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NEStheONE

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Everything posted by NEStheONE

  1. I like these classes. Going to go Shadow/Assassin. My decision between the two basically rests on the story experience. If I go Consulor, I'll probably go darkside. However, I've heard that going darkside with Consulor is pretty awful. Just about the only thing that keeps me from just doing Inquisitor is the fact that I've not played Republic yet, and I want a breath of fresh air with locations and storytelling. I need another point of view here. Help me out.
  2. I thought about doing a Knight. But, I guess I felt there are too many tanks already. But, then again, if the story and gameplay are fun, then maybe I should consider it. Regardless, I just want a fun star-warsy story and character I can get behind. I like the double-bladed lightsaber, so that's why I was thinking shadow for example. Decisions decisions...
  3. What spec? Can you post it?
  4. Burnt out on my main. Looking to go shadow or assassin probably. How's the plot? (without giving too much away) Interesting? Entertaining? Characters I would care about? etc. etc.
  5. I'm burnt out on my original class. Thinking of doing Shadow or Assassin. I've yet to even barely play Republic side, and was thinking of going Shadow. However, I remember some people telling me that the Consular storyline is absolutely atrocious and boring. Someone set me straight!!! ...please?
  6. Interesting points. But, it begs the question: if I planned to do Leth spec, what would I base my choice between Ops and Sniper then?
  7. They share the Lethality tree. There are minor differences. And I know that it comes down to the other skills that compliment it and etc. But, playing a Lethality Operative VS playing a Lethality Sniper... what's the key differences really?
  8. I popped "Crouch" to a hotbar and bound it to my mouse wheel button. So, if I want to do cover, but ignore the green silhoette, then I have that option.
  9. I'm assuming you mean Marksman VS Engineering. If that's so, then Marksman is heavy on cover and all about doing as much damage as possible in as much little time as possible. Your weakness is being so cover-dependent. Engineering has more survival at the expense of damage, but has a lot of toys and tricks to annoy the heck out of enemies and affect groups with burst damage.
  10. Honestly, there isn't a spec that's bad for PvP, whether world or warzone. Each has it's feel and different styles. Just try em all and figure out your playstyle you prefer. MM will be good if you like just sittin and dinging the baddies with as much damage over as little time as possible. Engi is good for survival and annoying groups. Leth is good if you want to be mobile and enjoy DoTs.
  11. Just to add, every ability has a use no matter what spec you take. Yeah, I keep my snipe and ambush on the sidebar cuz I rarely use them as Lethality, but I keep em handy in case of a situation that calls for it. Just an example.
  12. Doesn't suck that much. With those combined, you do helluva lot of damage. Much enjoyable in my opinion.
  13. Hmm, I see your point. Thanks. I'll consider that.
  14. As Marksman spec, yeah for removing Corrosive Dart at least. The only good use you'll get from that is taggin someone trying to cap a point in a Warzone. Annoys the heck out of em.
  15. Yeah. And I don't even use frag grenades too often with the build. Guess that settles it. 3 points into Marksman for the + to tech and ranged accuracy. Unless someone has a BETTER idea for those 3 points
  16. My build is pretty much that, but I'm going to put 3 points into Marksmanship for the +to ranged and tech accuracy instead of Explosive Engineering. Although, I'm still debating on those 3 points.
