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Xodusprime

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    New Mexico
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    http://www.benjonesart.net
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    Art and Games
  • Occupation
    Aerospace engineer
  1. even before you get the boost talents for it, its stil handy when **** hits the fan and your oof. Ive had other sorcs in the group throw me a heal or two when im consuming. Ends up being well worth it.
  2. yup yup the only time I try to keep people topped off is for boss fights where random big damage can come out of nowhere like the last boss in Athiss. In that fight a try to keep very one with barrier and as near the top hp as possible. Its a little easier since the tanks seem to not take as much damage in that fight.
  3. your healing ability can be diminished quite a lot of by stupid groups. If everyone runs to read circle with the blinking bomb and takes a hit over and over, your going to hurt as the healer. Triage is the best way to look at it, idiot dps keeps standing in the red circle of death then let me him have it and move on, he can just run back in. Barrier is your friend of friends. Use it as a heal...some nontank is getting low throw barrier on them and resurgence then use force bending (if you have it) proc to get 2 fast dark infusions off on the tank ( yes you can get two off on the same proc if your fast). Once you get force bending and the decrease in cost and cd for barrier it becomes gravy.
  4. love my sorcs and if your play is boring then your prolly doing something wrong. As a healer for groups I shine. I can CC, heal great and do a little dps in fights, far from boring to me. Yeah everything is lightning, it was to be expected within the SW lore. And im not even a big SW fan and knew that coming in. Having a blast in pvp as well. I can keep a team up, kill people and still run with the hut ball, not much more I can ask for really. This is the first healing class out of any mmo since EQ that ive played that will be my main and not some discarded alt.
  5. Its prolly a purple cloud thingy he does since im pretty sure the fire would be quite noticeable since the boss disappears for a short time while this is going on. Ive noticed the tank doesn't take much damage on this fight so you can bubble the dps or target the boss and interrupt it if the others arent. You CAN heal through this if you have force bending and thats what I did. I thought the fire was more of a hassle than the other ability.
  6. From what ive seen up to level 23 Ive spent all points into the healing tree current build here http://www.torhead.com/skill-calc#201GG0RZz.1 and have no real troubles leveling or healing FPs or heroic 4. A lot of it will come down to your group skill level. If you have 2 dps that just want to do maddps in groups with their aoes without regard of the tank or the healer then your going to be hurting. Let them die you and the tank alone can handle most boss encounters up to my current level. Test dark heal speed vs force regen and see how fast you can cast this while keeping close to your mana regen levels. This was one of the first things I did to figure out which heal was more efficient. The bigger heal is the way to go since its nearly the same force cost as the fast one. This stays true ill you get force bending which makes the fast one nearly free which I use usually to top off dps or myself. Consumption needs to be looked at, its not the worse form of this type ability ive seen but seems to need help. I consumption 3 times (depending if im topped off), hot myself and use the fast cast big heal to use a the force bending to your advantage. Then use the hot to continually top yourself off till full and use the speed of the big heal throughout the fight. Leveling seems way easier. Ive leveled an assassin to 33 and it was a lot more difficult than it has been as a healer. You MUST KEEP KHEM GEARED, if you do that it will be all good. Also learn to control Khem and who he attacks and when. PLay him like a character and not a pet to keep agro on him. I play him as a tank or dps, depends on the situation. So far I haven't had any problems what so ever. So far the class/spec has been more about management than just going all out. Manage your pet, manage your force and you win. Barrier is key and only for the tank in most scenarios. Hammer station first boss is the only real time I use it on non tanks because when others get targeted by the laser, if they are low level that can take a chunk off of a toon.
  7. I dont think mods sell that well at lower levels because of how fast people blow through the levels on the low end. IMO sell your left over materials once you level passed them and just RE the stuff you make unless you get something ultra rare ect. Didnt think about selling the ship mods Ill have to try and see if I can get those out there.
  8. dont drop the crappy will one over str I dont know the exact numbers of how much will power effects your toon over str but if you look closely you gain 4 will and about 1 str every level so that should give you a clue. so if you have an 11will shield I wouldn't trade it unless I got near a 44str shield. Which is very big jump. But this is just me. Are their orange shields that can be modded? I havent really looked because if you guys can make those it will make a world of difference for us shadow tanks and cybertechs.
  9. Ive got the rank two ship upgrades but from what ive seen we may just get some because ive seen the rank 3s on a vendor
  10. well they are theory crafting because they have to not only find out the game mechanics of the fight but find a way to circumvent it. It takes time, sometimes a lot, but it does take a lot of thinking and skill in a collaborative effort. Ill never down these guys on the very top end because ive been there and done that.
  11. well here is the deal, top raiding guilds are not just after the kill but to be the first to kill it. Im not saying you, but a lot of people forget all the raid strats that they read and duplicate to down said boss were created by these top guilds. They are playing to not only kill the guys but in competition with other guilds so it is a little different on the hard core guilds
  12. Now see Ill disagree with you right there. All people should enjoy the game and the way a guild runs is the way it runs, you as a player have a CHOICE not to join ect. But when that attitude permeates the community as a whole then you have a problem. And I feel, right or wrong, that dmg meters and addons of this sort allows people that have NO BUSINESS acting that way to do so.
  13. see now your just being silly, you do know most of the players that make up some of the TOP guilds across games were created in EQ and I believe DAOC well before wow? Please tell you knew that. Sigh
  14. again thats fine ( your sarcasm being overlooked) but that comes from logs and a parser. I Dont really care if the top guilds want that because being in one myself years ago, I know sacrifices are expected for the guild. BUT, i do not want the entire community to act as a top guild, which dmg meters tend to allow people to do. If you CHOOSE a top guild then you pay whatever price that want. But If i join soandsos group in a pug or something people should not judge anyone with a dmg parser as though they WERE A TOP GUILD.
  15. its posted a couple pages back I aint rewriting it
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