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darthwretch

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Everything posted by darthwretch

  1. maybey im wrong but i do feel this way since the 2.0 patch! 1st of all bioware you guys broken pvp in the game, warriors and knight smash nerved? i dont think so if anything the last patch has made things worse.i play an healer operative and an sage and i always liked healing in pvp but ever since the patch came out there is no chance in counter healing the amount of dmg that goes in the matches theese days.i get smashed and visious throw from 7.5 up to 9.5k in an single hit,nevermind that some classes get an finishing abillity and under 30% of theyr health and others dont.what im trying to say that the way warzones are played nowadays is really in crap.dmg output on players are way to high and hardly to counter as an healer,players are dying way to fast and it unbalances the gameplay entirly.i love an good pvp match and played allot of them but thoose matches are gone since the patch.i still cant believe you as an developping games company still have no clue of what pvp,ers actually want!! it isnt about the dmg ingame its about doing good teamwork as an group and having an good battle how ever this isnt possible anymore.there hasnt been nerved anything if anything the global dmg has been pumped up and all the players got in return is a slightly bit more endurance! and its an sucky trade of really!my suggestion to fix this game?fire your developers and get an crew that actually knows what they are doing as the course u are following now is 180 degrees the wrong way!!the overall dmg in warzones really needs to be nerved bigtime
  2. ofc i cant speak for everyone but i think pvp is really screwed up atm and bioware didnt fix anything,if anything they broke it even more,i mean 1st of all nacked warzones ***,ing dumnb idear is that?? second of all i dont think bw still doesnt get the picture even after an whole year of fiddling around with the pvp system and making pvp,ers rage quit course they keep changing it nice example is the 1.2patch!!!! ppl wanted smash to get nerved??i laugh at that as now almost every one is able to crit 7k and more on 1hit! so they upped the heals but this aint working at all!! little tip to bioware what an true pvp,er wants!! 1ST OF ALL NO CHAIN STUNS!!!notthing is more annoying then that! aswell stuns should break on dmg regardless meaning flashbangs shock and al the other goodies!!! 2ND IS PPL WANT ACTUAL BATTLES NOT 3SHOTS ON AN TARGET AND THEY ARE DOWN!! course u got mauled twice for 7k there is no fun in that! ppl want fight that stretch,when this game came out meanin centurion,champion battlemaster era players where fighting and actually getting out of energy/force/rage whatever,and it whas fun now u dont need that course u wont ever drain your resources as u will die in second anyway pvp is more than ever f%$#ed up! PLS FIX IT COURSE THIS IS JUST LAUGHABLE
  3. masterfocus whas in the first tier of the sentinels focus tree and u where able to put 3 points in them to gain 15% dmg increas from that abillity,needless to say an must have on any kind of tree. however its gone now since 2.0!! guardian still has it now in his defense tree tier1 (used to be in focus)and i think its nerved by 5%.! my BIGGEST QUESTION why is it been removed?and guardian still has it,elite weaponmaster gear has the 2 setbonus of this 15%dmg increase im like ***??are u doing bioware and removing it especially from us pureblooded dmgdealers? and keeping it for the tanks,IT SHOULD BE IN THE SKILL TREE NOT IN THE ****** GEAR that u can only get in pve endgame!!!
  4. granted the dmg number are overpowered and in terms as being an healer practicly unhealable (target is dead befor the heal is casted 8) maybey course they are all running around nacked? other then that i luv this bolster!!!! thing i would change is that players die to quickly,there is no chance of an good battle,that should change aswell as± BIOWARE PLS MAKE IT SO THAT LVL10S GET THEYR INTERRUPT,THIS SHOULD HAVE CHANGED AGES AGO!!
  5. exactly my point! no one should be able to get into your email account unless its the fault of your own doing. so i personally think all this displayname versus email discussion is futile,both are neiher saver or less secure! 2 passwords how ever are!..........quack quack!
  6. FIRST OF ALL IM NOT A DUCK IF ANYTHING I LIKE THE TASTE OF CHICKEN MORE!!! second of all the explaination of this thread i just read really doesnt make it saver,with any game account when an hacker gets into your email account kiss your details good bye! and lastly im not an security specialist but how about just remove any email or display name confirmation and just use an second secret password? so u would get PASSWORD1 PASSWORD2 and (OPTIONAL) 8DIGIT SECURITY KEY NUMBERS so unless you are at the age of 75 and or afflicted with the alsheimer diseas u should be able to log in an 100%secure account? am i making sense here?
