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Eres

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Everything posted by Eres

  1. ++++ Yeah, what a fine addition for team of pure dark characters.
  2. I tried, doesn't work =( never had such a problem, If you have - I feel for you. But you should not play any game then. If you want some pure and white for your evil characters - I don't care. But in my opinion every dark character should have something equal for their passion. If you do think romantic scenes and dialogs are bad for story and game - then consider that each of them adds smth new and entertaing to storytelling. Smth you won't find any other way.
  3. I aleready know. Can't fix that =)) And that's amazing we have them(fantasies)! =)
  4. Exactly! Best love interest for every "Nox", or any other dark Force user character =D
  5. Nah, she's just interested in rough relationship. I think its her way to express her feelings. Like in "Parfumer". And there is a moment when she states "You want me". Means she finds its fun and very interested in Outlander!
  6. Prob too late for Season 1, but can you make a romantic option for Vaylinin season 2? Really a good match for Inquisitors and Warriors. Plus, it would be nice for Warriors with romantic Jaessa to have them both ))
  7. She was tormented to become Sith and even after that she was more like mentally broken then evil. In that state she could even join mandalorians if Nihuls desire that. She was to scared of him to become a proper sith.
  8. Original Sith are Dark side creatures, so SPb are born with strong connection to the DS. And at the same time Miralukas are born with strong connection to LS, coz they can see the Force within living creatures(you may say they see the life itself within everyone). So its basically hard for them to choose DS: it's against there philosophy. So I think the opposite to Sith Pureblood are Miraluka, but still both races can choose opposite side due to certain things that might happen at there life.
  9. Yeah, they are nice, I would love to see them at packs again. And new Cartel reputation vendors as well.
  10. Well, time passes by, many new decorations released, but as it seems there is always limit which you can't cross. Especially at Coruscant and DK SHs (350 is really not that much to make SH unique) So I wanted to suggest (again) to make unlocks, that increases Stronghold's max hooks for additional 25 each. Simple unlocks, which you can buy for CC, so those who want additional hooks can get them and you'd earn a coin from that. Pleeeease ^^
  11. every class have there strong and weak sides and everyone can get advantage of any situations, doesn't mean it has to be always plain and simple. The best way to feel adrenal from pvp are situations in which everyone can turn the tide of match. It's just the example to show that it can be entertaining advantage - or not I knew someone would say that. Really. I said that's funny, not what's that about, do not hypocrisy, plz. And there are different situations in huttball. P.S. I think that pvp enthusiam(and especially over arenas(when iterviewer asks about 8V8 ranked)) says for itself how ppl love only "plain and simple".
  12. but they like to kill ppl at huttball) And it's more fun there, coz you can stun them at fire, pull/push to acid, push off the cliff. More ways of killing players there ^^ They can make huttball instances for simple deathmatch - it will still be fun.
  13. 1. If they make all free, they won't work on new ones then and ppl will demand new ones in time. 2. body tattoos are complicated. As I understand from there answers, it's like making a new body, yet it will require a lot of time due to all cutscenes. Detailed customization isn't possible as I understand due to all facial animation in cutscenes =( 3. We all want that. But they answered that pulling on/off hood is very compicated. They wanted this from the start, but too late they realized "what a wonderfull engine they are working with is". Probably cried a lot. I would. 4. They won't do it. They already answered that it is the main thing that shows your playstyle in PvP. There should always be a complete difference. + too many animations to work with. 5. They may be working on it, but that's not as simple. And only for different specializations. Coz they'll need to make tons of animations for pikes, whips, etc. Think of all classes, all their abilities(mb just force classes), then think that the'll need to make for every ability and movement with those weapon a new animation. It'll cost like Disney cartoon. 7. They are working on Manaan and/or Alderaan stronghold(s) at the time. 8. the GSF right now is not that popular, they told that make improvements(I hope they'll make 1st person view) but no data right now - that's a bit dissapointing. 9. And yes, they know players want it but can't implement that and a bit expensive. Yet, still freaks me out that they made GSF in this case. Guess, that hit really bad for financing at the time. 10. well... really not a priority)) Ppl will get tired of it at the time. More so - there is a very good alternative - "instant trasport"/teleport to another planet. 11. Won't happen. Too bad for game optimisation. It'll lag like (hell) pvp-Illum at the start. Guess you can stilll find those videos. 12. And this is a nice suggestion. And I guess easier then most to implement
  14. I think, that devs should consider, that between two oposite directions, there are many ways in dealing with things. Once, many dataminers did their job in promising new content, but in time, devs become more secret. Well, ppl still want to believe! And "We are doing smth great" won't work. Players want confirmation that they won't be bored to death, that they will play with friends and that game isn't stuck. The best solution - arts. Arts of smth devs work on, simple dialogs what will come, ideas, desires. Ppl want to feel that game they are spending time is alive. Detailed information on new pvp map isn't necesary, as twits "It's amazing I nearly give birth to a child". And yeah, players HATE word "Awesome" from nearly every twit now =D BTW. Bio(if you'll ever read it), you should consider that there are many passionate fans that screams at football matches "You have too left legs", "You are looser for misssing a ball"(etc), but they really feel for the outcome, they sincerely want there favs to win. Same in the game(not just trolls), there are those who'll say many harmfull things, but they still want for a game to be perfect.
