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Dreamsinger

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    33
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  • Location
    California
  • Interests
    Music, Swordmanship, Dancing
  • Occupation
    Student
  1. I play an infiltration shadow, and have found that the crit/surg vs Power discussion to be a matter of taste. However if you are around 33%/75% crit/surg you don't need any more diminishing return makes it so . I personally worry about Power more on my PvE gear and Crit/Surg on my PvP gear. Accuracy should be at about 103% but the teir gear you will get will have that already.
  2. I am playing a INF Shadow and doing fairly well, however survivability is middlin at best. Just dpn't get caught in a quickdraw with an Assassin their lightning is half a second faster than your rock and will get you every time.
  3. I jusrt discussed this with some guildies and this is the one thing we are all up in the air about. Crit or Power FOR Shadow DPS. Here is my thinking on it. INF Shadows: have more hits overall in comparison meaning your crit chance is slightly better by virtue of number of hits in a rotation to begin with. (combine this with 2/31/8 Upheaval build which further increases crit chances for melee strikes) Now raise the % chance for each of those hits to crit and the DMG per % of crit should balloon quite nicely. also keep in mind that surge rating often comes paired with crit. Balance Shadows: have fewer hits per rotation relying on greater damage per hit as well as DoT damage, making power make more sense for this build as each hit needs to reliably count for more. I have not crunched numbers for this, and as such this has been merely my thoughts on strategy.
  4. to be honest I am still more concerned about the delay than the animation, though I would not cry to see them change, cheer in fact.
  5. pvp and flashpoints can help get you caught up, if you don't want to backtrack. Don't underestimate your daily space missions either.
  6. I was wondering that ab out barrel roll too, I have been able to use it physically avoid obstacles, but seems to do nothing for dodging laser/blaster fire.
  7. either stun them first, or use a tank companion. i like to open with a SS, then force cloak, WB,FW then clean up whats left one at a time. In FLashpoints and group content, stealth up while your tank rounds them up then SS his target, while weaving in the rest of your rotation. ( this is speaking from a Infiltration point of view) check out the shadow guide on this forum it is rather good.
  8. STAR WARS: The Old Republic > English > Classes > Jedi Consular > Shadow it is in the forum location above and varies so I recommend Reading on the class a bit.
  9. Happy Christmas BIoWare! Thank you for a wonderful game, I look forward to being around a long long time and seeing how this Galaxy far far away grows.
  10. I see the potential for long term play, lots of room for expansion and story continuation. I think this game will grow into a powerhouse as long as the Devs keep a steady stream of new content and features.
  11. I really only agree with a more customizable UI, target of target, and a personal DPS meter. If this opens up to addons like WoW did we WILL end up with addon and DPS Nazi's. Lets hope Gearscore never finds it's way into the game, as it nearly ruined WoW.
  12. I want a dmg meter purely for my own information, if it doesn't have the ability to link that is fine by me. Just want to know my output for given spec/rotation.
  13. ANakin is, because he brought literal balance to the force, 2 sith and 2 jedi. The the other Jedi in the books are second tier cannon, in other words cannon for the books, not cannon for George Lucas. Luke is merely Anakin's very whiney offspring.
  14. In real life I practice swordsmanship, and I use both single blade and two blades it just depends on the situation. a double-bladed would such in hallways and small rooms you would collapse roofs all the time
  15. I have no intetion of playing with a controller but I have to say I admire the wherewithal it must have taken to figure this out. /salute
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