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EXPORTERS

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    WoW, Hockey, Fishing, Star Wars
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  1. Upon 4.1 release, my HK-51 lost both custom appearance and also an equipped 216 item sniper rfile
  2. Well, I took a break from this game since my class was nerfed heavily and decided to give this game one more try before I call it quits. To my imagine, my character is valor 100, complete EHW + WH gear and modded out...I am getting completely owned by valor 70 mauraders and warriors......that is all I have seen are warriors, maurders and assassins. Seriously, I had to try a hybrid spec to get heals for the excessive damage output. I recorded a 8500k smash in my face back to back and was dissolved in less than 8 seconds...really? Us poor Sages can't even master a consistent crit of 4000, not to mention a 5k Anyways, I supported EA - BW SWTOR game ever since it came out last year and finally made a decision to give up on my subscription. Honestly, the PVP is getting worst, not better. If only they can develop a system like Blizzard did and eliminate hybrid specs and better the balance. A final word to the new development team of SWTOR. Get your heads out of your ...( You know what) and make the changes to better balance damage output.....people are tired of your continuing FOTM club.
  3. Well, I took a break from this game since my class was nerfed heavily and decided to give this game one more try before I call it quits. To my imagine, my character is valor 100, complete EHW + WH gear and modded out...I am getting completely owned by valor 70 mauraders and warriors......that is all I have seen are warriors, maurders and assassins. Seriously, I had to try a hybrid spec to get heals for the excessive damage output. I recorded a 8500k smash in my face back to back and was dissolved in less than 8 seconds...really? Us poor Sages can't even master a consistent crit of 4000, not to mention a 5k Anyways, I supported EA - BW SWTOR game ever since it came out last year and finally made a decision to give up on my subscription. Honestly, the PVP is getting worst, not better. If only they can develop a system like Blizzard did and eliminate hybrid specs and better the balance. A final word to the new development team of SWTOR. Get your heads out of your ...( You know what) and make the changes to better balance damage output.....people are tired of your continuing FOTM club.
  4. Sigh, what a rip off - trade off from WH to EHW...somebody dropped the ball on this and didn't review the stats. Valor 100 people whom grind-ed back from way back are faced to an insult for our hard work to achieving this goal without a decent reward upgrade. BW please review the stats on EHW gear and compare them to WH gear and you will find it a joke.
  5. I have both EHW mainhand and EWH offhand and found the stats favor WH gear then EHW. How can this be? More on this http://www.swtor.com/community/showthread.php?t=537899
  6. Voidstar When crossing the bridge to left door, stealth ops, when angled and position tight to objective, can activate door without breaking stealth. I have used my Ops and confirmed opening objective, but only on left side door when stealth. How can this be?
  7. I purchased the elite WH force master focus and found the expertise is lower than the WH force master focus. How can this be? The EWH 27 armoring versus the WH 26 armoring is less in stats on the focus. Isn't the EWH gear to be better than the WH in stats over all? Anyone else see any changes on the expertise and other stats on their EWH gear compared to the WH gear. Please add your comments
  8. I totally agree withwhat he is saying. The AOE ability stun was designed for PVE mobs and not really intended for PVP purposes. BW couldn't implement balance in this situation with this ability, so they left as is. Yes, this is a frustrating ability, especially in Voidstar where people are spawning to stop the opposite team from capping the doors and being hit with this ability on stopping 5 people, then immediately getting hit with another stun. Personally, I think every class should have this ability since it doesn't serve a purpose in PVP as to the benefit usage in PVE.
