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Inzuher

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Posts posted by Inzuher

  1. This is a response to Celebrate EA Play to Give 2018.

     

    Please stop with the mini-pets. You've handed so many of them out now that our inventories grow utterly cluttered each time we create a new character, provided you have been playing and subbed for a while, and bought the expansions when they came out.

     

    Furthermore, the pets are useless and a reskin of each other. If you want to 'celebrate play to give' hand people a free cartel pack or something useful to indicate that you appreciate your players.

  2. There isn't really a point in killing him on Iokath years later. It just makes your character seem indecisive, which in turns breaks immersion even more. However, the fact that a kill option was in beta suggests that they still have the files and could implement it again now that we have more healing companions.
  3. I've recently taken to revisiting old class stories, specifically the warrior. I must admit that they are still very good, but the point where Quinn betrays you and you can't kill him still breaks immersion a lot - it feels rail-roaded and even more out of place today where you can switch any companion to the healing role.

     

    Therefore, I suggest patching in the old kill option if it would not be too much trouble, to reflect the increased amount of companions in the game and the fact that you can now turn any of them to a healing role. It would benefit the story immensely.

     

    Alternatively, make it so that you can imprison him if you feel the kill option conflicts with his appearance on Iokath.

  4. I'm sure they'll add more appearance options as they make them. For instance, they just added two new hair styles after using them in the new Nathema flashpoint. However, the class unique appearance options are already in-game and could therefore be easily made available across the board, or after archiving or paying for something specific.
  5. At the end of the day I just think more customization options benefits everyone. Let's face it, all the 'big and noticeable' appearance changes are already in the game - you can make a Sith pureblood trooper, you can use a blue lightsaber as a Sith, and so on. These small cosmetic updates will really only add to a quality of life feature. And these cosmetic options are already in-game.
  6. So, you want every toon to look just like every other toon? (Talk about cultural appropriation! :) )

    Personally, I like the idea of some cosmetics being particular to certain classes and/or species. My vote is: NO :)

     

    Some of us roleplay, which means we create a version of our characters on both sides to access more planets. Also, when you RP an encounter with a Jedi as a Sith (or the other way around), it's easier to log onto the same faction since you can't whisper each other, group up, and so on if you're from separate factions. In addition /e doesn't show cross-faction, meaning you have to use /s.

     

    I would be perfectly fine with paying cartel coins for unlocking 'Sith tattoos' across the board, or regular scar options for a Sith Inquisitor - I use the scars beneath the eyes option to make my character look older, but sadly you can't get it for an inquisitor character.

  7. Dear Bioware,

     

    Ever since the game's inception we've had some annoying locked cosmetic options, such as Jedi not being able to get the same tattoos as Sith, and Sith inquisitors being incapable of getting the same scars as everyone else.

     

    While this is not a 'big deal' I personally find it annoying, since I like to make different versions of the same character.

     

    Therefore, could we unlock it so that you have the same cosmetic options across the board? OR could we unlock Sith tattoos, for instance, through legacy unlocks like we do certain races?

     

    Yours truly,

    Inzuher

  8. The first time Iradox set foot on the Smuggler’s Moon he labelled it a hub of depraved barbarians that were little better than animals. And, to be fair, his assumptions had proven true to a large extent. But the life he had lived in proper Imperial society, first as the model young Sith and later as an exemplary Dark Lord, had blinded him to the underlying benefits and deeper meanings inherent in foreign ways of life.

     

    He was older and wiser now. Several decades laced with challenges and hardship had seen to that. In particular, the last one and a half year had seen Iradox make decisions he would previously have condemned. Those choices had left him a changed individual – to a degree, at least. Therefore, it should not be a surprise that Nar Shaddaa had grown on him. It was a jungle of opportunity where one with sufficient skill and resources could thrive absent restrictions. Not to mention, its many layers and dense population was ideal for an anzat.

     

    A voice crackled to life inside his mask. "Wraith come in, this is Liberator."

     

    Iradox lifted a hand to his ear and replied in a distorted voice. "I read you."

     

    "We are prepped."

     

    "Copy that."

     

    He cut the connection and slipped down his visor. As much as he enjoyed the startled expressions invoked by his blazing gaze, the pragmatic part of him recognised that glowing eyes were a dead give away to anyone familiar with the power of the dark side.

     

    He stepped off the roof.

     

    Wind caught at the lose fabric of his tunic as he dropped sixty feet to the floor below. Knowing that landing on the ground would create a noticeable thump, Iradox instead positioned himself to grab onto a pipeline protruding from the platform. Despite drawing on the Force to strengthen his muscles and slow his descent, catching hold still sent a jolt of pain through his arms. Iradox heaved himself up with gritted teeth and balanced to safety. ’Kelly would murder me if she knew what I am doing.’ he thought to himself.

