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Posts posted by Rialth
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I'm going to bring this back cause it's bugging me too.
Level 1 Diplomacy never have more than two Medical missions and 2 Companion Gifts on LS, I don't do the DS missions. When I have done the Medical ones I'm basically done crafting for a pretty long time if I'm making blue meds.
Do I need to clear the LS Companion Gifts to get more Med missions?
Is this a bug?
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Well put OP.
Devs, if you want a better perspective then just the people who post on the forums opinion, you need to implement a login polling system where you can occasionally have people offer their opinions when they login to the game.
Wonderful game so far.
Even though I don't think BioWare needs to do anything until the first 31 days are up. Once the "trying the game, it sucks because" crew leave. This would be the best way to poll your community and see what we all really want.
No one that posts on these forums speaks for the majority...no one.
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Started playing MMO's in 1999 with EQ, been playing one game or another since then.
Graphics: 7/10
Lack of AA (even basic) draw distance bugs me no end.
Sound: 8/10
Lack of ambient background world noises and crowd chatter.
Gameplay: 6/10
UI needs work and GTN is a mess.
Story: 9/10
Love the stories, Empire seems better but maybe that's just me.
Really like the game over all and will be around for a while.
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Happy Holiday to everyone at BioWare and the community here.
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Agreed, vote Yes on Buy Orders.
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I vote a big Yes to this.
The companion gathering/crafting mini-game is really geared toward this already.
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Personally I think they may have now opened a few to many. I think they will have one more new customer push around Christmas day or after. We will have to see what the numbers look after the first 30 days are up.
Keeping fingers crossed.
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This is about commendations so I'll post it here.
I heard during beta that there was a way to change the commendations you get to the next planet..ie Hutta to Dromund Kaas like a 3/5 to 1 ratio. I can't find the NPC that does this. Or did I hear wrong and the left over Hutta badges are worthless?
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Agreed 100%...nothing needs to be pushed into the game in the first 31 days besides bug fixes and performance tweaks.
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Yep just set up my account subscription today. I'll stick around.
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Because there is no Hutt Faction.
I'm just a Bounty Hunter trying to get paid, don't care about the Empire or politics.
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Yes I have to admit this really did surprise me. I thought you would be able to sit on chairs, benches, ect. Maybe it'll be added in later.
Not to derail the thread but the other nit-picky thing that bothered me is the way the instances are. I think a door instead of a green/red force field would have been better. It's just a little strange to be looking at the force field and someone walks into it and disappears. If it was a solid door with a red/green light on the front you wouldn't be able to see that from the inside.
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Searchable GTN...
Extend Draw Distance...
I did two things with 5 words. Yeah me.
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I never saw this happen in all of my beta time (since July). Admittedly, I did not get to the second SW or BH companion, but I did (and beyond) with a few other classes. I don't think it is supposed to work like that.
I'd bug it.
Yeah I was thinking it was a bug, your companions shouldn't be wearing the same outfit. It's a bit disturbing actually.
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Same thing happens with Gault and Mako. I had a friend try it with a different outfit on Mako and Gault comes wearing the same thing Mako was.
It's sort of by design so that you don't spend all your time getting good armor for a companion and then getting one that has crap for armor. So it just copies over what you worked on and puts it on your new companion.
Admirable, sure, but oddly disconcerning when the two meet face to face on your **** and they're like "One of us is gonna have to go change."
So the armor goes from being Medium to say Heavy depending on the companion but has the same stats and look?
Is this correct?
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I'm sure Bio-ware will fix this in the future. Right now they have a database problem with the GTN and more work needs to be done with search as well.
For someone thinking about just going three mission/gathering skills this limit is very restrictive once you add in drops I or my companions can't use.
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I wish they had stretched out the wait. Too many people playing, too few servers.
This would have happened either way I believe. Hindsight being 20/20 the Early Access was a mistake. If everyone would have been let in on the 13th we would have been right here 3 days ago and this mess could have been sorted with more leeway before launch.
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Is there a list of new servers that were added in the past 2 days?
In the sticky at the top (Server List), when they add a new server they post the date next to it.
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It's 2:30pm Pacific Time, and Begeren Colony is already showing a heavy load (it's a west coast US RP-PvE server). I acknowledge that it's the weekend. I don't blame this on kids (who should still be in school), or adults, I just blame it on early launch. It isn't "prime time" yet. I'll be getting home from work during prime time.
It's Friday, the weekend is coming, and buttloads of people are coming in. I anticipate queues when I get home this evening.
I can handle queues for the early access, though I won't be very happy. I'll become extraordinarily unhappy, however, if I start seeing hour-long queues (or even 10-minute queues) after December 20. At that point, ignoring the first free month for dropping $60 on the game, I'm paying. If I'm paying, there shouldn't be login queues. It's my hope BioWare has the issue worked out by then.
I'm really hoping they add another PvE and PvP RP server for West Coast soon....ok today before I get home.
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heavy:
2008 in queue, estimated time 2:20 hours, real time 4+ hours and still 200 in queue. Helped?
OK point taken, anything over standard will have queues. Ouch.
Thanks for the info.
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Anyone know the correlation between Server Status and queues?
Light=No queues
Standard=No queues
Heavy=queues?
Very Heavy=queues?
Full=Yes queues
This might be a bit helpful for a new players picking a server for the first time.
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Uhm, you asked if the EGA made you look like a 5 year old child. I answered your question.
As to the rest, you are stating what you think the EGA was for and then saying it didn't accomplish those things.
Let me rebut then oh wise guru of logic with a question of my own and there's only one really.
Did the EGA let people access the game early?
I'm sure you can't handle the raw logic of this being the only question needed...so let me help by abbreviating EGA.
Early...Game...Access.
Mission accomplished. ****.
Did the EGA let people access the game early? No it did not, the community if divided, not everyone got in day one. Like I said before I ordered late so I'm fine with this, I don't have a guild or friends playing. But for those who do it's a failure for a MMO to segregate them. The only reason I posted what I did is to let Bio-Ware, if they read this, know that this was not a good idea and should not be repeated. You of course are entitled to your opinion.
Last post I will make, have a good day my friends.
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Cant argue with that, but its still better then any other mmo launch to date.
I am still totally looking forward to playing this game, I wouldn't have ordered it after the beta if I hate it.
But there is a reason that all MMO companies previous to this launch haven't tried to reinvent the wheel. It works...not prefectlly I admit, but getting your future customer base in the game as soon as possible is a must. You'll only keep so many people playing of storyline, PvP and raiding. An MMO is about community and to quote Yoda..."This is why you failed."
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Nope. You did that on your own.
You would be my point exactly. Congratulations instead of reading and reply with a well thought out rebuttal I get a can't be bothered to type meme.
Next...
Dear Bioware/EA - Amazing Idea Inside
in General Discussion
Posted
First I would like to agree and support this idea.
Second, this thread should be combined with the other thread (about this idea) in Crew Skills and stickied for more customer feedback.