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Tarakona

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Everything posted by Tarakona

  1. From what my guildies and friends have said, they don't have a good understanding of the class and abilities. Several of them loved the class in the first 10 levels because of the high damage output but then as they started getting more abilities and questing in areas that don't have cover spots readily available, I guess it got too complicated or confusing to them. But as much as I know about them, they're expecting some run n gun play style which of course isn't really the case. I wish there were 2 fights that were earlier on rather than towards the end, which forces you to really learn the class (at least for a sniper). I forget exactly when it happens but I know it's in the last 10 levels. One boss you're forced to time and rotate your CCs and interrupts or you'll never win the fight. And another you have to keep moving so you can only fire off one ability from cover before you have to move again. After both those fights, everything else was a cake walk as I had a full understanding of every ability both in and out of cover. In PVP it's really just something (as a sniper) you have to accept. My first Huttball game wasn't on my IA and one of my teammates told me if I see a sniper, kill him/her first. And when I finally did a Huttball on my IA I understood why. I took a high perch and was untouchable for quite some time, single-handedly ripping the other team a new one. Then they got smart and there was someone always camping me. Yeah we're squishy up close but we're deadly otherwise. It's a combination of play style and understanding. Pretty much those that I know who ditched their IA was because they were expecting a different play style.
  2. "Keep your friends close. Keep your enemies closer."
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