     

    He quickly stalked to the backside of a container. ‘Time to hunt in earnest.’

     

    Iradox could tell there was no shortage of security tonight; most of them were your average thug-for-hire. However, one stood out like a torch amidst a sea of candles. It was more than merely his Force sense conveying this to him - he could scent the potential that often accompanied someone touched by the Force. This one was neither a Sith nor a Jedi, but someone attuned to the Force without possessing the capacity to fully draw upon it.

     

    A guard patrolled past his position. Iradox waited a few seconds and then stepped around the container. However, his movement prompted a startled yelp from inside the box.

     

    ’Sloppy’, Iradox chastised himself. He had started his career as a Sith warrior and had since then grown into more of a commander and scholar; sneaking around was still new territory, even if it felt natural to his anzat instincts.

     

    Frightened shapes regarded him from behind bars. The container housed a diverse group, but the yelp had originated from a small girl that now pressed tight against a woman clad in ragged clothing.

     

    An approaching footfall indicated that the guard was returning, and Iradox could sense that he was on alert. Judging that the surprised expressions of the slaves was bound to give him away, Iradox stepped out from his cover. This brought him face-to-face with a Nikto who managed to fire at Iradox within a heartbeat!

     

    It did not matter.

     

    The blaster bolt was absorbed into Iradox's palm, filling him with a sudden surge of power. Then, while his opponent gawked, Iradox transformed the energy and released it from his palm in the form of a compressed and meticulously aimed Force blast. It caught the Nikto on the throat, puncturing his trachea.

     

    As the guard dropped Iradox moved to end him. Slowly choking to death could be loud. Then slaves watched all of this with wide eyes, but thankfully none of them made any more noise. He could sense both hope and terror emanating from them. The latter was stronger and, in his experience, more reliable when one required immediate obedience.

     

    "Quiet." he hissed with great severity. Whether they spoke basic or not the slaves comprehended that command. No doubt the overseers had shouted it at them time and time again. A few of them even nodded. ’It will have to do.’

     

    Iradox dragged the Nikto to the edge where he had arrived.

     

    He was a predator out to hunt and not a hero - he would leave that part to young idealists like the ones he worked with tonight. He had come to terms with how his anzat nature required him to hunt; in fact he quite enjoyed it. But he might as well see to it that the death he wrought was delivered to someone who deserved it, and murdering slavers only to leave their captives lost and disorientated was just pointlessly cruel and impractical.

     

    He flung the lifeless body into the abyss and was on his way.

     

    He found the control room without further incident. Unfortunately, both the panel and is quarry were located inside a small building, and said building was also guarded by two trandoshans.

     

    He could take them out at the risk of alerting more guards, or he could remove himself from their perceptions and enter unnoticed. However, the latter option would require him to maintain a focus on them while dealing with his prey and objective, which was not ideal as feeding left him temporarily exposed. ’Perhaps a darker approach is due.’

     

    Closing his eyes, Iradox reached out through the Force to note nearby individuals. It was difficult with all the slaves packed so close together, but by narrowing in on emotions of control, boredom, lust or greed he soon located a guard. Next, he thrusts his mind forward like a spear, causing a shout to resound through the camp. He was not done - not by far. Urged on by the sudden attention of the dark side, Iradox slithered through the guard's mind in search of his subconscious. Upon finding it he breached it open and went in search of that sealed door that everyone carried. ’There!’

     

    Iradox returned to the present just as horrified screeched cut through the night, followed by the incoherent shouting of someone pushed to the point of utter panic.

     

    It had the intended effect; the trandoshans perked up and ran off in the direction the sounds originated from, as would several other guard patrols.

     

    This left the control centre unguarded. Iradox strolled up to it and flung the door open. ’Too easy’ he thought, and therefore nearly missed a sudden flash of his precognition. He was fast, preternaturally so, but not fast enough to fully dodge a bullet at point blank range. It bored into his right shoulder, eliciting a sudden flare of pain. That pain in turn ignited flames of rage within Iradox.

     

    His quarry, an iktotchi woman, stood a few feet away holding a slugthrower. A combination of her Force-Atonement and racial affinity for sensing the future had, no doubt, forewarned of his arrival. She shifted her riffle but before she could fire a second time, the iktotchi was flung into the far wall with enough force to knock her out cold.

     

    Iradox’s vision wavered but he tapped anger to clear his head. First he ensured that his quarry was indeed unconscious. With that out of the way, he locked the door and went to the controls where he utilised the codes Liberator’s people had acquired to disable the camp’s security. Now the rest was up to them. He had other things to do.

