Crimsane
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Posts posted by Crimsane
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If you oversimplify it like that, every single storyline is go to planet, look for thing/person. lol.
Anyway, I liked BH/IA.
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tbh if you're getting burnt out during the leveling phase I'd start looking elsewhere for entertainment because it doesn't get any better when the leveling is over.
^
After the exp grind comes the gear grind. It's an MMO, doing the same things over and over for potential rewards is the nature of the beast. At least during the exp grind you get new planets every so often, so if you're already burning out... bounce.
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The old concept that the only viable trees for PvP are DPS only is wrong in SWtOR. The tanks actually still tank in PvP.
Kinda sorta. Tanks can provide great mitigation to their allies through guard, taunt, force pull, etc, but their own damage mitigation in pvp is pretty lacking.
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Used to be able to break the silence with rhythm augmentation droid. Then BW killed him for no reason, ripped his speakers off so he stands around derping. Less music for everyone!
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Thread opener should read: I'm an entitled jerk who doesn't care that they're fixing bugs that affect other players, they haven't affected me personally but downtime does, bawwwww.
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There is no problem. Don't pick choices, missions or do anything that gives you Dark Side points. No one gets forced to do that, you have to actually click on something. Pay more attention to your actions and you will stay Pure.
Reading is hard, man. Obviously it's a high priority bug that when I send a companion out on a mission clearly marked as dark side, I gain dark side points.
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Bah. You're not going to make anyone drop bio by nerfing it repeatedly, it's still the only profession that's worth having (after you crafted whatever gear you wanted to craft for yourself) due to consumables. That is a longevity none of the other crew skills have. Sure, you can keep x profession to sell y good for profit, but for usefulness outside the cash flow area, bio trumps all and always will as long as that is true. (It could even be argued that due to reusables & with more upcoming sellable items bio may trump all in profit over time, too.)
Hey, you gave x profession the ability to make armor that's actually decent? I'll pick it up, craft a set and go back to bio. etc. Actually, if you make the aforementioned armor tradeable, I'll just buy a set and stay bio.
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Seems like.
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But if you're right how will op make six threads about the issue and proceed to bump every single one of them himself while being a melodramatic scrub?
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Fixed that statement for ya. Deleted "only" and changed "one" to "both". Now at least your first sentence is correct. I chose to not continue after that.
You trollin? Imp ship never allowed you to climb it and jump out of the zone like pub one did. So no, you didn't fix it, you made it wrong and retarded. gj
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Ohh great idea! I want rataka set from PvP and Datacrons from Ilum dailies. You know, all players of the game should enjoy that without doing whats needed to do proper content to get it.
Thats basically what you've said.
Want social points, group up for pve quets/dailies/flashpoints.
Ignoring your idiotic argument that implies giving pvpers social gear/items will somehow break the game like giving people endgame gear with much less effort would...
Are you implying that it's somehow less social to group up and work together to complete pvp objectives than it is to group up and work together to complete pve ones?
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Ops still OP
in PvP
lawl. funny thing is. Tracer missile is the next to get nerfed. who knows maybe it will make you even better... like they did to OP's todaylol.
Gave tracer missile ten second cooldown. Made cast instant, increased its damage by 200% and it now applies 5 stacks of heat signatures per use, fully buffs rail shot and unload always procs.
also lots of people missing the op's joke, but swtor and/or pvp forums so i'm not surprised
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Let's see, an instant advantage that can only be used by one side and will likely cause them to win the match due to the impossible speed of the bomb plant, vs a 5 point difference (if your side doesn't cap the advantageous turret for some reason) that will likely not even matter since even the hardest-fought civil wars tend to end with a 30+ point difference. Wonder which should take precedence...
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When you own a turret, you can take a speeder right to it. When you don't own a turret, you can't.
It's not an exploit, it's how alde has always worked...
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GY exploit...
in PvP
There is a counter. pass the ball to the dude trying to pull you in and splat! instagibguy moves
gg ball reset for no reason
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Nobody ever said it was difficult to use tracer repeatedly, only that it's the key to the entire arsenal tree. That effectively makes mercs weaker, as interrupting that one skill means every other skill he uses won't be buffed to hit you harder. He can't apply the armor debuff, he can't buff rail shot and heatseekers, he won't get unload procs, etc.
It's dumb for an entire build to rely so heavily on hitting someone with the same skill 3+ times before using your other skills, especially in an area where your target is gonna be getting dropped by other players as well, meaning that you can rarely get 5 heat signatures on a target before it's dead and you need to start stacking them on a new target. That's BW's fault really, whoever designed arsenal seems like they were designing solely with pve in mind.
(also pyros are better in pvp, shh)
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I don't mind playing it as much in the 50 bracket. Coordination is rarely an issue.
In the lowbie non-bracket, people are still largely clueless, and it's still got a lot to do with 49s vs 11s.
It is slowly getting better overall, but I still pray for void/alde instead.
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The one trade off was the 1v1 burst dmg in pvp, i could usually take out a class if i was able to sneak up behind them in stealth, but now we can't even do that, we'll probably get them down 10-20% and they will just turn around and **** us up.
You're telling me that you won't be able to kill a target at 10% hp before he can drop you from full?
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6 second cooldown.....fixed.
If by fixed you mean arsenal tree is now useless, you're right. gz.
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This works in a one on one when you can easily manage the resolve bar and they are not actively CC'ing you back.
If it isn't one on one (95% of the time) or they try to CC you back....good luck with stopping them from healing.
You have a team too. Use them.
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As soon as merc's has pressed DAH ROCKET BATTAN (when it's possible) - it WILL strike the target, no matter if target behind any column, in Trooper's case grav round have almost 1.5 second of beginning animation, then 1.5-2 sec cast, and if target already behind any column - "out of range".
No need in flaming forums, you just need to play both classes, not only one, and then, and only then, you will see the difference. Until then it's just a trolling.
if you followed your own advice you'd know that tracer missile is frequently los'd and cancelled, but you're too busy being wrong on forums.
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Hmm. I alone can lock a healer down to healing only himself, while slowly whittling him down (or not-so-slowly on the bad/ungeared ones), on my sin. If anyone joins me in smacking him around, he's doomed. If he doesn't get assistance from his team, he's doomed. No, I'm not likely to burn him down in ten seconds or less, but the fact that I can at all makes me feel like it's fine. (I bet the healer might feel differently.)
I don't mind when I don't manage to burn down a healer. Usually it's because they outplayed me, or brought their allies into play in this team-based game. If I can solo everyone in a few seconds because I've locked out all their skills, I'll be one bored sin.
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this clip is closer to the truth then the old stim clip that is out thear the class cant do 200 k in wz like a merc spaming 1 attack
You don't hit 200k in a wz, you're either camping an empty turret the entire wz or playing your op poorly.
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Merc's rockets does not have LOS, Trooper's grav rounds have LOS (line of sight)
this thread is a gold mine of humor
If you haven't beat the end game content, how is there lack of end game content?
in General Discussion
Posted
Pretty sure he said the same two ops with the same bosses with more hp doesn't equate to more content. Work on your reading skills.