Comparison: WoW- Has no storyline, ***** and pillaged it's own lore, has no community whatsoever, chock full of trolls that have no lives, constant fighting, PvP styled as "LOL MY GEAR > YOUR'S EVEN THOUGH YOU HAVE MORE SKILL THAN ME I STOMP YOU" PvE that gets boring and repetitive, Bad loot system, etc. SWTOR- Has a rich, vibrant storyline. Does not break lore. Has a community requirement for many things, enabling you to make friends easier(imagine that!) and doesn't just hand you gear and exp like WoW does( No such thing as group quests in WoW now ) Agreeable community, very few trolls if any at all ( At least on my 3 servers I play on ) and if there are trolls, it's usually a mistake with the general chat system and was intended as a joke in guild chat or something. PvP That centers around skill and diversity, where someone at level 30 in leveling gear with a few blues/armors/mods can stomp a level 50 pvp-geared player if done right(I know this because I've done it.) PvE that works into your character's story with different opportunities and experiences with new friends/groupies every time. Loot system that works FOR the player, not against him, Crafting system that adds to playtime and not grindtime. Forgive me if I'm wrong on any of that, I've got a headache and I'm half-asleep, but from my interpretation SWTOR > WoW. I don't play to grind dungeons or raids, I don't play to do "HARDCORE PVP", I don't play for any of that in particular. I, of course, do it all, I do everything I want to do whether the mood is to thwack sith in PvP or to show Boris Ulgo that his deflector shield will be quite un-operational when his friends arrive, or simply to waltz into eternity vault and rain on a droid's parade (Oh, the rust!) Whatever I choose, SWTOR has done it efficiently, cleanly and alta-holic inspiringly, they keep me coming back for more every time. Let the trolls feed. I will not respond because I want the trolls to starve to death, call me a sadist if you must.