edit I inspected skill trees again and I found a hybrid tree that solves %90 of my problems.I dont anymore think assasin is frustration , it was my ignorance and impatience.There are still some minor issues but I think pvp mechanics will shape better in future. After reaching lvl 45 and training %99 of my abilities , I decided that Assasin isnt viable for pvp. You realize this fact when you faced high level players. 1-) Assasin wears light armor , weakest armor against melee. 2-) Assasin has to be in melee range , you can kite other melee classes with force slow ( generaly you wont have enough force to cast it when you need or they will be at your melee range when you have enough force to cast it ) but you cant deal high damage with shocks if you dont have procs.Additionaly even most melee oriented classes have enough ranged spells to hurt you. 3-) As a light armor wearer melee class Assasin needs properly working cc spells but their mechanics are far from saving you. Spike has 30 seconds cooldown , only usable in stealth. Any damage breaks low stash , its useless in battlegrounds. Overload is useless for a melee class except you want to have fun of dropping ppl from high . Only beneficial cc is electrocute and it has 1 minute cooldown. 4-) GCD and focus kills assasin. When you immediately need to cast overload or electrocute your character could be performing saber strike hits or you could be out of focus. 5-) Assasin has worst survival mechanics too. 2 seconds force speed , 3 seconds force shroud is useless. Only benefit of deflection is to let you survive a few seconds and only benefit of cloak is making you percieve pvp with an assasin is frustration and feeling lucky that you can still live.