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Funky_Munky

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Everything posted by Funky_Munky

  1. My issue is the spacing between Utility Bar 1 and the window with login rewards, pvp, seasons, etc. with my current saved UI, I cannot see everything on the login/seasons/pvp window (I assume this is the "welcome window"). 1) I can scale the utility bar 1 way down in order to see the welcome window within my screen 2) move utility bar 1 down to middle of the screen (vertically), then the welcome window snaps to the bar, but this leaves the utility bar 1 in the center of the screen 3) move utility bar 1 to the bottom, welcome window snaps to the bar, but continues off screen. I know you can open/close the welcome window with utility bar 1. So short of configuring my entire UI, what else can I do to fix this? If I have missed mentioned work arounds please direct me to it. Also, who's idea was to it remove the ability to zoom with mouse wheel within the mini-map. PLEASE bring this back!!
  2. My issue is the spacing between Utility Bar 1 and the window with login rewards, pvp, seasons, etc. with my current saved UI, I cannot see everything on the login/seasons/pvp window. 1) I can scale the utility bar 1 way down in order to see the bottom window within my screen 2) move utility bar 1 down to middle of the screen (vertically), then mentioned window snaps to the bar, but this leaves the utility bar 1 in the center of the screen 3) move utility bar 1 to the bottom, bottom winow snaps to the bar, but continues off screen. Short of configuring my ENTIRE UI over, what else can I do to fix this? If I have missed mentioned work arounds please direct me to it. **Edit: I know you can open/close the login/seasons/pvp window with utility bar 1. Also, who's idea was to it remove the ability to zoom with mouse wheel within the mini-map. PLEASE bring this back.**
  3. I miss this too. Was handy to quickly zoom in/out. *sigh*
  4. Same issue. I have run R4 SM twice; various teammates are having the same visual effect mentioned. No rhyme or reason, we wipe on trash or a boss pull, then some folks get this.
  5. I'm getting stuck in the progression of the story on Manaan. While on the mission "Map to Nowhere" I return to Commander Qrukk after fnding the second encrypted transmission, Qrukk gives me one line of dialogue, I respond, then cutscene just hangs. Nothing happens. *I have pursued the Manaan storyline imperial side on 3 characters.* This has happened to 3 characters (operative, assassin, powertech). Below are the things I have tried to troubleshoot 1) all 3 choice responses - cutscene continues to hang 2) switching instances, planets, going to stronghold, personal ship 3) reset mission (have to scan 5 datapads, infiltrate command center, etc.) - cutscene hangs at the same spot 4) reset, quit SWTOR entirely, relog Additional note: There is no indicator on maps when returning to Qrukk (purple highlights). EDIT: clarified 3 characters are the only 3 imperial characters I have run 7.1 quests so far. UPDATE: Verfiication of local files through Steam fixed this issue. (got hung up on another cutscene: main story while on Onderon)
  6. Not the same mission, but getting stuck in the progression of the story on Manaan. When I return to Commander Qrukk after fnding the second encrypted transmission, Qrukk gives me one line of dialogue, I respond, then cutscene just hangs. Nothing happens. This has happened to 3 characters so far (operative, assassin, powertech). Below are the things I have tried to troubleshoot 1) all 3 choice responses - cutscene continues to hang 2) reset mission (have to scan 5 datapads, infiltrate command center, etc.) - cutscene hangs at the same spot 3) reset, quit SWTOR entirely, relog
  7. Agreed. Something needs to be done. Playing Dxun SM as it is on Group Finder, occasionally a random group here and there. A solid 2 months of PROG in DXUN Vet Mode. And I've been buying random pieces from Kai Zykken, going 2-3 times a weekend with maxed tech fragments. I now have multiples of Emergency Power pieces, short of 2 that I ACTUALLY need. 3 helms, 2 chests, 2 gloves, 1 belt, 2 pants. This RNG is absolutely atrocious. PLEASE do something about this developers. This is going on since release of the DXUN operation.
  8. Not myself, however several friends/guildies experiencing lack of loading on loading screen or "in que" prompt with a number of their que.
  9. UPDATE: September 9 4:25pm CST Finished reinstalling SWTOR, still have issues as mentioned above. Please fix!!!
  10. September 8 4:31pm CST on Satele Shan No option to que for daily operation group finder. And no lockouts. Tried forming an ops group and queing as well. Neither me or my teammate could que for story mode operations. This is true across all characters on all servers. PICTURE 1 PICTURE 2 PICTURE 3 UPDATE: September 9 12:00pm CST STILL cannot que for any story mode operations. Everything looks the same as before in pictures posted above. UPDATE Sept 9 1:40pm CST Currently in progress to reinstall game. WIll update then.
