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phoenixmale

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Everything posted by phoenixmale

  1. my limit is £600-£800 i mainly play swtor, wow, lol and football manager but would probably add marvel heroes, infinity crisis, dota 2 and maybe give wild star a go also. swotr is my main backed with lol then wow
  2. hi guys a bit of advice needed i have an extremely poor laptop thats well outdated and im currently saving to get myself a gaming desktop to be able to run swtor but im not interested in just a low end machine i would like mid or max level graphics on my game but need advice so i dont waste the cash. what im looking for is 1. specs on medium graphics setting and price 2. specs on high end graphics setting and price i hope someone knows of prices and specs to allow me to do this as i dont want to save and buy the wrong gaming rig for swtor as i miss lag free great quality graphics. thanks Feralas
  3. nice move bioware by now making biochem useless end game and allowing people who craft mk-9 kits to laugh there ehads of as they make tones of creds and biochem sits in the gutter.
  4. i got a character called "FHORWITHANF" no spaces obviously that's not allowed
  5. i also believe we should be able to make them similar to ashara zavros and her togruta race coz there 2 toned face and head looks awesome and id lvoe that option on my character.
  6. what people are trying to say is why dont they start the maintenance around midnight uk time till whenever it stops lets say 6 am so when europe and uk get out of there bed the game is ready to play and in usa there game is shut down from like 6pm till midnight for maintenace so they experience what we experience.
  7. always the same maintenance during europes peak time so they cant accomodate the yanks and have it running smoothly for them. for a while why dont they do maintenance during the yanks peak time... obviously they wouldnt coz they would revolt or someone would walk into biowares office with a sawn off shotgun and empty the place. BAsinga me if you want sheldor theres plenty of typo mistakes which im not going to correct... BAZINGA!!
  8. id like to see in the barber shop or on cartel market the ability to change the appearance of our created or new creations of twileks as they are currently 1 tone but Ashara zavros and many other nps are 2 tone and thats a big thing id like to see. also more traditional jedi and sith costumes liek what anakin wore and obi-wan then theres the darth maul outfit these were all similar and very basic traditional jedi and sith outfits but its sometihng id like the option of purchasing myself.
  9. http://www.swtor.com/community/showthread.php?t=447654
  10. i already posted a big *** message on this about pod racing and powers ups and stuff and different track on eahc world and use it as a new side game but idiot went crazy saying pod racing wasnt invented for another 1000 years or sumin. so if not pod racing speeder racing a modified speeder race and it coudl serve as an earlier version of pod racing.
  11. i said this a long time ago or even rather than story line changes do what they did in wow with the death Knight have a character like a hero class were hes level 25 or 30 and hes a former jedi now sith or a former sith now jedi and have a whole new story line set up for him so your entering it mid way and this enabling you to have some sith abilities and some jedi abilities making them unique. i personally would love to see that coz you always seen it in star wars or heard them telling stories of jedi's n sith swapping sides
  12. Ive been a DPS for many years and never really had to worry about healing and stuff but i re rolled with a healer and loving it but ive found something that irritates me and wastes time and confution. On the party Frames every character is red and out of range the red is toned down a bit and dead ones greyed out. Im new to healing and sometimes in the heat of a FP HM i click on a char to heal and nothing happens then i realise he's out of range and have to move to get him in range or select someone who is in range. My idea would be to enable an option on preferences so that if someone wanted an additional color so that would change color if a character was out of range thus enable healer to spot inand out of range team members quicker and heal better and faster. colors would be. chars in range - Red Chars out of range - Blue Dead - Grey This i think making the eye spot red or blue should speed it up and be less confusing and having the option to turn this on or off in preferences would enable people to keep it currently the way it is and if someone wants this option they could select it in prefences and i feel it would help healers alot in fp hm and ops and even WZ when everyone is running all over the place. Tell me what you think guys.
  13. thanks dude that clears everything up for me.
  14. having surfed many forums on the correct rotation for my sorc level dps 1/12/28 im still unsure about the correct rotation i may be doing. Due to so many forums saying one rotation then the other im confused and always unsure if im waisting force on bad rotation. I would like it if someone gave me the correct rotation so as i know im getting best outta my sorc and not losing dps due to me being dumb. i run regular PVE FP HM and OPS so its geared towards this. Also im finding im burning up alot of force on some boss fights and using consumption in the last 3rd of a boss fight. rotation im using is: (1) FL > CD (wrath) > AFF > DF > FL x3 then repeat things ive seen on other forums is: (2) FL > DF > AFF > CD (wrath) > FL x3 then repeat I would like to know what is correct to maximise my dps option 1 or 2. another thing is is there a max i should try to get my crit and surge to then balance it off with power as i dont wanna overload with one and lose on the other as im currently holding. Crit 33.27% Surge 76.28% with power at 194 any suggestions on wether to raise power and lower another. Finally do you guys role with a surge adrenal or power adrenal and use in this order. CD > ADD > DF > ADRENAL > RECKLESSNESS > POWER RELIC > FL SPAM Thanks
