Hahaha, I feel the same way. I spend a few hundred thousand credits a week respeccing back and forth on my BM Jugg. I have played each spec over and over again and no matter what I do I just cant get the numbers and feel as usefull in vengeance. Being a single target class they should usually try and stick to enemy healers and take them out of the game. Problem is, they can usually ignore you because with some skills or a little cross healing you cant burst them down nearly fast enough for a kill. As a rage jugg you can greatly slow the movement speed of the opposing ball carrier and then take out a large chunk of the entire teams life leaving their healers frustrated trying to replenish all that lost Hp. Also, rage juggs CAN burst a healer down fast enough to be an effective healer hunter.
The patch will bring rage damage down a bit but will keep dps around the same level when adding in those well timed buffed ravages and vicious slashes.
Overall the jugg is very fun and allthough lacking good defensive cds like maras, we get skills like intercede, taunts, and FORCE PUSH!
Rage > Vengeance pre and post 1.2