If you've ever played an MMO during and after the first month of launch you'll know that the populations die out very quickly, most especially on the low population servers. The stragglers leave for the bigger servers that should at that point no longer have 2 hour queues during prime time, and everyone that's not staying for the long run has probably already left or is planning to.
Now, for the few of us who are sensible enough to start on one of the non-full servers, the risk is fairly large that a month down the line when everybody settles down the servers of our choosing are going to be empty, leaving just the juggernaught servers (I'm looking at you Tomb of Freedon Nadd and Legions of Lettow) with a healthy population for the entirety of the game's lifespan.
What's going to be done to prevent this from happening?
Are there any plans to merge the smaller servers shortly down the line? Transferring everyone on the low-pop servers to the higher-pop servers? Hell, might save EA/Bioware a bit of money getting to switch off some of their servers. We all know offering people free transfers away the bigger servers never works, as nobody wants to switch to an empty server... so perhaps the opposite might be more effective.
I've made the mistake twice at MMO launches of starting on low-pop servers, only to have to remake my character on a bigger server later on as it's so unbearably quiet, so it would be fantastic if we, I, could have a little clarification.