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Kemmer

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Everything posted by Kemmer

  1. Yeah, that was a bit irritating. This thread has reached the limit around 6 times already. Either that was poor sarcasm on their part or complete cluelessness.
  2. There was actually discussion on the Sims forums way back when about a race toggle. Apparently an Eastern European customer, who went to great pains to say that she wasn't racist, wanted her towns to be all-white, including adopted children for "aesthetic reasons." Um, yeah. That got closed down REAL QUICK.
  3. Yup, you're right, though it might make the transition to SGR-enabled companions if there were already a few SGR NPCs in the game (assuming there aren't any). Just Google "Gay Sylvari." Actually, any search on Sylvari will probably bring up some commentary on it. There's a bit of the old trolling here and there, but for the most part, the GW2 community at large has accepted it. In fact, I'm the only gay guy in my guild, and I'm one of the few members rolling a human. The rest are going Sylvari just because the starting area and lore are amazing. This is a far cry from the days of WoW's Burning Crusade, when just the hint of "metrosexuality" had guys screaming, "ZOMG, belf dudes are teh ****!!!"
  4. As much as I want same gender romance in SWTOR, I feel that by the time they actually add it, a lot of us on this thread will be playing other games. Guild Wars 2 has an entire species of sexually fluid beings, the Sylvari. One of the major quest lines features a male Sylvari requesting help for his beloved, who is also a guy. And really, it's no big deal. The world didn't implode in GW2's beta over this and people all over the world are still chomping at the bit to play the game.
  5. It's too bad that we're still twiddling our thumbs and waiting for this... but at least same gender relationships can't be blamed for the server merges or the upcoming shift to F2P.
  6. It looks ridiculous. A better move would be the body spin & strike while facing away move that Kira and Nadia have. Fits the name better, too. "Clairvoyant" as in knowing exactly where the enemy is, even though you're facing away from them.
  7. Sigh. A graphical representation around our character would be nice, so we could actually watch fights. One day, maybe? Until then, it's Star Wars: The Hotkey Bar.
  8. YES, PLEASE! I cannot emphasize this enough. This is not Star Wars: The Hotkey Bar, and yet because of necessary procs, I watch the bar more than the actual action far too often.
  9. Just make it a passive. And ditch the floating rocks. It just looks bad, especially when you move and the circle floats *behind* you.
  10. It really seems silly for certain abilities, like Shadow Strike. You're only hitting someone with one blade. It's not like a single blade can't do the same thing...
  11. Echani and/or Teras Kasi non-force melee. I know we get non-force melee with Scoundrels and Operatives, but I'd prefer a non-force melee that actually had a melee basic attack, too.
  12. ^THIS^. I hate the fact that Kira and Nadia both look so much cooler than player shadows with their moves. Why can't they import some of those animations to our moves as alternate graphics procs. Double Strike is sooooo boring. Giving it a second animation that shows up sometimes would be nice.
  13. Wow, no wonder so many people gripe about cover. If it actually worked against more than our mirror class, people might like it a bit more.
  14. Does actual cover's 100% ranged defense when not shooting also apply to Force Lightning attacks?
  15. It's under preferences/keybinds. Change the cover button to "Take Cover in Place."
  16. Yeah. I really like my operative, but kissing ***** for a bunch of sociopathic douchebags got really old really fast.
  17. How much better in terms of defense is environment cover versus our portable shield?
  18. I also play a Scoundrel, but I do enjoy the fact that my Gunslinger actually uses the weapons he has on display, rather than magically appearing shotguns or bare hands. Plus it's nice to use Flashy for more than just basic attack damage.
  19. I dunno, it's sort of anti-climactic when a sucker punch does more damage than using a shotgun, at least until you spec for greater damage. It would be nice for sucker punch to be a frontal shotgun blast.
  20. Not much different from the difference between melee and ranged. Melee classes have to approach ranged to attack. Adding horizontal cover would introduce a third category, truly differentiating us from standard ranged, rather than the sitting ducks we currently are. Both melee and other ranged types would need to negotiate the terrain to either remove the LOS and engage us or LOS us themselves.
  21. I accept that cover is here to stay. However, it would be nice (and more iconic) if we could also get the option to remain standing with our backs on a corner, darting out to fire, before moving back to safety, you know, like they do in the movies. Horizontal cover would be a great way to put all of those pillars/walls to use.
  22. They did listen to the players . It's just that Sorcs are far and away the most popular class in the entire game. They hated us and launched a successful forum QQ offensive. We just don't have the numbers to compete.
  23. Yup. I doubt Sorcs will get nerfed. Due to their popularity, they hold the ultimate MMO power of QQ. What they say goes.
  24. Scoundrels are definitely rarer than Sorcerors. I hate how the Sorceror outcry landed us a nerf, but calls to nerf Sorcerors are ignored because we simply don't have the numbers .
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