  7. hya my vanguard is motorhead i do have multiblr 50s on the server impside and rep and running a guild on each side aswell! bushido on rep and the way of the warrior on impside and i know how frustrating it can be for an group to wanting to achieve something and some nab try to spoil it without further gain,beside the point that it would awesome for an group to kill him at 10 be you imp or rep!sooo i hope u guys will be able to do it soon! may the emperors blessings be with you....always
  8. the classes (even tho bioware developers say it isnt) are in balance definatly,but bioware (sry for the word but i dont know hoe to describe it otherwise)is to retarded to reckonize and bring back the balance.marauders are definatly overpowered and the survivability combined with theyr massive dps makes them almost immortal(when u see 2gunslinger and an sentinel going on 1marauder and he survie the dmg and is able to kill both gunslinger then u realize this is wrong!as well as warriors crit on smash as i got hits from that up to 8500k in one go wich is half my health! so its charge choke smash and when im not down by then the ravage will be the finisher! anoter thing as an sorcerer when u do your knockback u get an root,when sage does that no root!long term healing for both classes nearly impossible after the 1.2patch!why would u wanna implement that BIOWARE???? forcepush:pushes target away and flat on there face taking the target atleast to comeback up again for 3 second,sages dont have that why does warrior have that????? what im trying to say here and i really hope that bioware development team reads this:you guys screwed up bigtime not just on patches0 for crappy legacy system but on class balance and pvp gear aswell and it takes way to long for you guys to acknowlage that and reverse or rebalance it again|! pls think before u act course ur killing the best mmo out there!! and no single premium player is happy with free to play,u guys wont earn more and that will be the downfall of swtor after not even existing a year!!!
  9. why is it that allot of places in the game u cant take cover as the game says (effect unknown)??? like on the firegrill of huttball,on the platform infront of spawn on the defender side of voidstar and while standing on the support beams of the cannon of denova warzone! can this issue be fixed???
  10. nice expaination and all,and its very clear how that crappy anti cc advantage system works! however it doesnt do the thing it suppost to do,course even do my bar is up at max by 2 incoming stuns after another and im using my force of will or whatever anti cc abillity any other class has one will just get stunned again,and again and again!so if the resolve bar isnt bugged then its just bad designed i suggest you guys of bioware should check out age of conan as they have actually an stun immunity system that actually works! as the current system u got at the moment really is crap
  11. my question is this,how will guild transver be arranged once a guild mad an decision to move to another server and what about theyr guildbank,me being gm of bushido on ragnoss server?
  12. u guys need to fix the force replenishment ability of sage/sorcerer heal spec as thoose classes are atm the crappiest healers in the game unlike operatives/scoundral or bountyhunter/commando they arent able to hold up theyr force during massive and extreme healing moments. the health for force ability all fine and all but the force u gain from that u will loose emidiatly on your healing,unlike the scans and stuff the other healing classes have! my main is an operative and never had energy problems with operations/flashpoint for healing on sage however all you end up is being low on force! ive checked internet and asked many sages and sorcerers and they all tell me the same,there is no good rotation for thoose healers as after 1.2 that class got screwed up bigtime!!! same goes for the pvpgear! thx bioware for leting me grind my pvp gear for the first 3months and then make it completly obsolete from in 1go after 1,2!cheers for that i wont forget it! lost allot of subscribers with that one isnt it???
  13. yep ive been killing of hughe numbers of animals on voss for some red goo to make stims but all i get is crap that i cant use,allso my companions hardly ever come back with the red goo compound! wth is this all about BIOWARE????
  14. im using saboteur specc,i find shock charge really great. allot of proc damage there and really good for team support in any type of warzone
  15. cpt-durango metropolis = gunslinger:cool:
  16. as server transevers are announced,im thinking (as one of the bushido guildleaders we have 1imp guild on ragnoss and an rep guild on freedom nadd server)what servers wil fill up and what severs wil be going empty?as well as how do you move an complete guild(as far there are players left due to epic fail change within pvp on 1,2)and what about the guildbanks???any idear,s or suggestions pls do tell
  17. this is me stating a known fact: this patch is crap(bigtime) champion and centurion gear has become useless now,since launch of the game(yes ive got that useless founder medal)ive been playing hard bigtime,pvp and pve and all the hard earned gear went to shreds after this patch! my juggernaut is made of paper now my operative has crappy dps and as for the sorcerer healing,i run out of force the whole time! it shows what insight bioware has its none! all they had to do is nerve the selfhealing part on healers to get an better balance! like i care if there is a stupid legacy tree(stupid idear anyways) i got 340 member in my own guild and im expecting atleast 80% will leave the game in less than a month course of the patch!while the only thing that will be left is marauder as they seem to eat you in 4hits! i hope bioware is really considering reversing this pvpgear and class change as they screwed up bigtime now,i see the end of an great mmo this way unless it gets reversed! btw not just my oppinion but almost every player on the septer of ragnoss server kind regards:imperial operative shadowshade (bushido guild)
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