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Craftistic

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  1. I approve of this post. Ideas of my own are brewing. Will post asap.
  2. I'm the "guild synthweaver" (craft for any fresh 50, and pick up schems from Ops) and I can tell you that for me to proc ONE single pattern (Endowment Arch-Savant Boots (Superior))... It cost me roughly 2million credits. First, because the wrong schematic would proc (nobody wants shield on sage boots). Second, because it took about 120 pairs of boots to finally get it. That's 480 Star silk. For one schematic. At market cost, That's 2.4 Million in silk alone. The insanely poor chance of proccing a superior lvl 49-50 schematic is not the only thing that bothers me. Many times I have seen (after RE'ing the 40th pair of gloves) "You already know that schematic". This means a schematic finally procced, and yet Bioware didn't see fit to give us one WE DIDN'T ALREADY KNOW after a week of sinking time and money into it. A slap in the face, I tell ya. Today so far, I had 4 companions make 5 pairs of gloves. Out of 20 pairs, ONE schematic procced of course with a useless stat). Then, 5 pairs later "You already know that schematic". I'd drop it and go Biochem like everyone else in the game, but I have too much invested now. THIS NEEDS TO BE FIXED. THERE'S FAR TOO MUCH RNG IN THIS GAME IT MAKES YOU LOOK VERY EFFING LAZY, BIOWARE.
  3. Judging by your signature, and your thoughtless comment, you must copy and paste the same text everywhere. This is a place for discussion, not trolling.
  4. Actually, he is absolutely right. They are still harshly imbalanced with level 11's and level 50's in the same games. Brackets: 11-20 21-40 41-50 Just my 2 cents
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