrZfGrorhdzhRZM.1 This is what I roll on my Veng jugg. Sacrificed Decimate and DOTs for pooled hatred and unyielding. Able to get free snares for sustained DPS. Constantly within 1-3 in warzones averaging 10-13 medals
  10. Oh I would love to see you try! It must feel good to prove you wrong. Apparently you do not have a clue about Veng tree. Start reading up buddy!
  11. And not many Maras are smart enough to stop attacking a 4-stacked Rage jugg. BTW, its not only Rage tree that juggs have. Maybe you guys haven't encountered a veteran Veng jugg. (No trolling intended) My 2 cents
  12. Huttball all the way baby! Huttball rocks! The people need more huttball maps!! :D:D
  13. Yeah, im a 35 jug and I can give any class a run for their money. Though im not so sure because I do not have a chance to ask them what spec do they have before they fall before me. Seriously, how else can I tell these guys that jugs that know how to play their class do not feel underpowered to ANY AC?
  14. Its fairly the same with Jugs - once you have been accustomed to its gameplay, you can go toe to toe with any AC. This is what makes the game balanced IMO - I get to kill anybody and anybody can kill me as well
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