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Elfindreams

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Everything posted by Elfindreams

  1. You forget accidental or unintended. Someone can make an honest mistake and not be inept. Sure the outcome sucks and needs to be fixed but inept is too strong to apply to a game this early in its balance/life cycle.
  2. Don't forget other rewards granted from that high valor, etc... but yes... rollbacks are not the only tool they have at their disposal.
  3. Really, take down a game that /a lot/ of people are enjoying a hell of a lot (hell I have heard people ask why the game is so addicting) just because one aspect of the game (PVP) is temporarily broken during the first month, the same aspect of the game /every/ MMO gets wrong in the first few months? Over-react much? People need to remember that MMO's are not JUST about PVP and not JUST about PvE and not just about <insert gamestyle you are currently focused on>. Its about all of these.
  4. My point if you read what I put originally is by yelling and being abusive you are not helping out and are only making things worse. As for my opinions and your extortion to take them elsewhere, frankly you can go elsewhere and do unmentionable things there for all I care, I am entitled to them and if anyone remembers any MMO or even before them MUD/MUSH release with combat that went smoothly without some ****** yelling that in a months time there will be no active subscriptions, please educate me because I have seen most of them at the time they were happening and frankly getting pissed off and making grand statements like it is going down in flames because they made a mistake never pan out. Of course neither does reasoned argument to try and calm people down while they fix it so I wonder why I bother.
  5. There will always be idiots who get their kicks by having the best gear and absolutely pwning people less than half their level. That is a given. For the rest of us who enjoy a challenge, being at max valor with best gear is actually a sign it is time to switch sides for the challenge. I suspect if they don't do a rollback (I agree they should, I am just making the point it isn't all "rollback or broke forever") it will even out over time. Most of the people who farmed the hell out of it will get bored and try something more interesting, the rest would have gotten there easily eventually and will still be the idiots they were going to be either way. If anything it will encourage people to roll Republic so they don't have to listen to these idiots in general.
  6. In the abstract (ignore the Valor rewards) how does putting defenses in at a spawn point help promote population imbalances... in fact it would seem to me they were trying to make it less of a hassle to deal with until such time as people start to build IMP alts and level them. Yes a lot of people started with empire, I doubt it will stay that way.
  7. Yes I am for real, maybe coming from a pure PVP game (eve) where there are NPCs in PVP points all the time [npc ships at gates, etc], I have a different perspective.... but really the problem isn't the NPCs at spawn points, its the rewards they get for killing them. And it is entirely feasible that the right people didn't get the right message at the right time. At this point it is impossible for them not to get the mention and I predict they will move quickly on it. Never attribute to malice what can easily be attributed to accidental stupidity.
  8. And that message has also been sent several hundred times. Having people turn into a self-feeding frenzy and start to claim it was deliberate or inept or any of the many abusive things being said is only going to piss people off more. When you look at it objectively, it was an honest mistake. Yes it was a bad one but it was made with good intentions and they probably didn't even think that the turrets gave valor when they made it.
  9. Those of you being abusive, stop it you aren't helping you are just making already under fire developers get defensive. They added the turrets out of good intentions, give some defense as spawn points. The mistake was around giving valor for their destruction. Yes the situation sucks right now for the republic, yes it is a problem. They will no doubt fix it soon and you are only going to slow it down if they have to respond or deal with an army of abusive forum posts about it... the message has been sent, now calm down.
  10. Just use the PvE system... if you die, you can respawn after a few seconds or go to the med center, if you respawned in spot next time you die, you ahve to wait 30s or can immediately go to the med center, after that its something like 2 minutes, then 10 and so on. Problem solved. (or is that the way it works now, and if so what is the problem?)
  11. I think if you observe the design concepts behind this game, they are going for something that is fun for casual gamers as well. Keep in mind the point of the game MMORPG or not is to have fun. Sure the guy putting 8+hours a day into the game pwning every level 1 that comes along is having fun, but what about that level 1? Its not a question of whether he is going to win or not, its whether there is enough of a chance for the other player to /learn/ and get better. Right now there are people who can litterally before a new player can target them kill them. Basically CC, blam, blam dead. Yea that is a challenge to higher skilled players, but it is a deathnell for a new player... imagine if you got in a game and there was no way you could play it because within a minute of logging in, the server would kick you back out... that is how it feels to a new PvPer when they come up against some of these top tier people.
  12. Ouch, the caps, they hurt. However the problem with the altering stats thing is, they already do it. What they are complaining about isn't stats, it is all those abilities you get as you level and all those abilities higher level gear gives you.... hell you don't even /see/ alacrity bonused gear until something like level 35. However as my previous post stated, I think it ends up being less about abilities and gear and more about being owned by someone who has spent the last month putting 8+ hours a day into huttball and knowing all the tricks making it unfun for people to even get into PvP. Hence my suggestion on a valor based tier.
  13. -1, And yes I hear that huttball rules speech in my sleep now. You have to be careful though if you just say "ok put these people in a queue and skip them on counting for huttball threshold", you will end up /having/ to have hutball unselected to get into any of the other warzones. I think the better question to ask/answer is why are the servers unballanced and how do we fix it?
  14. To be honest, cutting it at 50 seems a bit odd to me. When I first logged in and saw valor levels, I immediately thought, hey they must be grouping people based on their skill in PvP. I think if you just had a top tier bracket that queued separately then it would all take care of itself. For a few illustrative hypothetical scenerios: 1) You are a level 50, you got there exclusively playing the PvE game. You hit PvE endgame and want to see what else the game has to offer. Between hard mode flashpoints you decide to queue up. With 50 brackets... you die. Over and over again. Why? You might have great gear, but you don't know what you are doing. Not only due to skills but I am sorry but the intros do not explain the scenerios well. I.e. do you know about pass in huttball and how to do it? How about the outer speeders in civil war? etc. 2) You are level say 30 and want to play around with PvP. You want challenging players (or how are you going to challenge yourself and get better, I know I enjoy it when I have to work at it and figure out new ways to do things... heck its how I realized my build was suck and it even helped my PvE) but you don't learn anything by coming out of the gate running into an enemy, you don't even have time to target them before you are dead, dead, dead. That is the problem they are trying to solve, and it does exist. It is going to exist more as the hardcore PvPers get better and we still have new people coming into the game. The obvious solution is have a large pool of not top-tier PvPers regardless of level and eq... and a tier for people who are like Valor 40+ or something like that. For those who are badmouthing people who PvP to early... why? They see a part of the game they are interested in and decide to try it out... you call them griefers because they can't sprint and shouldn't be in your elite clubhouse of PvP, well frankly screw you. I will grant you I didn't think to do PvP until I was level 25ish but others are more interested in it and could be waiting for friends to log in to do some quests and have a half hour to kill. They have just as much right to PvP as you do. And they have a right to do it in such a way that it is fun for everyone involved and such that they can learn to get better at it. Maybe making sprint an automatic granted ability in all warzones... that way you don't need the power, you don't need to figure out how to activate it, etc... you just have sprint.
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