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FoFo

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Everything posted by FoFo

  1. Hey all! I just started playing again after a long break. I decided to re-roll on this server. Looking for a guild that focuses on PvP with some Rp. I'm not even sure if there are even any guilds on this sever that focus on those two aspects. I have little interest in any PvE content. I have characters on both sides. So I am open to all options as far as factions go. Thanks!
  2. Mercenary would probably be slightly easier to level, although Operatives are better healers at the moment. I would play each class to around 15 to 20 ish and see which one you enjoy more. Classes will always change, go with whatever you enjoy playing the most. And leveling as healing is pretty slow. I would recommend leveing as DPS spec. If you do decide to level as a healer you will have to make sure your companion gear is always up to date.
  3. Because they want people who focus on PvP be allowed to gain all their gear through PvP gameplay and Vice-Versa. It would not be fair for someone who concentrates on PvP be forced to do PvE.
  4. Just as I said I am a pretty fresh 55 I have not had a whole lot of experience yet at endgame, even though I have had a lot of success in PvP so far, that's what I see. Pyro can burst well, but against a good healer I feel like he can easily heal through it. I can totally understand how aspect's of a game can change at high level of play and endgame.
  5. I just hit 55 the other day, so I figured I would throw in my two cents. Although I have not done a whole lot of OP's or Ranked PvP, I have some General MMO knowledge from games such as WoW. This is coming from a PvP perspective, because that is mostly what I have played. My thoughts so far are I really enjoy playing Mercenary, It is just a very fun class personal. Although I believe this class could use some love. I normally play a kiting class in games, for example WoW my hunter was my main. I just enjoy playing keep away and constantly moving. While kiting is very doable in this game, I feel that I can only truly be dominate when I blow my CD's. I.e Power surge. Which should not be the case. I would love to see this class become more mobile and be a true kiting class. I see this class as a support class, it shouldn't' do the most damage, it should bring utility to the group. Which isn't really the case. I don't really feel that any of my utility abilities are anything that another class doesn't have. But down to business. I mostly posting Idea's I have not seen, I agree with a lot that has already been posted. General- Make unload usable while moving. This is Arsenals really only snare, we should be able to move with it. Make Power Shot usable while moving. It is still a cast, we can just cast it while moving like Hunter's Steady Shot. Plus, Arsenal Merc's can get use out of it then. Energy Shield is so weak, 25% seems like nothing. Reduce the duration to 4 seconds and make it so we have 75% Damage Reduction. Kolto Overload also seems weak, make it so we instantly gain the 35% health. A Disengage ability would be fantastic. At the current state Jet Boost seems broken, classes can resist. Which as of now is one of our few ways to gain distance. Hydraulic Overrides- Bump up the speed, melee range is really far in this game, the fact that I can barely get away with 30%. Make it at least 40% if not 50%. Concussion Missile should be an Instant cast. Missile Blast is so weak for 25 heat! Reduce the heat cost or bump up the damage. Arsenal- Isn't too bad if we gain more mobility it would make a huge difference, a slight damage increase overall would be helpful. Pyro- Needs a lot of work, while it is enjoyable to play, the DoT's are weak and Heat management is awful. Bodyguard- I have had nothing but success with healing on Merc so far, although It could use some love. Overall I feel this class really isn't in an awful state, we are still very viable in all areas. Although if we gain mobility and utility, that would go a long way!
  6. The trooper story is awful compared to other classes. After playing some other classes I really don't understand what the devs where thinking when the came up with the story. Smuggler is really good. I never got to far on mine but since the opening scene I keep thinking when I was going to get my ship back! Along with the sense of humor in the story I would suggest that as being probably one of the better stories.
  7. Powertech is basically a melee class. Where ever you heard there is a lot to BH is false. It is a pretty simple class. Sniper is the nuker class. They is a lot more too them then just sniping and ambush. The cover system is quite fun. People do not give them enough credit in PvP either. If you sit back and target healers and weaker classes you can down them super fast. I would check out every class till 16-20 and see what you think. It is all preference on what you want to do. If you want a class where there is more then a few abilities to your rotation I would check sorc and sniper.
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