  11. Experiencing all the similar delays as others have reported. I'd like to add a server disconnect issue, experienced twice. When travelling to fleet via exit guild ship exit menu, I do not get any response to button click (5-10 sec), then appear at the server selection screen. Cannot remember the exact error message, something like "Disconnected from server due to maintenance". However I am able to instantly log back in selecting Satele Shan, then my desired character. If this happens again I'll update with exact message and screen shot. ==UPDATE== So I was disconnected again, this time I went from Rishi SH to Guild ship SH. LINK here to what it looks like.
  12. All pieces, except chest and bracers, of the Bionic Warrior Armor are invisible.
  13. My biggest 5.0 gripes are: - No more droid slice. Am I the only one who used it? - RNG gearing. - Removal of crystals\commendations - Removal of unassembled gear tokens. - Dark vs Light achievements being zeroed out. I know rewards are coming, but please respect my effort, time and resources put into this. My biggest 5.0 praises are: - Continuation of KOTFE story! - New class abilities - New class utilities - Advanced classes from the start. - Will add more as I play and settle into 5.0
  14. Thanks for this answer. Though I think it seems a bit rash. By the up-tenth reply to this response you should recognize this is not being well received. Please follow up and clarify! This answer undermines my concept, like many before me, of an achievement system. Achievements are meant to display one's progress or end result towards a goal. We get our rewards later? That's fine. But don't reset our achievements ! Even then, let's entertain your idea of resetting an event's achievements. I don't follow the logic. Why haven't other events been reset? Rakghoul? Gree? Bounty Contracts? "Should we run it in the future." - I think this should be a one time unique event. I put in time, effort and resources for this. Could you rehash it slightly differently the next go around (hint: Rakghoul Resurgence). Last but not least, please ISOLATE or archive the achievements from DVL. I won't lie I did it for the rewards. I also did it for the bragging rights. Please respect this effort: not just in rewards -Disgruntled 3 Year Subscriber
  15. Just dropped for me on Harbinger. Ran one full cycle of Eternal Championship. FYI was approximately 4am CST.
  16. Ran HM Manaan last night: no registry for DVL Flashpoint Master Will try taking final boss out of the fire before defeating him. Update to come when I do so.
  17. I concur. Since 4.0 the BIG problem for me is is that operative (I don't play pub side but I assume its the same scenario) is horribly under-performing. I don't mean to boast but I consider myself a very experienced and an amazing operative healer. But since 4.0 it is much harder to heal. My parse numbers are consistently 2-4k lower than my peers (usually merc or sorc). Simply b/c I can play an op healer so well can I manage to support the team. Barely. I'm not a number cruncher or a statistical analysis, but I wanted to throw in my two cents on this matter. I'd love to hear feedback from devs regarding this.
  18. How does one acquire the offhand HK-55 Vibrosword? Right now I'm bummed that it's only mainhand.
  19. I am missing the achievement claimed reward "Underworld Logistics: Rank 10" from Hylo Visz. 1) I know about the data pad. 2) I am rank 12 with Hylo Visz. In turn I have claimed rank 11 and 12 rewards from her. 3) I have claimed rank 10 rewards from each of the other alliance specialists: Beywan Aygo, Doctor Oggurobb, and Sana-Rae. 4) I have "Building the Foundation" achievement for rank 10 with all four divisions of my alliance. However, I am missing the achievement claimed reward "Underworld Logistics: Rank 10" from Hylo Visz. Am I overlooking something?
  20. I like 65 only, but I'm also OK with sub 65. With the recent event of double experience we've had an influx of not so well geared players. I give everyone a chance to color me impressed. However, time and time again the FP que teams me with sub-par geared players (@65) who just don't cut it. Having played multiple classes, but "mostly" healer I feel that I have a certain perspective when it comes to FP team makeups. Sort of a developed intuition. I'm not afraid to call people out for their shortcomings. Saves the team a headache, and hopefully, educates the person that I "call out". Usually along the lines of try again later with the right gear. I'm hoping with time those that are 65 will que with the right tier of gear or higher to run HMFPs. They are after all, hard mode.
  21. I've got a bad feeling about this... http://map.norsecorp.com/
  22. The following ideas assume they are not already restricted to achievements. Mandalorian/Hunter Pack. Suits of armor on mannequins. Weapons and helms on pedestals, shelves, in trophy cases. Bounty certificates for the wall. Popular bounty targets as animated in cages (waiting to be transferred for collection of bounties). Creature pack. This pack could include animated creatures in place, perhaps some caged to give it a hunter look. Rancors, sleens, dewbacks, nexu, banthas, wampas, hounds, womp rats, rakghouls (all types), destroyers, etc. Droid pack. Droids could range from animated droids to incomplete droids, of different types. Security, astromechs, protocol, etc. Perhaps some with unfinished parts as if you're into cybernetics and you actively build droids. Think C3PO in Episode 1. Could also have tables/counters with cybernetic parts, like a droid crafting table.
  23. SWTOR is under a DDOS attack. SWTOR Twitter: DERPTrolling Twitter:
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