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AWorthington

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  1. I am the guild leader but I cannot change arrival points. Am I missing something or are you just unable to do this with guild strongholds?
  2. If this kind of stuff actually happens and they essentially are not doing their jobs, I would go to LinkedIn and look up some of the executives. Put together a post that is very to the point, leave out emotions etc. If people get their attention, it will create visibility for the Dev team that handles this and uncomfortable scrutiny. If people are not doing their jobs correctly, they will be held accountable. I would suggest any people that have experienced this and it’s truly not malicious behavior do the same. Enough noise and it gets looked into, as mentioned, if they aren’t doing their job correctly, showing bias, etc, people get written up or potentially terminated. One or two incidents like that and any suspected negligence/bias by the team will end very quickly. Benefit of EA being such a large company, there are people up top that care about customer churn/P&L and will do something given enough evidence. Whereas, if the team is truly doing what some insinuated here, you just get stuck there. In short, if you have a real case and people aren’t helping, escalate above them. Devs don’t care about this stuff as much as line of business leaders do. With the recent acquisition of Bioware by Microsoft, it might be an opportune time to do some homework and find out who the team is at Microsoft that the studio now reports to.
  3. My Commando is EASYMODE compared to my sage. My sage has plenty of tools, but the commando is cake. I've seen manytimes 2-3 people trying hard to kill a commando.... Where a sage will go down when focus fired like that. I'm not asking for any nerf because neither can burst someone down in a matter of seconds like the OP/Scoundrel but claiming the sorc/sage is far more durable/better than a commando/bountyhunter is ludicrous IMO. Heavy armor, insane single target heals and pretty good damage even while heal spec'd is damn good IMO.
  4. Bioware doesn't know how to implement world pvp, that's the issue. It's been done in other MMO's successfully. All bioware knows how to do is make 8v8 warzones. Illum is a complete joke.
  5. This post is hilarious. Yeah sages suck, you should go roll something else. On a semi-related note, just tried out 13/28 and am having a blast. Less survivability withour sever force, but the added burst is great!
  6. Unless it's the last room, we didn't allow you to cap any and we can farm you for medals until time runs out and still have the win
  7. This may also cause more people to potentially roll republic too.... Fixing the population balance issue. While not popular to many, i'm all for any change that will provide incentive to play the lower population faction so that in time they are somewhat even.
  8. This. Whichever side had far more 50s and aren't very skilled pvpers just got nailed by a semi truck lol. I'm sure these players will improve over time but they are going to hvae to learn to work for their wins now and not just destroy lowbies.
  9. Servers that don't have far more imps? NOWAY! Haha well, my argument could go either way then. I don't think the side who has been doing matches with far more 50s than the other side for awhile now is going to (on average) be as good of a player -or at least very rusty now that they don't have that huge advantage. Again I saw that firsthand last night and we are not decked out in battlemaster.
  10. I think one big thing is being overlooked. What I tended to see in Warzones was the imperials having far more 50s in their group of 8, versus Republic typically having 3-4, the rest being lowbies. I remember saying that I thought the Imperials were in for a fun surprise when they suddenly had to start playing matches on even grounds (50s vs 50s) and last night that confirmed my suspicions. Every match our premade went into we absolutely destroyed the imperials -a few matches we were literally asking ourselves if they had just quit. I think many of the imperial 50s were so use to having more 50s and a significant advantage -where republic had to fight harder for their wins. Short version? I'm loving the 50 brackets! None of our guild is in battlemaster, I'm full Champ and most of the others have about half their set, but this is easy pickings so far. I know there are some great imp premades on our server too -just haven't run into them yet. **Also on the whole premade concept being hardcore players. Our guild has many casual players. We don't put the best players together as our premade, we invite anyone who wants to run. The advantage of course being coordinating via vent. To the guy above my post, you don't have to be a hardcore player to roll in a premade -were you in our guild you'd get in every day.
  11. Yeah, missing something this big really is incredible. With that said, I believe you get 4K plus valor for killing turrets like this, so reroll imperial and farm valor for super fast battlemaster status
  12. The issue is this, getting killed in pvp is fine.... Bioware setting this up so that we cannot even rez, we are perma dead, have ZERO way of getting away because we cannot rez anywhere (constant aoe on our ONLY Medcenter/spawnpoint). This is a major problem, it causes a subscriber to quite literally be unable to play.
  13. Anyone figured out a fix for this yet or do you just not get to play your main?
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