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Sevaar

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  1. Infecting: Sage/Sorc -- Biggest Hit: 20975 http://imgur.com/t4hfPGn Edit: So-Hai: Sent/Mara -- Biggest hit: 25540 http://imgur.com/DZtXGT2
  2. Posting this for someone else as I'm not sure he even checked after the game: Biggest Hit VG/PT: Cerebrir -- 30749 http://imgur.com/fSdWk2E
  3. Who ever said that 2 rolls equals one non-talented force speed a *********** liar. Roll HAS to be fixed -- especially for original huttball. You can literally roll off the second level straight to within a few feet of the goal line; the fire is just trivial at this point.
  4. I don't post a lot, but when I do.... anyway: Egress/Fade Out - Base line for the entire Class. The duration should definitely be increased. I was thinking along the lines of 4 seconds. In addition, the "Talent" should be replaced by something that makes each stack of Force Potency/Recklessness make any heal, cast or channel, instant in conjunction with its current effect. Force Potency/Recklessness - Reduce the CD to 1 minute. Force Wake/Electric Bindings - Base Line for the entire class. Replace the "Talent" with something that reduces the activation time for ALL,cast or channel, DPS abilities by 50%. To stop it from being abused by a hybrid, you can swap places with Force Haste. Increase DPS range to 35m base, that way we can actually kite. Other great ideas mentioned: Bring back 30m Stun, Instant WW, and having the caster's DoTs tick through WW
  5. It SEEMS like you're saying it's easier to PuG stomp than play against teams of other friends. On a side note: there is no difference between a casual premade and any other premade. All both premades really want to do is face PuGs. One of these days some game will get it right and keep solo queues solo only and all the groups of friends can face each other. Let's see how long they stay friends when that happens. -=X
  6. I guess you'd be OK with only fighting others with friends, right? I mean their friends + your friends, it's only fair. Oh wait, they did that with ranked and you STILL ended up premading in the normal queue -- I wonder. :: gets popcorn ready ::
  7. Dear "The Man," Please undo the nerfs you have previously placed upon Sages/Sorcs regarding our healing and dps specs. As you know, players have finally "Learned to Play" using all the tools, interrupts, and CCs that they possess. Additionally, Egress should be baseline for the entire class. Why is the only escape guarantee in the healing tree? With this in mind, please give us back our burst dps and burst healing as every other calling can now effectively and substantially dps, heal, and survive better than we ever could/can. If the "Force" is so powerful and so strong with us, why are the weapon users outshining the pure "Force" users? May the "Force" be with you as it certainly is not with us.
  8. That's what I did. I get on my Sage from time to time. Being hit for 4 to 6k + back to back in a matter of seconds and trying to run away VS my Sentinel/Jugg, their defensive cds + PvP gear mitigation + better single target or AoE dps is no contest. Now this is just Knight/Warrior so far. I have yet to try the Gun classes. Anyone who says otherwise is lying to themselves in the hopes of missing the nerf bat or the buff bat to the weakest AC in game. Please explain how 7 out of 8 possible ACs hit harder, faster, and have better defensive CDs than 1 and it's considered skill.
  9. I get it. You're one of those classes that aren't Sage/Sorc. You sig speaks volumes. That's my logic and reason right there.
  10. All this text for nothing. Gear means nothing to a Sage/Sorc when it comes to defense. I can hit 4k+ on under geared toons as well. The only difference is I don't consider that skill. Put 1 dedicated, equally geared dps (Sage/Sorc need not apply), and he's dead or doing the below. This person gets it. Taken from another thread here. Either play the class and comment or get off the forum.
  11. What? Gear has nothing to do with it at 50. Gear is great when you have defensive cool downs in conjunction with it. Either you play against some really bad scrubs that I'd love to encounter on my Sage or you're phony! I'll go with the latter. Posts like yours are why my class may never be fixed to compete evenly in PvP.
  12. Please great one, show me how to play with the squishiest non-burst dps class in game against equally geared players as they leap/pull/stun/root and blow me up in a matter of GCDs with no way of defending from or performing comparable attacks just as fast. :: Inhales :: I'll be here waiting.
  13. Clearly, based on your sig, you play the class in question or it's mirror, right? Btw, my tiny DoT damage, on the move, does not compare to other classes' instants on the move. You're a Shadow, your Assassinate alone can hit for over 5k. That's just one move. My FiB is never cirtting for 5k, on equally geared players. It's cool for you to have "great" damage with nice hard hitting abilities. However, the caster class is all glass with no class. I wonder if those "Big numbers" are the reason you attack my class and it's mirror first? See first line of this response.
  14. Neither do you. Like me, none of you are Devs. However, unlike you, I'm not allowed to state or defend my opinion based on my own experience. Reroll with any other AC that uses a weapon and watch your damage magically sky rocket. Based on my own experience, my opinion is: Attacks that involve weapons hit faster and harder because the weapon itself makes them scale differently. That is the ONLY difference I see between my AC and the others. That is simplest answer rather than saying every OTHER class is OP. We're not even putting defensive CDs into the picture, just straight up attack speed and attack power.
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