  15. I'm sorry, I missplaced threads, so I'll duplicate suggestions in this one(Would apreceate if you delete those) _______________________________________________________________________________________ Suggestion for storytelling (originally here http://www.swtor.com/community/showthread.php?t=889190) In all basic stories, every character uses spesial animations to kill or "solve problem" that arent as difficult to implement. It's either "lightning", "choke", sage's "madness" etc. With this small features even the same story for all classes could fill a little more personal, without adding new dialogs, which require VO. And there are tons of different animations through all vanilla. Even Black Talon have "destroying the door" animation. You could use those to make the story a bit different for all classes without spending too much of your budget. It's not that you'll require even making 8 or more new animations for every single class. I think you'll agree that inqusitor finishing everyone with it's lightsaber a bit more boring, than inquisitor melting enemies with lightning like Palpatine. BTW, you could gain more epic scenes with adding "glowing eyes" when character gains power. _______________________________________________________________________________________ And Suggestion for pvp(originally here: http://www.swtor.com/community/showthread.php?t=889191) In my opinion pvp is all about survival and defeating your enemies. Not always with the use of abilities, but ALL skills. That includes you brain: logic and intuition. So I suggest adding more traps to WZ, damaged turrets that shoot everyone "on sight", "moving" lifts that could help you or doom you(for example like on Zakuul when you could die if forgot to stop or risk fall dmg if you are in a hurry). Remember Anakin VS. Obiwan scene? Everything there moved on it's own, lava could kill them both, they could easily fall from everywhere and that felt glorious. The same with all battles. You don't need to worry about every single aspect of every location. Ppl will learn how to use advanteges and disavantages on its own. Just plz, pretty plz, consider adding more of survival aspects to the game. If you feel sceptical, just look at MOBA's or survival games, popualr pvp games(quake, overwatch, team fortress, multiplayer Half life, etc) _______________________________________________________________________________________ And one for favorite companions list (originally here: http://www.swtor.com/community/showthread.php?t=888635) Companions&contacts list is way to massive, it would be nice to summon summon companions from crew window again(so I can summon the ones with highest affection) or making "favorite companions" tab in C&C window, where we can add those we want to summon often? Right now its annoying to find those "special" companions from a massive list. _______________________________________________________________________________________ Thank you
  16. While I'm at it, just want to tell that pvp is all about survival and defeating your enemies. Not always with the use of abilities, but ALL skills. That includes you brain: logic and intuition. So I suggest adding more traps to WZ, damaged turrets that shoot everyone "on sight", "moving" lifts that could help you or doom you(for example like on Zakuul when you could die if forgot to stop or risk fall dmg if you are in a hurry). Remember Anakin VS. Obiwan scene? Everything there moved on it's own, lava could kill them both, they could easily fall from everywhere and that felt glorious. The same with all battles. You don't need to worry about every single aspect of every location. Ppl will learn how to use advanteges and disavantages on its own. Just plz, pretty plz, consider adding more of survival aspects to the game. If you feel sceptical, just look at MOBA's or survival games, popualr pvp games(quake, overwatch, team fortress, multiplayer Half life, etc)
  17. In all basic stories, every character uses spesial animations to kill or "solve problem" that arent as difficult to implement. It's either "lightning", "choke", sage's "madness" etc. With this small features even the same story for all classes could fill a little more personal, without adding new dialogs, which require VO. And there are tons of different animations through all vanilla. Even Black Talon have "destroying the door" animation. You could use those to make the story a bit different for all classes without spending too much of your budget. It's not that you'll require even making 8 or more new animations for every single class. I think you'll agree that inqusitor finishing everyone with it's lightsaber a bit more boring, than inquisitor melting enemies with lightning like Palpatine. BTW, you could gain more epic scenes with adding "glowing eyes" when character gains power.
  18. yes, just that =) But they won't do new window for "favorite/special companions") So at least new tab, or summoning from crew skills window,
  19. So I guess bonus chapter will be at September, not August, so everyone have to subscribe for one additional month and there won't be any content till late October))
  20. Pls, the Companions&contacts list is way to massive, can you give the opportunity of summoning companions from crew window(so I can summon the ones with highest affection) or making "favorite companions" tab, where we can add those we want to summon often? It's really annoying finding those "special" companions from that massive list.
  21. Centerpiece sized fountain. Mb smth like Makeb Gazebo or Makeb Pergola, but with huge beautiful fountain in the middle. And a GTN from Assylum with those huge information monitor
  22. There are situations that require smth more then +50/+100 DS/LS reward In my opinion if you kill your own companion it must be as morrally bad as like +1lvl to the DS(-1lvl from LS). You clearly can't be a "V" lvl pallading killing for example your spouse and then forgiving someone who tried to kill you... I don't want to spoil chapters, so for example in Kotor joining DS when you was fully Light atomatically switched you to the DS and granted you first lvl. Killng Mission Vao was +1lvl. Coz she was smth our heroes loved(in a good way). The same goes for our TOR heroe's friends. Even destroying planet is smth out of ordinary league: it's more like +500DS. At some point, with all that +50/+100 max points stuff you don't really care if what your hero is doing THAT bad. We all love when choices matter in the future, but plz make those point rewarding process matter more, ty
  23. Hi, for my SH I'm lacking few things: 1. TV-like monitor, or mb theatre scene with holographic characters on it. better smth not too big, for "medium" hook. I want to make smth similar to theatre in ep.3 but home version. And I lach scene or scene-like holo-TV. 2. I need big square carpet. Similar to merchant's rug, but much bigger. So far there are no big square carpets. 3. Wall stereo-picture with holo dancer. So basically It's like TV, but only with a small dancing/moving hologram 4. new (Arrangement) bar. Smth to match Zakuul bar cabinet 5. Zakuulan resercher's desk. Well, basically Resercher's desk with few upgrades to suit Zakuulan Oval Table 6. Huge modern white bed in size of Large Hook. So even hutt could lie there(of course he won't...) 7. Round spa without lounges
  24. SO, did anyone get coins? If you do, did you get them by email?
  25. Well, who knows. What if they didn't even try and it will be easy to implement? =)
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