     

    Turning toward the fallen Iktotchi, Iradox permitted his feeders to emerge from the sacks in his cheeks and continue out the holes in his mask. Sometimes he utilised his telepathic prowess to mesmerise a victim to keep them from suffering, but by virtue of the throbbing pain in his shoulder the anzat felt particularly feral tonight…

     

     

    -------------------------------------------------------------------------

     

     

    Later that night Iradox found himself in a makeshift safe house.

     

    "And here my boys n’ I were starting to think you invincible. Turns out you bled just like the rest of us!"

     

    Liberator extracted the bullet from Iradox’s shoulder and applied kolto. It hurt but he deserved that pain. In truth the freedom fighters were not the only ones who had thought him invincible. It was a mistake often committed by many Sith, but Iradox had fancied himself better than that. Now this scar would serve as an adequate reminder of his mortality. His old body had been ripe with them.

     

    ”It is not too bad though. Should heal in a few days with sufficient kolto. Sadly we can’t afford to part with more.” Iradox saw his masked visage reflected in Liberator’s feline gaze. He was a muscular cathar with a jagged scare running across his face. He was also a former slave, as was most of his crew, although Iradox had no clue where he had obtained medical training.

     

    “Good.” He settled for a short reply. There was no reason to establish a relationship with this man. He and his men were idealists, which meant they were unlikely to prove useful to him in any other capacity than the one they were already fulfilling.

     

    Iradox stood and put on his tunic. When he was done he noticed that Liberator was eyeing the lightsaber dangling from his belt. He rarely ignited it while hunting – lightsaber cuts, burns left by Force lightning or lifeless husks screamed Force user, and Iradox preferred to keep his nocturnal hobby low-key. Still, he kept the weapon with him just in case.

     

    “You know.” The cathar regarded him with a thoughtful expression. “You’ve done a damn good job of cleaning up the streets on the lower levels – taken out a good bunch of people that nobody gonna miss. We even managed to loot weapons off one of the gang headquarters you hit.”

     

    Iradox resolved to remain silent, but unlike more timid people this did not put off Liberator. “Until I met you I was convinced your kind didn’t care about us little people, you know? All that talk about justice and order, and yet you seem busy ragging war against each other instead of doing actual good.”

     

    “I need to go.”

     

    “You should join us! Not just for the occasional raid. If we coordinate we could make a real difference on this moon.”

     

    “No.” Iradox turned to leave.

     

    “We are thinking about moving up. There is an extensive slave marked in the Kuati Sector.”

     

    That prompted Iradox to halt, which Liberator took as a sign of interest. “I realise that it will be more dangerous than targeting individual slavers b-“

     

    “No.” this time Iradox silenced Liberator with an imperious tone. Then he slowly turned to face the crew leader. “The Kuati Sector is filled with Imperials. You would be facing trained soldiers, and Sith if you push.”

     

    “Which is why we need you Wraith!” The cathar stood and gestured passionately. “Blast it, these raids are well n’ good, but we only saved seventy one people tonight. Do you realise how many slaves are shipped from the Kuati Sector on a weekly basis?”

     

    “You are going to die.” The blatant matter-of-fact tonality finally caught Liberator to hesitate. Iradox seized on this to drive home his point: “Darth Iradox oversees that sector. He will not tolerate such insurrections under his supervision. You are unlikely to succeed even once, but even if you do, that success would call down the wrong kind of attentions on yourself.”

     

    A light telekinetic excursion shoved Liberator back into his seat. “Stick to the good you can do.”

     

    He held the cathar’s gaze for a long moment. Liberator had slumped his shoulders, indicating that Iradox’s words had found their mark. However, this man was passionate and defiant, making it difficult to tell whether he would see reason.

     

    Iradox left soon after. He was not a hypocrite, merely a pragmatist. What is more, he liked Liberator and his crew. Hopefully they would not make prey of themselves.

     

    -------------------------------------------------------------------------------------

    More on my stories can found on malgus-rp.enjin.com in my feedback & comments thread.

    • Like 1
  9. "To assist in combating credit inflation, the Galactic Trade Network’s tax rate has been increased to 8% (up from 6%)" - from recent patch notes.

     

    That's the best they could come up with xD?

     

    How about adding a hide hood character legacy unlock that costs 4-8mil? (which has been requested since open beta) Or, you know, something else that people will be happy about?

  10. Eric, could you guys just be honest with us?

     

    Personally, I don't care if the game is in maintained-mood as long as I know that the game will stick around - even without much new content. However, atm, I am concerned about purchasing cartel coins to customize my characters with new outfits or black dyes, because I have this nagging feeling that you are trying to milk the game for its last worth, and that just around the horizon, the off-switch is looming.

