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Posts posted by dontbeswg
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There was a poll sent out via email last year that asked all kinds of questions like that, maybe ops didn't get as many votes as other things in the game did.
So we needed two strongholds more than a completed new ops huh? And you people wonder why this game is dead...
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So let me get this straight... in one game update you have added two strongholds but in three years!!!!!!!!!!!!!!!!!!!!!!!
YOU HAVE ADDED TWO OPERATION BOSSES?!
*** IS WRONG WITH YOUR PRIORITIES EA?! YOU HAVENT EVEN ANNOUNCED AN EXPANSION AND ITS *********** SEPTEMBER!
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You wanna know how you deal with the servers being down? Play another game until this game stopping being bad.
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because people are weird
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The closest we'll likely see to another SW MMO is probably an RPG type of game along the lines of the Unchartered series, maybe with additional MP content tacked on. Either that or they're secretly working on a new MMO with a new game engine, I highly doubt that, and I'd likely avoid both considering BioWare's track record with supporting games in the last few years. They're too busy pushing Anthem forward, allegedly this studio is also working on that game as well (instead of working on the game they're known for, which is probably why we're not seeing the content required for this game to move forward).
That's what worries me, I would really love to see them do a current movie era Star Wars Galaxies but that won't happen until Anthem is finished and that is like a year and a half away if not 2.5 years.
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I agree that it isn't highly populated, and have often talked about the huge drops I've personally noticed since KotET (and GC) and Iokath. As well as how every person in my guild quit the game when Iokath dropped. Whatever their reasons, I cannot be alone in seeing the players leaving.
I was merely agreeing with the other person that Fleet instance numbers wasn't a good way to judge server population. Never said I hadn't seen huge drops of players. Even the starter planets have far less starter characters on them then I remember from just prior to KotET release.
So just to disagree you post that when you know as I do this game is a step away from being shutdown...
I'm not foolish enough to believe the devs will alter the game in a manner that isn't there way based on what's said here but don't give EA outs by providing false hope. This Expansion is a miserable failure and all the way to the top EA needs to keep hearing that.
two outcomes for this game are needed: 1) it goes back to 2.0 level of production or 2) it gets shutdown and replaced with another star wars mmo in the next 2 years.
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where is that finished ops?
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operations
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So let me get this straight, you are mad that you have to use that gear you craft? Also... you literally complained about this game being hard when there isn't anything new for aside from 1 new flashpoint and 2 new ops bosses in 3 YEARS!!!!!?!?!?
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where is this hard content you speak of?
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Keith, when will the Dev team be finishing GotM and will we be receiving an expansion in December or is that deviating too?
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Agreed. Harbinger only having only 1 less than maxed out instance "nothing to see here"
You remember the days when you had to wait to log on to harb? I do, that hasn't happened in three years. Enjoy finding ways to prove this game still has people on it.
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If it were like WoW or something similar then sure, but surely you can't have missed the 8 separate single player class stories and 4 single player expansions? In addition you can do all the planetary story quests either alone or in a group. This game has always played like a single player BioWare game(which is why it's the only MMO I've ever liked) with generic MMO content tacked on as an afterthought. I can't imagine why anyone would play SWtOR for the combat and MMO elements.
WoW is still a thriving game, this one is not... maybe it was a mistake to make an MMO that pandered to single player gamers.
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Thankyou. Fleet numbers are the last thing to base a server's population on, most people aren't there.
Where is that metric to prove this game is populated?
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Helpful hint: not everybody that's playing is just idling on Fleet. Ebon Hawk right now (22:40 Server), in <Advanced Class> 70 search:
- Sentinel: 75
- Guardian: 75
- Shadow: 68
- Sage: 77
- Commando: 64
- Vanguard: 32
- Scoundrel: 25
- Gunslinger: 35
451 max-level pubside players on Ebon Hawk right now - impside probably has 600+. 75 people on pubside Fleet instance 1 (instance 2 is depopulating). A sixth or less of the population of Lv70 players alone are just sitting around on boring-*** Fleet. Stop using that dated, pointless metric.
Whatever helps you sleep at night, you know what's sleeping soundly? This game!
- Sentinel: 75
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So question:
Do any of you believe another Star Wars MMO will be released in the next 3 to 4 years or even in the next decade?
I'm going no... shame. Maybe EA could have done a better job with this one.
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Merging with Motive
The interesting take from that is;
So, maybe 1313 wasn't entirely killed off? One can hope.
So basically what you're saying is EA has abandoned this game and is moving on to other projects while we all waste money on subscription to this game that has been dead for over two year?
I agree!
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The true next iteration for MMO is themed sandbox.
As you say, players need specific tailor made content by skilled developer and... sandbox content to let them go further.
With theme park only people loose their interest as studios can't provide content fast enough.
With sandbox only player get lost and don't know where to start or can't relate to the game.
What's good now is the demand for open world with the popularity of PUBG and GTA Online is back, so hopefully a dev will employ a bit of vision.
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Nice find there Deewe, and I agree the core problem with the mmo market is they haven't evolved instance content, sandbox content, and found a way to encourage community building through the contents.
People really like the feeling of freedom in these games, but they also want structure. I think minimizing the amount of instance content and making the sandbox content contain more structured elements would really solve that.
The tragic thing is people have been asking for immersive worlds since launch, and I think bioware was the wrong group to expect freedom/sandbox from.
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It's a shame that EA didn't take more care in valuing the Bioware name, with the production capital EA always brings to the table you would think the creative developers Bioware had would have done a lot but EA didn't allow the group to maintain executive control when they brought them on.
I will blame Bioware for one thing, they didn't listen to the established MMO design/developer crews they brought in from SOE when they constructed this game. If they did this game would have been stronger at launch and it wouldn't be suffering from the internal pull to try and make this mmo into a mutant of a game.
Overwatch is a perfect example of how you make a hybrid game. It's a unique take on an FPS, it has interesting characters that don't all play the same way but they didn't take out the FPS in the game. Bioware (when it existed) decided that they wanted to take the Massive Multiplayer out of MMO and it backfired terribly at launch, and somehow those same "thinkers" that remained got into the ear of the executive branch of EA and said, "Remember when we nearly killed the game with a horrible idea, we'd like to try that again!"
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You tell us. You, and your crystal ball. Or inside knowledge.
Because EA likes a fall guy, why do you think they keep the bioware title on the games when the division doesn't truly exist.
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I'm not expecting to see one, I'm not even sure I want to see one.
You won't, they've committed to Anthem and this game will be closed once Anthem launches.
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Removing passes was the single most stupidest business decision this game has made in the past 12 months imo.
They wanted to lock in those players from 4.0 who figured out that you could pay as you play, they just overestimated the enjoyment value the new player base had in the game. It's why they changed course quickly.
I'm kind of surprised EA hasn't put more money into the game development, but people will soon realize they are funneling funds from this game into the development of Anthem.
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Proof positive there ... your response had nothing to do with what you are replying to.
You're not reading your own responses, I directly replied to the point that you continually make that I'm trolling when I'm legitimately upset about people like you who ruin the game and EA's neglect of this game that still requires people to pay a monthly sub to enjoy it.
Game Update 5.4a
in General Discussion
Posted
Reading the forums isn't a good idea, the most vocal on these forums usually are the most destructive to the game...
I agree, recruit people to work on these games that aren't morons and don't let other morons influence them to make a MASSIVELY MULTIPLAYER ONLINE RPG turn into a SINGLE PLAYER RPG!