  15. POD RACING!!!! Hi guys my 2nd idea from improving this game following on from the fps, ops and pvp space battles idea. This idea would be to replace space misions form a side game to the front and then use POD RACING as a new side game, ive mentioned this a few times to guild and peeps im runnign fps or pvps with and they all loved it and the idead of it. Pod Racing as it is seen in the movies looks exciting and would bring a new and exciting side game to swtor, exp gained from this would help leveling but you could also add this to maybe the social exp also and the more social exp you got the more gadgets you could unlock for your Pod Racer. POD RACER Each Class would have a unique Pod Racer and the option to buy additional pod racers would be available from within fleet and lvl up would grant option for better pod racers and more unique ones. The Pod racers like the space ship would have slots to add modifications into some would be for shields(obvious), engine(Speed), NoS (Booster), Flaps (handling), Brakes (obvious), 2 or 3 weapons slots which would not include blasters weapons would be a min emp to stun close Pod Racers for a brief time. Catapult this would fire at Pod Racer in front then you would sling shot yourself passed them gaining a position and would allow for a cheeky way to pass a certain Racer who is difficult to pass. Mini EMP pod racer part specific that would send an emp blast to either racer in front or behind and only stun the desired part of the pod racer wether it being a mini brake EMP so brakes wont work for a specific time or engine emp or weapons emp so opponent couldnt use there weapons for a specific time. These would make Pod racing not just racing but add acheeky edge like Subulba in Episode 1 who tried to cheat his way to victory. but this would bring an edge with specific weapons and stuff countering each other liek mini emp being fired by the leader just before the finish line to block the pod racer in 2nd spot firing the catapult to pass him. Track Each of the planets after the the initial first 10 levels would have 1 track form racing on ice cold hoth to the forrests of drummond Kass to the desert of Tattoine again with each course having a unique obstacle we Hoth would require good handling as it would be more slippy on the turns and handling would be decreased on this course. Tattooine would have the sand raiders sniping the cars giving additional damage or even stunning the pod racers. rewards and rankings Optional but both ranked and unranked races were unranked would generate smaller exp and credits but ranked would generate more but all races would be logged and each server could then see who top racers were, guilds could check to see who there best racers were not just on a whole but also on each track so people knew who the best were on tattoine, hoth etc. rewards and bonuses would generate credits for pods racing allowing you to purchase the unique add ons to improve you pod racer. The races themselve would be bracketed so that new racers wouldnt race top racers who had there pod racer geared up and then would be at a significant disadvantage but on an equal par with there opposition. This i feel would improve variety to the game making it space missions, Pod Racing, Flash Points, Operations, PVP, Missions and the other new idea i posted pvp, FP's + OPS Space battles. content would be increased and the pod racing added to the would be more exciting and a break from the usual killing mobs and stuff. Again guys post your feedback and ideas that you feel would improve it. Feralas
  16. Id like for the space missions to be brougt from a side game that not everyone is spending as much time as they should on to the front. Its aasy to do this would encourage people to get the best ship gear and work on there skills on space missions with the following 3 things. PVP to teams of 8 like in WZ with each having a star ship, both teams would start in there hangers and in each hanger would be each classes space ship and also lifts to turrets. members would then run to there ship and climb aboard and the ship would then fly a pre determined route to the opposition star ship were they would proceed to attack and destroy key parts of that ship or ships along the flight path it would deliberately be set up that they would cross paths with the opposite faction to encourage dog fighting along the way. once at other star ship attackers would try to destroy the ship or ships before the opposition does this to there ships with trying to damage opposit faction ships as much as possible before they reach each others star ship. Now the turrets this is were the defenders come in and this is for people who either want to defend or havent geared there ship up yet. The defenders will operate turrents either just blasters or missile o even a mix of both to defend the star ship from opposite factions trying to attack and also to increase the tempo of the game npc fighters from both side flying around attack attackers to make it a more exciting game. FLASH POINTS 4 man team attacking certain objectives and these battles dont need to just be space stations, star ships or fleets they can be on planets attacking basses like in episode " on Hoth. what would bring it into its own would be that each classes ship would have a unique power specific to a tank, healer or dps so as that not just any 4 can run it and that its similar to normal fps that need 2 dps a healer and a tank. The objectives could vary and that the team would again fly on a pre determined flight path to there objective in this instance a land base on tattoine and along the way the have to destroy squad of fighters and bosses which would be bigger attack ships ending with the team attacking the base and its boss. completion of these would grant gear for both there character but also tiered gear for there ship similar to the way fps are set up now. Operations 8 man and 16 man if the game could handle it would be a larger version of the fp's version of the but with this it could increase to not just small battles but an 8 man or 16 man team attacking a fleet with a pre determined route through the fleet taking out objectives like in episode 6 with the large space battles and episode 4 with the death star. bosses and stuff could be certain destroyers and flight paths could be looped around this boss until the boss was destroyed. again similar technique to the fp except on larger and tougher scale with tiered rewards not only for the ship but for the character. Additional space ship ideas On top of these ideas a new planet or a current planet with a blockade around it like in episode 1 attack of the clones and for us to fly to this planet it would require us to fly a space mission through the blockade making traveling to each planet not as easy as expected. Like in the movies this things happens attack and stuff but with that exiting the planet i think would require them not to fly the space mission as the person might hitch a ride on someone else space ship and not have the ability or strength of ship to fly through the blockade to exit the planet. The other idea for FPs or ops and pvp battles is that if having too many ships on pre determined routes would not be viable then each team in fps and ops flying in a ship that had multiple turrents that the would operate and everything else described about these fps ops would be exactly the same except 1 ship with many turrets. Well this is my idea to bring space battles to the front and increase fps ops and pvp with a bit of variety. Tell me what you think guys and dont hesitate to add stuff to this idea. Feralas
  17. High im rolling a Sorcerer DPS and currently on the Madness tree, ive seen load sof different build types and with people now abel to check damage with MOX what is the best Build for running OPS and FP. Every time i check a different site people say different things and rotations change slightly so any advice post 1.2 of a build and rotation for a lvl 50 would be nice. Also what Adrenal do people use to max out there dps over Boss fight. Thanks
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