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Cthrax

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  1. Your absolutely right. They posted an update that many people already knew was coming. I'm not specifically talking about today's "update", I'm talking about daily developer interaction with the community. Please, don't label me as "one of those guys" who is never happy about the amount feedback and interaction between CS and the community when recently there has been hardly any. (In before HK update), thats not the type of interaction I'm looking for. Since you already beat me to the "FTP Is an update", I'll just say this is ALSO not the type of interaction I am looking for from developers and CS. Those who have played MMO's for more then a day know what I am referring to. As for the Guild Wars, my apologies, I should have elaborated that those standalone packs do cost 15 bucks or whatever there price is, but my point that even the developer, having adopted a FTP mode, was still putting out content. Thanks for the correction though.
  2. I planned on playing this game regardless of whether it went FTP or not. I don't play SWTOR because I *have* to, I play it because I enjoy it. The *only* thing that ticks off me and a lot of other players is just the lack of communication from Bioware and regular, smaller updates. Even with a reduced staff, if Bioware can just get Developer interaction with players back on track, and do smaller updates once in a small while I would be a happy camper untill hell freezes over. And for those complaining about how there will be a lack of new content because of the FTP system, wasn't GW1 f2p? That game had 3 releases that added new continents, classes to play as, items, skills, etc. It also had a full fledged expansion pack, ALL FTP.
  3. Ladies...Gentleman... I'm really just happy to be getting *any* content at this point..so yes, I'm excited about the new droid..
  4. Alternatively, and arguably much faster then some other methods... If your in a guild, get yourself a decent tank and healer and start running Hardmode Flashpoints and get your full set of Columi gear. Once you have full Columi, get yourself into the next Story Mode Denova (Exposive Conflict) and chances are you will gear yourself in full Rakata in no time. That's not to suggest that Denova is easy for a newcomer to operations, but if you can pay attention and listen to instructions you will do just fine with full columi. While you are getting your columi/rakata, keep knocking out your dailys for Black Hole commendations, and buy Black Hole gear for the Mods. Throw the mods in your columi/rakata gear to keep the set bonuses, and you can easily have Denova Hardmode equivelant gear without having stepped foot in the actual hardmode itself. You can continue to do this untill either A) You are ready to go into hardmode Denova with your guild and get actual Campaign gear, or B) You get best-in-slot mods with your rakata gear with the end result of having campaign equivelant gear. Either way is viable. You definitely have a lot more fun doing the operation itself though! Cheers!
  5. Easy. 1. Goto Pandora.com 2. Make a star wars channel 3. leave it running in background 4. ? 5. profit
  6. With the latest threat changes for tanks, what is the next step in your Tank analysis? I have seen the feedback thread recently posted for each AC, and it seems that there is a general consensus that while one AC has most of the feedback being positive, I.E. Powertech/Vanguards being happy for the most part with there tanking abilities and damage output, it seems Juggernauts/Guardians are very unhappy with there defensive abilities and overall damage. Is there any plans to streamline tank defensive abilities and DPS?
  7. 1. How do you think your Juggernaut spec is perceived by other classes? - Even fully campaign geared, I would be the last choice for Hard Mode Denova if 2 other similarly geared classes were available due to the spikiness of Juggernaut tanks. We need more sustainable short-cooldown defensive abilities to lower our spikiness in end-game. 2. How do you perceive your own spec? - Looking at parsers I feel we do the least damage of other tanks in endgame, we are the spikiest, and it seems all our good utility would-be tank abilities are in other trees or in the Marauder class. We have too simplistic un-tankish late-tier talents in the Immortal tree, i.e. Force Push cooldown. I think the marauder has better short-cooldown damage soaking abilities then the Juggernaut. Our internal/elemental resistance needs to be looked at as well, because most bosses deal this kind of damage. Overall I'm not too happy with our defensive capabilities being limited to just 2 cooldowns.
  8. During his fight you get a stacking buff on your toon. That's the only reason you saw those numbers.
  9. Accuracy as a tank isn't such a priority when your taunts never miss. The only thing you will see is a DPS drop, which is negligible if your DPS are doing there jobs. Your better off itemizing into pure defensive stats.
  10. Sir, no offense at all intended, because I believe it's pretty neat that people are using other builds other then the 31 immortal spec to clear endgame, but you are absolutely wrong when you say that the main and off tank need to pull their weight DPS wise and that the poster above you is not clearing HM EC because of this fact. It's pretty presumtive to say he (and all 31 immortals for that matter) aren't clearing HM EC. We (http://www.elitistisolationists.com/) have it on farm. We clear it in well under 2 hours weekly on 16 man HM. I am by no means bragging. I am full campaign, and can tell you from personal experience in EC, or any OP for that matter, that if your OP leader is asking you to consider changing gear around for added DPS instead of survivability then he/she is not holding your DPS accountable, or does not fully understand the particular boss you are having issues with. I would venture to say that your off tank doing 800 DPS is probably putting out higher numbers then a few of your DPS'ers, though I may be wrong. What strategy are you trying on tanks have you stuck? Maybe we can help you out As far as your gear is concerned, I personally cannot tell you what you need without you posting a mr.robot page or telling me what your current base defensive stats are unbuffed. But I'm more then happy to help. P.S. My dps when TORPARSE was up had me putting out only about 400 dps average per boss, with only base accuracy at that. We have literally ZERO issues with enrage timers on any of the bosses in EC HM.
  11. Your job as a tank is to hold threat (not insulting your intelligence at all sir) and the DPS's job is to..well..dps. Tanks *normally* don't pull more then a few hundred dps, but there have been times when I've seen upper 600's (there may be better out there). If your not making enrage timers on the tanks I would be a lot more interested in seeing your DPS's parser logs, and additionally seeing what method or strategy you are using for attempting the boss. A lot of times it's just a tweak of strategy that can send you to a win. *edit* Oh, and a hybrid spec, like the gentleman above me said, is absolutely not needed and will only hurt you and your raid. You might see bigger numbers coming from your end, but your also forcing your healers to put out bigger numbers as well, which is never a good thing.
  12. It's just poor itimization on Bioware's fault. I recommend keeping every single piece of tanking gear you come across, pvp included. This will let you be more flexible with removing and replacing mods in your custom (augmented) gear to fill those stats you need most. Theres quite a few pieces of WZ gear out there that have str/shield/defense mods that are straight upgrades over some lower level mods. I'm full campaign myself and run with 23/49/47 defense/shield/absorb unbuffed. I prefer to have 3% more defense over 1/3% shield and absorb, respectively. I could very easily switch a few mods around from other campaign gear to get 20/50/50, but I find more base defense for complete damage avoidance helps me and the healers out a bit more at these high levels. Not to mention my shield overcharger and shield/abosrb relics push them to stupid levels anyways on proc. To each his own though!
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