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Evuriday

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    Kaliphornia
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  1. I agree this change is silly and should be reverted ASAP lol this game already has too many abilities with no macro system so players can reduce action bars without completely taking down a skill... A little more ability consolidation would be awesome just my opinion
  2. I love it... I just miss Sally as a ghost
  3. This completely sucks... I had just made up my mind on which to play as my in hutt xpan just equipped my pink/purple power and crit crystal... ... I guess I will catch up on Being Human:)
  4. I can respect the fact that the Bioware team is focused on improving SWTOR game play but PLEASE start working on the timeline again. I am just speaking for myself but I love it. I would watch the videos and research the info presented in the months leading to SWTORS release. The videos are very motivating to me and made me really want dive deeper into the stories the Bioware put so much effort into. I thoroughly enjoyed the sudo-motion comic style animation. And for those of us who didnt and dont know a lot about the Star Wars universe or the Old Republic in particular its a great way too learn and be immersed in the story Bioware is trying to creat.
  5. This patch 1.2 is by far the worst update I have seen emplimented on an mmorpg. SWTOR had been set apart from all the mmo's on the market because of its excellent game play and spec customizing that most other games moved away from. Well, that was pre-April 12th, 2012. 1.2 feels too much like a World of Warcraft cloning patch. Bizzard, during the Linch area, emplimented a change to their class talent tree that forces players to spend 90% of their talent points in one respective tree; making players have to go the full 40 pts specs. You've done this exact samething. I was refreshing to beable too hybrid spec my sage Yuty as telekinetics/balance. But by taking that way by change the mechanics of popular talents you have begun to take the same steps that have ruined other games that had great potential. Now on my Sage that I used too love I have too choose whether I want too play her like WoW's Arcane/Fire Mage, Disciplne Priest, or Shadow Priest. This is just one example but now the games far too similar. This game does look amazing and excellent details the voices are a nice feature but arent necessary. My characters never talked in KoToR ad I still loved both 1 and 2.Honestly if Im going play a game that has been force after its release to be this much like WoW I might as well play the original that has been going 7 years strong and not the upstart. Hopefully Bioware and put this game back on track to greatness. Please go back too and stck too the principles that made KoToR one of the best video games ever made. You've proven time and time again that you are one best at making games, but this one will be free to play soon if you (Bioware) continues on the path laid by this awful patch.
  6. I just find it really silly that my tank companion (Blizz) and I have the same amount of armor. Im a pyro mercenary, his armor should be higher by default in my opinion. It is true tank campanions work way better for heals with an AoE vs a dps. Khem and my sorcerer can tag-team almost all the mobs and elites we encounter, however it does take a while. MY bounty hunter on the other hand Blizz is like a sacrafice too keep me alive. My solution is to just attach an 45% armor increase to their their tanking stance that way it is still less than what players have. Simple
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