Jump to content

TheNotorius

Members
  • Posts

    325
  • Joined

Everything posted by TheNotorius

  1. Are we sure it's working? I haven't respecced for more than 10 days, probably two weeks, but the cost it's the same (even increased) Should I also stop checking the cost for 1 week?
  2. Not a game breaking issue at all. Maybe they'll modify the models, but I hope it will be at the the bottom of their priorities for now. (But at least it's better than "ADD Mouseover on a Speeder to see Speeder's NAME OMG :D")
  3. TheNotorius

    Pvp arena?!!?

    I agree it's not a priority at all. I doubt it will ever come, but if it will (I'm actually in favor of Arenas) it should be handled nicely - It shouldn't give superior items / superior commendations, else less people will do WZ / Open PVP (maybe Arenas should give LESS than the others, but it will be still ok for people that enjoy them). Also, small things like 2v2 are terrible, a 4v4 situation would be easier to manage (and shouldn't require fixes to specific classes for Arena) P.s: I don't really mind if they introduce them or not, I consider it like an additional option to PVP, having options isn't actually bad...
  4. Then we have a different vision. When I value the difficulty of a game (aside the PVP part, of course), I consider how it's hard to level (Are the mobs hard to kill? Do I need a strategy or I get killed?), how much difficult are the istances, how hard are the bosses ecc... If it would take 3 months to reach 50, but with easy quests, killing easy mobs that dies in 1-2 hits, now this is Tedious, not hard at all. If you respec you spend money (almost all of them atm), and to gain money, you need to farm them, which is not difficult, but tedious. --> Still people have different visions of a game, that's just my opinion
  5. All of the posts about "Do you wanna the game to be easier??" make me giggle. There is no connection between difficulty and dual-spec. If I want to do an istance, I'll use a Pve spec, If I'll go to a Warzone, I need a PVP spec. Unless I go in istance with a Pvp spec or vice-versa (or in alternative, I can spend all my money to switch specs 1-2 times before I finish them). P.s: I remember In Aion when there were some repeatable quests to gain coins (exchanged for gears). You needed to do this quest like 100-150 times to get the coins you needed. Some people suggested to decrease the number of quests needed to get the coins, and were bashed (Because the game would have become easier >.<) --> TL;DR There is a GREAT difference between difficult and tedious. P.s: I'm in favor of dual-spec, but what I really wanted to tell you with this post, is that often your concept of "difficulty" is flawed.
  6. Also, sometimes when I'm hit, I start flying and i'm "magically" teleported back. I still don't get why. Anyway it's pretty annoying, I would be happier if it was static, but I don't really mind if they leave as it is.
  7. TheNotorius

    Arenas.

    Even if introducing Arena may be a good idea, they have first to fix Warzones (and pvp in general) fps drops / delay. After that, they can do all the content they / we want
  8. I agree with the OP, I love (for example) to be a dps with my sage, and when my friends are online, I respec healer to do flashpoints. This is costing me a lot, and soon I won't be able to do both, and probably I just won't do flashpoints anymore (or I'll have to find an external healer, which is unlikely). -> I don't think we need a Dual spec (BioWare have a LOT of other critical issues to take care of, Dual spec is not a priority at least for now), but lowering the cost (like 5k credits max for respec) should't take a lot of time to implement.
×
×
  • Create New...