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Itchy_Bum

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Everything posted by Itchy_Bum

  1. Well Cielo is still learning how to heal to full but he has a bit of the "make them pay" bit hammered out.
  2. I think many people need to work during the day.
  3. Hyglec, just one word of advice though, what works for one guild may not always work for another. If you are having trouble beating the enrage in phase 3 the extra dps you will get may be worthwhile to ensure you have less HP on Kelsara when you hit the enrage as long as heals can keep people up. However if your heals are used to putting up 300-400 dps as well that can help them maximise the dps. The one thing we learnt that help us down this boss was there can only be 12 circles green (and/or red) total... so we tried to get 12 green cricles to avoid the red circle mechanic. But on a side note those are nice videos and the few I have looked at (mainly Operator and Kephess are very clean kills)
  4. Just remember shadows can void walk... and if they have a sentnel around + force speed it could look very quick i guess. I also one time saw a shadow like ummm totally pull an enemy to him for reals.
  5. I don't know to be honest most of the "dodgy" stuff i see in game I put down to lag... Only time i really question stuff is when i see people get to the off node in civil war before the peopel who took the direct root there with sentinel speed and forcespeed/roll... I only ever saw that one time and it was a very long long time ago.
  6. BMU (Bad Motivator Units( is currently on the look out for a 4th healer (ie 2nd healer for 2nd raid and 4th healer for when we run 16mans). You can contact Ivan, Ivanocha, Kates, Mitches, KeyKey or Moor in game... It sounds like you have fairly good gear would want to see how you mesh with the other healer(s) and group.
  7. Hmmm been very long time since I have updated... SM 16man EV:P Ok maybe a little trolly:P http://files-cloud.enjin.com/164455/module_gallery/full/1422008.jpg SM 16man KP http://files-cloud.enjin.com/164455/module_gallery/full/1422009.jpg Hm 16man council... http://files-cloud.enjin.com/164455/module_gallery/full/1422004.jpg HM 16man styrak Incoming from the first time we downed it i was not there for that one:eek: HM 16man TC http://files-cloud.enjin.com/164455/module_gallery/full/1422007.jpg NiM 8man Writing Horror http://files-cloud.enjin.com/164455/module_gallery/full/1422003.jpg NiM 8man Dread Guards... http://files-cloud.enjin.com/164455/module_gallery/full/1422011.jpg
  8. AH is one of the most interesting warzones because there are many different ways to do it if everyone understands what is happening, you can go for the block node and cap one without worrying about kills (which makes for the most interesting ones), the cap the enemy node in the last 10-45 seconds and try to hold it or the win the murderball in mid and between rounds that strategy may change. All can be used successfully but the ninja node cap thing normally only works if you team is already winning the murderball in mid... or has a fool guarding the node.
  9. Got to say in general i hate to see Bamacare and deathsmile in huttball. Only beat them in randoms when our team was pretty stacked, which on the pub side is becoming less and less common now days. Woops, Death Smile, Feeling Cute Staying cute, Feeling Cute Staying Cute (would say wanted but not sure if I have run into them... or I have and my memory is bad:o) have got some premades that can make the going hard. I got to say while Unconquered has some good players they tend to either be too healing or too tanking heavy (does anyone other than Deebs dps when running with Kyarrra) in the premades they run, but Kyarra has learnt the act of not being noticed super quickly, unless somoene on her team is stupid enough to e-mote her before the wz starts. Or it was a civil war and she was flagged before she landed. On the pub sides, I get happy when there are people in the wz who hit as many buttons as I do in 30 seconds in the entire wz... But some of the usual suspects still around... *IT... well lets face it is it just Cielo, but he is arguably best pub pvper... by a long margin *Gray Order - still bring up some decent pvp teams from time to time *Carnage Gamging - have a few pvpers who do quite good, but often see them queuing in 1s and 2s *Undercon - has some good pvpers, mainly from Krath's group... so sad to see Cjuice not seem to pvp anymore *Eternal - still got some decent pvpers... just need more deeps as opposed to stacking heals/tanks *OMGpink - dont run into them often but they are still around and normally bring some decent pvpers to the table *BMU - still got some guildies that pvp a bit but not so much since 2.0 hit, kind of wish there was no bolster at 55 myself but got to make do with what there is *The odd random players not in above listed guilds, there are good pvpers not in the above guilds but they tend to be few and far between... *and to be honest I would take kill squad, wook over most of the randoms in wzs... especially kill squad coz they dont tend to have an attitude *Can I say I miss churb:eek: I kind of wish there was more competititveness in non-ranekd wz atm as it seems to be either steam roll one way or the other... not a lot of matches going the distance... I particularly dont like civil war change, have not seen a close wz since it happened.
