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PaxFelix

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  1. Lt. Crusher, that build is intriguing. A step further: As a secondary healer, what about moving the 2 points in Quick Thinking to Field Medicine? The combination of Field Medicine, Advanced Tech, and Heavy Trooper means we have an 8% boost to healing received and an equal boost to the healing we give, at least via MP & AMP. Is the shorter activation time of Quick Thinking really the better use of those two points?
  2. Certainly a robust and viable build. However, with respect, the Slow that is Cover Fire and the Stun-Breaker of Tenacious Defense are exactly the two talents I referred to as having mostly PvP benefit, rather than being "strictly" PvE DPS. Neither enhances Damage (the D in DPS), while Concussive Force technically does, even if only a small bit.
  3. FWIW, here's mine. http://www.torhead.com/skill-calc#800McZMIkrRMdokfzZcM.1 Many will disagree with the points I've put in Heavy Trooper and Soldier's Endurance, but I think it covers all the DPS boosts and I personally like the greater survivability. Many take the points I've allocated to those two and put them in PvP abilities. I'm not a PvP'er, much.
  4. Thank you for this! I'm eagerly awaiting your addition of Gunny to the mix.
  5. Yes. Looking forward to: Guildbank (and Guildship?) Dual Spec Flashpoint Finder/Queue But my answer remains a strong "yes."
  6. 1. No data on what BioWare "wants" or doesn't "want" RE: our spec choices. Lots of evidence, though, that hybrid specs are not very effective in this game, in general. 2. IMNSHO, gear is more important while leveling than spec choices. Check your gear, invest if needed to stay current with your level.
  7. What, you didn't know that before now? Would you buy a car without knowing what kind of suspension it had? Tsk,tsk.
  8. OP is clueless about the joys of being an UberGeek. Sad. So sad.
  9. Sometimes if the new player resets the mission in his log it helps. Sometimes.
  10. The insult is not helpful. Plus, it is a bigoted slur against people with a medical condition through no fault of their own. Neither is it accurate, as the dps who does not quickly catch the fact that s/he is aggro'ed very likely does not realize it for all the UI problems you yourself listed. True but not the point. Addons like Recount, GS, and other providers of griefer ammo fundamentally change the game organically, whether one uses them or not.
  11. Bacon, you & I are in complete agreement with regard to all three of these. And Eudaemonea is in the quantum center of the bull's eye about needlessly opening the door to griefers' abuse -- just don't go there. World of Logs is exactly the kind of useful tool I would throw my support behind, FWIW, and I think a lot of anti-modders just might as well. Devs, please consider something like this reasonable, fully pragmatic, approach.
  12. Then you apparently have not read much of the 15 pages of this thread! The fact is that there are not only strong feelings on both sides, but there are also some very compelling arguments on both sides. It is not immediately black-and-white obvious, if one actually considers the arguments on both sides of the matter thoughtfully. The OP is an excellent idea for a middle of the road solution, and quite worthy of consideration. My personal preference, though maybe no one else's, would be for some kind of combat meter whose data are visible only to the player him- or herself. That way, the theory crafters could move beyond theory to evidence in constructing optimum specs and rotations, but we would each enjoy the privacy we expect IRL. Or perhaps limit access to the data to one's guild, at most. But the arguments opposing a completely public accessibility to one's GS or its equivalent would be respected. And we wouldn't feel like we were in the WC on the open street.
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