     

    Stop keeping us in the dark, tell us what is going on and what we can reasonably expect.

  11. It's not about anger and frustration, it is about calling Bioware out for making an unnecessary change and hope that they will come to their senses and revert it back... As for 'moving on' I've stated quite a few times now that these items have unique appearances, and thus you can't simply find something else to replace them with. Is it a huge deal? No, but it is bloody annoying and most of all, completely uncalled for.
  12. Is it annoying? Yes. Is it worth getting all worked up over? Not in my opinion.

     

    There are so many items and so many ways to make things look "right"... I just think there are options to get the looks people want.

     

    People are just really nit-picky. As is their right.

     

    I'm not worked up, I'm just pointing out that sort of 'I don't care so it's not impotant' argument is far too frequent on MMO forums. I'm a roleplayer so I don't care about new operations or warzones, but that doesn't mean I don't recognise them as being important to other people. It's called being able to think outside your own bubble.

     

    Holy ****, do you know how much grief this would've saved me had I known about it a month ago?

     

    On the other hand, I think I'd have more grief now if I did know.

     

    But yes, joining my voice to the protest. Such a useless change. This game is lousy with little obstacles like this that individually seem and probably are insignificant but when you add them all together, it's a wonder so many put up with it and stay.

     

    BioWare. For ****'s sake. If money's what you want, please release a "dye slot component" that people can install in any armor, similar to augments that will then let them dye it. Sell it direct for a reasonable amount (couple hundred CCs) and get free coffees for the rest of your life.

     

    Or y'know, be nice and just revert this, or finish making everything dyable. Please?

     

    ^Well put.

  13. So in short Andry, you are stating this is not important to you and therefore people should get over it. Great forum logic, I salute you. However, as it happens, this is important to some people, and these basic items have a unique appearance in the game and therefore cannot just be replaced with something else.
  14. Let me try to elaborate:

     

    Before it was possible to add a grey, white or green item to and outfit and dye it. Like you can see here with a black dyed Bantha Hide Vest from the Korriban vendor: https://i.imgur.com/wrSNdOI.png

     

    However, since this new patch launched they have made this impossible. Now, when you try to add a dye to a grey, white or green item to an outfit you are unable to open the dye tab. Instead you get this: https://i.imgur.com/SiXZczt.png

     

    And while this is not necessarily a big deal, it is a pointless and annoying limitation. Especially since a lot of these vendor items had some of the simplest designs in the game, enabling you to – for instance – use them like the inner tunic of a robe. Such as this: https://i.imgur.com/FLCJNcf.png

     

    However, you can still match colours to outfit with these items. Now, you just can’t colour them for whatever reason.

     

    I hope that clarifies what I’m taking issue with.

  15. That cannot be true.. as I have characters with green items in their appearance tabs which in fact looked normal yesterday when I logged in to them. I guess it is possible that they changed code such that any item that cannot be dyed will not color match... but that runs counter to how it has worked in years past.. so it needs to be verified not just taken here-say.

     

    I have not done a new appearance tab since the patch, so I cannot confirm what the OP is saying. I'm guessing though it is either a misunderstanding about how it works, or there could be a bug. I'm going to do an appearance setup today and check this... as we need more information then has been presented so far.

     

    I can confirm this. I got a white item dyed on my Imp-side character too, but it won't let me do it with a new character now. The items have an 'This item does not support dye mdoules' text and won't let you add a dye.

  16. It would seem that Bioware has added a new unnecessary restriction. Before the recent patch it was possible to dye white and green items by adding them to an outfit and subsequently dying the outfit. It allowed you to make cool combinations with simple outfits like this.

     

    This is a completely unnecessary restriction, please fix it.

     

    --------------------------

    Let me try to elaborate:

     

    Before it was possible to add a grey, white or green item to and outfit and dye it. Like you can see here with a black dyed Bantha Hide Vest from the Korriban vendor: https://i.imgur.com/wrSNdOI.png

     

    However, since this new patch launched they have made this impossible. Now, when you try to add a dye to a grey, white or green item to an outfit you are unable to open the dye tab. Instead you get this: https://i.imgur.com/SiXZczt.png

     

    And while this is not necessarily a big deal, it is a pointless and annoying limitation. Especially since a lot of these vendor items had some of the simplest designs in the game, enabling you to – for instance – use them like the inner tunic of a robe. Such as this: https://i.imgur.com/FLCJNcf.png

     

    However, you can still match colours to outfit with these items. Now, you just can’t colour them for whatever reason.

     

    I hope that clarifies what I’m taking issue with.

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