  10. You know obviously you not going against good ops, most good ops I see can get the ball in mid and be LOS around the back side before sage/shadow/sin/sorc can get in 30-35m range. There are a few I will not call them exploits, but ways to get more out of rolls than what is being seen in the video. I remember first time I saw this happen very early in 2.0, my sage buddy was force speeding and only half way up the ramp on our side. So yes if ops are playing it right it is OP in my mind. However if you ask them to sit for 3-4 seconds after grabbing the huttball the jug may be able to push them into the fire.
  11. Hey chief, while we have had several days with 8+ more people, getting 8 people willing to do ranked has been few and far between. And my two chief ring ins are not always available, one is too preoccupied with defiance another with chicken wings.
  12. Just on a side note we have clear TC Hm 16man, 1/5 NiM TFB... we are still on look out for couple dps and a healer to allow for rotation in our HM ops groups, NiM progression would be selecting best from the Hm groups. We are still always accepting people who just want to be casuals, run FP, run SM ops etc etc.
  13. Well you made use of your strengths in that warzone (ie having 3 healers + tank).
  14. KFT ran a ranked against Unconquered today... dont ask me how I know I have my sorcerors... i mean sources. Ran into what appeared like mostly wanted ranked team today, so Legend and them are still about.
  15. If only you were on the other side. You can try Chandrian, Death Sentence, X-raided etc etc as normally they are looking for some.
  16. Yeah... I was just upset at the time. I am nearly over it but if I see them on one of my alts in a FP or a ops run... *KICK*
  17. Yeah BMu raids... Tuesday, Wednesday, Thursday, Friday (fun runs) and Sunday (sometimes), while some of us PVP a lot, it is why we dont do a lot of ranked as we are mainly PVE guild, and while we have many active members our active member base is under 20.
  18. You could try out BMU as well, you could message me on any of my toons in my signature... assuming I am on, whcih I am a lot (been leveling up toons on the imp side weekends though atm)... plan to two box 2 toons from 10 - 55 this long long long weekend (but that is another story).
  19. Yes was referring to Cielo. I know the Unconquered team was not set up right, we had 2 guys without PVP gear (Andov moved his main to Pot5 ) Oh and I have trouble remembering what I did on Saturday... let alone Wednesday.
  20. Yep BMU + "the ringer" ran against Unconquered twice and against Wanted once, good games... Wanted sure did hand it to us in that huttball though, hopefully the people who had not run ranked before will take some lessons from that game;) That was a very unorthodox ancient hypercrate as well Unconquered... not often that neither node is not capped in a round.
  21. So I was sitting in fleet rolling crew skills and I hear some people asking for a healer for a 55 HM FP as they were sitting without pop for some time. I queu up, because I try to help people that still need to run FP to get gear from time to time and I try to be helpful as best as I can most of the time. So we go through the flashpoint and the tank "Awoste" needs to take breaks every 30-60 seconds after each pull because... well I dont know why. So i help them out by pulling grops and healing people and get all the way to last boss without anyone dying... mainly because i am healing people up. So the tank requests to kick me. All I can say is if you want people to run stuff with you, use some decency. It is not my fault you wanted to waste 10 mins between trash on cadedimu. But if you ask someone to heal from general chat, you should not kick them from group at last boss especially when they wasted 30 mins of their time for nothing, when they could have ben utilizing double XP weekend. That is the lamest thing I have seen done in this game. *Edited removed names*
  22. To be honest i try not to leave normal wz even I take my punishment when we have only 2 dps that break 120k damage... and one of those guys got top heals:P I notice many more people in PVP whose names i dont recognise, however it is on both imps/pugs...
  23. Right now from BMU... only regular pvpers are Ivan, Mitches and KeyKey, we have others that do it on alts. And we do sometimes bring the ultimate ringer... but right now lucky if I am queuing with anyone other than Cielo.
  24. Right now we are clearing TFB HM weekly and S&V HM 7/7 once and 6/7 once... we are wanting to replace alts from the second runs so we can look at doing both 2x 8man and 1x 16man
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