Jump to content

LupusVindex

Members
  • Posts

    1
  • Joined

Everything posted by LupusVindex

  1. The issue is not bugs. People are under the assumption right now that the fight is bugged and that is causing the issues. Honestly, Bioware can state it is working as intended for specific reasons: 1) If the main tank gets taken into a Mind Trap, now able to be done, he loses all threat gain on SoA. 2) While the shield is up on SoA during phase 3, there is no damage gained, no threat gained, nothing is generated AGAINST SoA himself during this phase. The only time to gain any amount of threat during this point in the fight is after his shield breaks from the pylon. The only way for this fight to potentially be fixed may be a large rewrite of the code from the way threat works in the game. Allowing someone to stay on the threat list, even though they are moved to another instance and "removed" from the fight until they are broken free. Hence, people are now seeing this as a two tank fight, where both are fighting to keep threat higher than DPS so that if one of the tanks gets sucked into the Mind Trap, the other picks up the tanking and movement during phase 3.
×
×
  • Create New...