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Iceplayer

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  1. I can imagine if I was 50 that there would be a pvp issue, considering the new pieces of gear, but i'm in the under 50 bracket. I'm 40 and having just major damage issues. I'm not a "glass cannnon" like i used to be. Kinda worrying me.
  2. Just wondering here. I used to be able to hit 3500's with my tkw and dist was about a 1k-2k crit. Now i can barely break 2200 with every buff imaginable up. Did the damage of those skills get super nerfed in the last 3 months?
  3. So bt is basically a lame 2 second useless ability? I don't need to stop the 500 dmg a hammer shot or sabre swing will do. That's just useless.
  4. So what's the problem here? The biggest reason they're nerfing it is because of hybrids. You could fight a hybrid in pvp and watch them go right back to full hp after one INSTANT heal and can spam it to death, all while doing 3k-4k crits one after another. It's also making people actually PLAY their class instead of relying on OP skills and talents to win. With these nerfs I'm actually starting to see more than just Ops and Sorcs running around, now there are BH's and Warriors, Snipers and Assassins. Didn't know those existed till 1.2 came out. It's just balancing, don't worry though, if you cry enough like the rogues in WoW, you'll get something OP back again.
  5. DFA does have a bug that sometimes won't allow you to interrupt. If they're on a higher elevation when they start it, you're apparently "out of range". On topic though, I also tested the bh vs trooper with 50's and the DFA has a 2m greater diamater than MV, and has a stronger damage output. I totally aggree with the heat management bs, ammo takes 8 seconds longer to recharge to full than it does to get rid of all your heat.
  6. the example was actually a rare 1v1 fight that i was loving. No pushbacks on his cast bar and i hit it at 1 second of his cast bar, with grav round being a 2 second cast i still had a second of immunity. Maybe the wz was lagging, idk, but I've only really had problems with it since this last patch. That and my charge sometimes not going to the person just standing in place and doing the animation, kind of like the new bug for cover where it doesn't go to a cover point, it just does the animation.
  7. Was just in a WZ on my Juggernaut and I popped SbWd to keep from getting grav rounded while my interrupt was on cd. I hit it right when i saw him start to cast it and still got hit by it. This happened many more times during said wz and more wz's afterward. I didn't have this problem before the latest patch. Any thoughts?
  8. I did this at 49 like most other people, and I have to admit to a certain amount of arrogance going into the fight. First round TKO, oh well. Got back up and now that i had a good idea of the situation, I found that dps'ing both was the best way to win. I'm an assault vangaurd, and found it best to start out popping my power relic, then using mortar volley, and then tossing the stickey grenade in. Both mobs were at 70% at this point. As they started to heal, I would interrupt in whatever manner I had available. Harpoon one, cryo the other, and then riot strike the one i harpooned. I put my incindiary round on them both and kept using all my aoe's and kiting around that middle pillar. If you damage them both, they only heal themselves, typical imps, then just keep ur dots up and using sticky and mortar volley. There is a HUGE amount of burst in assault, I highly suggest speccing assault for that fight.
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