  17. Just like any class, if you scour the swtor forums, you'll see a lot of QQ about "broken class" this and "fix this class" that. Don't pay attention to it. Every mmorpg has had class issues and bugs to work out, and most of them still do, it's the blessing and curse of the ever evolving medium that we've chosen to be a part of. The more you worry about the little wrong things about anything in the game, the less you enjoy your gametime. Just kick back and enjoy. That aside, for those of you going Sniper or consdering trying it out, this is a class that depends on a state of mind more than just hitting the right skills at the right time. When you fight as a sniper, whether you're a cover-whore Marksman or Engineering spec or you're more mobile with the Lethality spec, you need to THINK like a sniper. That means stay out of the man fray, pick your fights, stay at a distance. There really is no benefit to going into melee range if you can help it. Your melee stun is handy, but use it defensively or to stun a Pub that's annoying a teammate. Sniper is one of those classes that really doesn't bloom until later in the trees. Marksman tree may be the exception sort've, but I digress. Once you're around level 30, you'll start to notice the Synergy. The skill trees: Marskman: You're in cover 99% of the time doing as much damage as possible in the least amount of time to one target. Pretty basic. Some people love it, some people find it too 1-dimensional. Engineering: You get a few abilities that aren't cover-dependent, but cover is still important for a build with this tree as it's main. Toys abound in this setup, from dropping probes and explosives. Yes, this tree gives out AoE plusses and AoE tricks, but don't be fooled. This is not an AoE skill tree. You'll just better with your AoEs. Bottomline, Engineering is all about survival. It's the best PvE tree of the bunch. Lethality: DoTs and more DoTs. All about the DoTs. Also, this build is high on mobility. You really don't NEED to go into cover at all, but vet Snipers will tell you everytime that cover is priceless even with this setup. You get a coned defense for ranged and you pretty much have no interruption, which is great for Cull. Speaking of Cull, once you get that skill, the tree really clicks. For each poison on the enemy, Cull does tons of extra damage per hit. Also, in the end of the tree, there's Weaking Blast. It's pretty much a debuffer that ups the damage from your poisons. Some people will skip W.Blast and combine with some Engi to have I.Probe instead, a DoT from the Engi tree. Problem is, the I.Probe eats your energy and it's not the same type of damage. All Lethality poisons are internal. I.Probe goes by armor, so it really doesn't exactly have the same synergy. The benefit for going into Engi a bit instead of going to W.Blast in Lethality is getting the plusses to your explosives for AoEs. It's a trade off by preference, and you'll get people that argue both sides. My advice, try both and find what feels better for PvP, PvE, or what have you. Finally, keep your gear updated. Blues and oranges for sure. Save money for late trainings and a nice speeder for level 50. Let's see... anything else I can say? Um, well don't be afraid to try any of the 3 trees. They all work well. They're just different. So, if you like the playstyle of one over the other and you see a post that says "MM is best" or "Lethality sucks" or anything, ignore it. Find what feels best for you. PVP advice: For me, as a Lethality build, it's all about being a vulture. I pick my fights. Also, I tend to be annoying to the enemy with the DoTs and CC's I have. And, the added mobility I have, helps me stay alive. NEVER, I repeat, NEVER be a lone gunman in PvP. You need to play off your teammates and stay close to them to succeed. A sniper's success is based on the synergy with your team. (I sure say synergy a lot don't I?) #headshot
  18. Thanks for the feedback. I do see the benefit of going into I.Probe and explosives, but you've confirmed what I've been thinking. I'm gonna go the build I have here that grabs W.Blast.
  19. After you get Cull, it's pretty decent. I would wait til level 31 to spec Lethality when you can invest enough to get Cull. Just my experience.
  20. ' Opinion noted. Still looking for advice between the two, please. From other Lethality enthusiasts, of course.
  21. Alright, after trying out different specs of different trees, I've decided I enjoy Lethality the most. I'm at level 31 and now I'm at a crossroads between how I want to do things. In the end it boils down between going full into Lethality and colelcting W.Blast and stopping at Cull and going partway into Engi to get I.Probe and other perks. Here's the builds I'm comparing: http://www.torhead.com/skill-calc#400bZrI00ozZGbbkrrhdM.1 http://www.torhead.com/skill-calc#400bcZbcZGbbkrrhdhR.1 Thoughts please. All advice is welcome and encouraged. Thanks ahead of time!
  22. How important is + to ranged & tech accuracy? Reason I ask is that I'm studying this build: http://www.torhead.com/skill-calc#400bcZbcZGbbkrrhdhR.1 I see that 3 points were put into Marksmanship. But, just how important is that investment? I can't help but think those 3 points would do better somewhere else. If I'm wrong, please correct me.
  23. Found my preferred build. Now, I'm having a blast in PvP and PvE. Snipers are fun. ENJOY~ #headshot
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