  9. Did I quote something here? The ELO system was a bad design by BW and inaccurate to generate a positive outcome from randomization. The valor = time spent is just what you do to gain experience and gear to further your understanding of the games mechanics on each character played and fought in PVP. Your comments is selfish in many ways and shouldn't discourage suggestive ideas to assist BW on future patches. Time spent is what BW is looking for, not hand outs. Valor group numbers is a simple concept to interpreted and generate to deploy a even group in PVP cross servers when 1.4 comes out. You mentioned any scrub can hit 100 valor, well these scrubs have come along way to grind 100 and 99% of them are good players, since most scrubs can't get past 80, never mind 70 before throwing in the towel. On another note, arena style game play 1 vs 1, 2 vs 2 and 3 vs 3 will not be in anytime put to thought until the matter of balancing is more hashed out in cross server execution. The developers at BW have there own servers that are already in testing for cross servers and in a month, we should hear more on their results. In the meantime, what was said in this post is a source from BW. Thanks for reading
  10. Valor is going to play a big part down the road in PVP, you are just observing the beginning of RWZ. RWZ is not individual stat obtained in PVP...just team ranking. Here is BW official cross server examination before the release of 1.4. The groups, 4 or 8 man will be done by valor rating and added into the system to generate a total from the total valor to equal a fair fight. Examples: WH geared player + WH gear modded out to maximize gear on WH player = Valor 85 - 100 WH geared player, not modded out on WH Player = Valor 70 - 85 How this system will work is by numbers, not gear...Valor will determine where you are in PVP with skill sets. Anyone who is valor 100 as another example, is considered to be an optimal player with excellent gear and should know the in's and out's of other class abilities, so if you have 8 players who are valor 100, that would equal 800. The total 800 is put into que, looking for a match on the cross servers for the same number or a bracket we will say for the range of valor 85 - 100. This system will separate the boys from the girls for team matching without to much over powering groups. 1.4 will be the ball breakers on all class abilities in PVP where nerfs and buffs will come into play. BW is aware of the so called FOTM club and this will be dissolved and resolved. Class stacking will be no more with 4 maurders, 4 pyrotechs...etc. a spreadsheet will be developed so only again as an example, 1 tank, 1 healer and 2 dps can group for 4 man RWZ and 2 tanks, 2 healers and 4 dps for 8 mans. The system when que, will already know what part you are playing since it will reflect your talent points. On a final solution on hybrids...there is none, that will be taken away where they will force you to go 31 points in a tree where a 15% or 20% increase in bonus will force you to head that direction. This is the only means to accurately balance out PVP in a raid scenario and valor system. LFG (RWZ) will also be deployed by the valor system to making it fair among the cross server realm. If you feel this system is unfair, please speak out. Thank You.
  11. I think you need to re-evaluate what you just posted. Lets use an example. (Voidstar) if someone is pulling 800k damage = other team watched a sniper or pyrotech do damage without interruption. If you let loose a dps sage without combating, they will hit easily 700k damage...I know, because I have done it many times because the other team was inexperienced and focused only on healers and not interfering with dps. when I play against RWZ teams of 1800^, my dps is usually around 400 -500k on Voidstar, but if someone is doing 800k - 1million, means the other team doesn't know what priorities should be taken, or poor communication or they are brainless BOTS. I laugh when I observe SS of high damage when people post them, obviously noobs they are playing, but RWZ guilds of rank 1800 or higher, you will not see those numbers, not even close. 800k damage is not handing them there butts, but taking advantage of noobs. When I see a sniper in the corner, taking shots, I DOT them and CC them, If I see a PT, I DOT them, CC them....if no one attacks them...yes, they will crush the meters. Its all about awareness, communication, prioritize targets and being multi-task.
  12. My bad...thought you would of figure it out...hybrid Sorc/ Sage
  13. Did I miss something here? They got nerfed?...I don't think so...they got buffed ..Top dps classes and healing class are Ops/smugglers/Snipers. Most top RWZ guilds are running one Ops healer and one hybrid...more or less...7 dps and one Ops/smuggler healer....healing shows on average 500k up to 800k for good Ops/ smuggler....on our server, one ops healer did 925k healing, while the hybrid did 375k healing. NERF COMING SOON
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