Jump to content

Hett

Members
  • Posts

    176
  • Joined

Everything posted by Hett

  1. What's the point here? If you want to pug wzs you can do unrated ones, if you want to be competitive in rwzs the only way is to do a real premade with voice chat.
  2. I'd like to have a clear answer from devs too...
  3. At the moment (a moment started at launch) when you link your account to a security key smartphone app (or the physical security key dongle) you are unable to unlink it by going to your account page and to it with a simple click. Instead you have to make a phone call. Let's first of all state that other companies let you send an email request with attached account owner's passport scan to have it unlinked instead of requiring a phone call. Let's also say that those stated companies also have phone customer service in a much broader selection of languages than Bioware for SWTOR (and the question arises as to why they didn't leverage on EA's multilanguage CS). So, 1st thing, even with a broader language selection, other companies don't require you to phone call them to have your app unlinked. The other relevant fact is I can still be able to use my security key but willing to unlink it (I bought a new phone, maybe?), so there's actually no tecnical or security reason to prevent me to unlink it from my account page, as to access it I must have the app running, while with a phone call someone can fake his identity with much more ease, making the "unlink" link on my account page much more secure than a phone call. The other side of this is the security key app doesn't carry any backup info, so I cannot just write down my serials (something I can do on the very same app of ther companies) and restore them on my freshly installed app on a new phone. Expecially on Android enthusiasts community, it's somewhat common to fully erase a device to try another rom, so the backup/restore function or the ability to unlink the app with a simple click before the phone wipe seems something necessary. On iOS, if the reports I have are accurate, I know it's a complete wipe each time a major OS release is installed, so... same problem here. For the web team to add the "unlink" link to the account page seems really trivial as it's obviously just a flag field on the db. This would be, at least, a first step to alleviate inconveniences and give a workaround to backup+restore with an unlink+linkanew way of doing it without phone calling.
  4. I don't use titles, but I honestly can't see a reason why so many titles are in the game and none is crafting related.
  5. Yes, remove hb for non ranked wz, so I can unsubscribe.
  6. More hb maps is what I also definitely want!
  7. The fact is i don't want to rediscover the three shards I need to rebuild my cube, i logged in and my cube wasn't there
  8. I want to add Onderon as a quest planet has the added privilege to use Dxun as a FP/OP setting later.
  9. I have an immortal specced guardian in war leader armor and I survive much longer than others when in a crowd of enemies, when with a focused healer I'm really immortal, while alone I die pretty quick under enemy dps' focus, as it should be.
  10. Can we stick this post and put this text in the homepage, the EULA and the ROC of every MMO? Thanks, A Player
  11. At least you can use a gift, what about all the crap white mats missions flooding Bioanalysis?
  12. Being able to craft the set but losing the setr bonus in the process seems a really dumb design choice. If BM set bonus resides on the shell that bonus should reside on crafted shells too.
  13. The real question is why the hell when crafted they come out without set bonus? The only way to have your bm set bonus is to stick with the bought set, as the set bonus is stuck with the shell and not the armoring and the shell itself, when crafted, bear no set bonus, only the original shell has is.
  14. gtn zone of the fleet outer ring
  15. Fixed for my eyes.
  16. As a full Immortal Jugg I also find my survivability a bit too low in PvP, not enough mitigation against force/tech, I guess. But I also enjoy the class and the role as it is now. This is to say that while Warrior/Knight tanks should draw some dev love as we are not actually "tanking" in PvP, I don't think we need a complete overhaul, just tuning.
  17. So this means my Champion gear becomes crap after 1.2?
  18. Then a 4-snipers/gunslingers group came and the mighty melee+charge team exploded. I agree with the previous poster: nothing to see here, move along.
  19. As a tank I cannot kill anyone in pvp, nor do massive damage. 1on1 I cannot kill an healer, as he heals much more than the dmg I can do, and I cannot kill a dd, as he deals much more damage to me, including my mitigation, than I can do to him, including his lack of mitigation. Sounds to me you met dps specced juggs-guardians/assassins-shadows/powertechs-vanguards
  20. I agree known schematics filtering is awful as it is now, I reworded your post to include it in my post under "UI improvements and fixes".
  21. Changed something for armorsmiths to reflect the number of slots they can fill with the armor stuff alone. Orange sets should include gloves and boots for coherent visuals.
  22. The reasoning behind that was to give defensive stuff to "armorsmith-like" skills and offensive stuff to "weaponsmith-like" skills. Still I'm not sure it perfectly make sense to give so many slots to "armorsmiths", and I'm also thinking if armorsmiths should just have armor related stuff (of course they need the armoring mods like artifice/armstech have their rating mods) leaving all force and tech main/off hand stuff to artifice and armstech respectively.
  23. Hett

    Scoundrel Is a Joke

    This thread makes me roll on the fu*king floor laughing.
×
×
  • Create New...