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GrimTheGlutt

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Everything posted by GrimTheGlutt

  1. No - A past reward for completing something at the time (eg. remaining loyal and subbing) should not be given out at a later date. It makes a mockery of the reward. Could even be legal implications for giving it out again... eg. Missold at the time blah blah. This has been brought up numerous times and I think a dev once said they wouldn't give it out again, though I can't find the post.
  2. Thanks Daniel look forward to reading some of this stuff. I tell you what would be excellent a similar format for bug fixes... A formal consolidated list covering: Known bugs, being worked on, Forget it never to be fixed, etc Thats would be most welcome.
  3. Hi The Guild member playing solo will not be affected by any other guild members or for that matter anyone else, the server will decide to balance load and place players on instances accordingly. It doesn't matter if you are grouped or not, or in the same guild or not. Purely a "mathematical" equation by the server (although it will mostly put grouped players on the same instance you can still enter in different instances, specially on places like Ossus with numerous instances), but it will certainly not check if you are in same guild. If they enter instanced areas, like heroic missions they will still exit on the same planet instance that they were originally on and will continue to be separate from the other guild members. If your solo guild member wishes to join you on your instance they can by simply opening the map and selecting the instance you are on. They will then teleport to that instance.
  4. Or they could up the refined isotope stabilisers drop rate thus making it slightly easier to craft dark projects which in turn can be traded for flagship plans.... http://www.swtor.com/community/showthread.php?t=956138
  5. Tactical: DFA - Switchable from AOE to single target - Dealing higher damage to single target but triggering a slightly longer cooldown. Railshot - Damages any enemy in the line of the shot the more it hits the more damage to the end target. eg. multiplier x1 for each hit, so 3 ememies hit before final target = 4 x dmg for final target. (hard ability to use getting targets lined up) - Adjust cooldown accordingly. PowerSurge - Channeled ability that builds for 3 seconds before exploding in a large AOE explosion affecting all enemies in xx radius from player. Fusion Missile - Switchable from AOE to single target - On single target deals medium to low damage but the burn tick is significantly higher. Burning mobs increase damage on Tracer missiles. Sweeping Blasters - Switchable to "Leeching Nanites" - AOE health leeching nanites that steal low to medium health from all enemies in target area and heal player for xx% of leeched amount Using Emergency scan out of combat will put you in stealth for 6 seconds, or if used in combat has a chance to proc a healing probe to all friendly players within 30 yards dealing xx amount of health over 5 seconds. Set Bonuses: 2 Piece - All harvesting nodes have a chance to drop refined isotope stabilisers! (okay I'm joking just up the drop rates now ) 2 Piece - You now receive a prompt to either travel to the orbital station or the planet surface when using the map to travel. 2 Piece - Harvesting nodes have in addition a chance to drop other harvesting node materails (eg. slice a terminal you may get some coloured crystals - scavenge a node and you may also get some bio materials) 2 Piece - Crew skills are x percent faster (eg. 2%) 4 Piece - Crew skills are xx percent faster (eg 5%) 6 Piece - Crew skills are xx percent faster (eg 10%) 4 Piece - Mount speed is increased xx amount 6 Piece - Onboard AED revives all players within 10 metres 6 Piece - Harvesting nodes have a rare chance to proc a treasure chest that contains a Random augment or other useful artifact. 6 Piece - Successfully interupting an enemy ability removes all cooldowns
  6. Can you please look at this for a future patch, the rarity of this mat is hurting crafting. It is making unlocking guild ship rooms very very expensive, as well as all sorts of other negative effects. I cannot see any positive in keeping this material as rare as it is. Some things you could do... Make it drop: - 1 per item per boss in hard mode flashpoints - 1 per person in ops - Replace any old exotic isotope rewards with refined isotopes Please do something.
  7. All I can think about when reading the title of the thread is this... "Aaagh..... CRAB BATTLE"....
  8. i think it's homage to Avengers End Game out soon... coz it sure does look like Spiderman's roll cage
  9. Glad it's fixed for you, but it's not fixed for me unfortunately checked again and still can't get the dailies.
  10. Hi I'm afraid your fix still didnt work, my character cannot get the dailies... Only quest available on the board is the starter for the Gods Op quest... https://i.imgur.com/y5X0kKE.jpg i can now click the Troop Deployment console but it does not allow me to assign troops to either Empire or Republic. I dont have any mission on my starship console either. Let me know if you want me to try anything.
  11. Perfect example of why they should be banned from "selling/buying" clicks in game.
  12. Lucy I hope others close to you have already spoken to you, if not, then please do take a moment to think about these things. Your life, your long term health both mental and physical far outweigh anything SWTOR related. SWTOR will come and go, it will be here for a while yet I'm sure, but your health is a one time thing, look after it. Do not work yourself to the bone just to produce guides/videos etc for this game, it's far more important that you find a balance that works. By all means do the things you want to do if they bring you enjoyment, but not to the detriment of your health. So maybe just start slow a few hours here and there, don't make yourself ill again. Anyway, thanks for your guides and other inputs I'm sure others appreciate it as I do. Above all else take care of yourself.
  13. Patch notes for 5.10.2 will be available before or after patch?
  14. Had that happen to me, just make sure not in a group and try redoing the order again. Worked 2nd time for me. Yes you can quick travel to each area.
  15. Any update on when this will be fixed - Quite annoying that its Iokath dailies for conquest and my toon can't do them!
  16. I guess thats the feedback on our feedback for the feedback.
  17. I'm afraid DzastinBiberi is right, one cable to rule them all! It's the motherboard controller is the defining factor. If MB is 3gb/s thats what you will get, if MB is 6gb/s thats what you will get irrelevant of whether you use a "3gb" or "6gb" cable... Tested and proven... https://www.pugetsystems.com/labs/articles/SATA-3Gb-s-vs-6Gb-s-Cable-Performance-Revisited-183/ "6gb" cables are just a marketing ploy to make you spend more money... Try it and see for yourself run a benchmark on your 3gb cable then a 6gb cable they'll will be very similar (tolerance) results.
  18. There are so many annoying bugs from a long long time ago. My 2 most annoying ones: 1) Group loot - 1st person to loot picks it all up in 1 click, 2nd person has to click like a crazy man to pick it all up. aaargh this kills me my missus is a superfast clicker and always gets it before me! Fix this 1 thing pleaaaaaaaase. 2) Stacking items in Legacy/Guild/Cargo holds - So annoying that you cant just click some items and they stack, you have to move it into the hold, 1st - then drag it over to the exisitng stack... So many items do this. And so annoying. Beyond the obvious companion bugs recently introduced these ancient bugs are to me the most annoying. So as these things have existed for a long long time, I wouldnt hold breath on fixing other things quickly.
  19. Level your characters any way you want - play the game how you want to play it. That said, I think you are missing one the major strengths of the game in the stories for the characters, so I'd advise doing the class quests at least once, and flashpoints that meet your level. Once you complete the story on the class then level anyway (quickest way) possible. You dont need to do the CXP grind now as you can go to Ossus and get gear. Ultimately - Have fun!
  20. Quite simply there is a massive difference between PVP and PVE. I don't PVP, and my PVE guild will take 2+ years to even hit level 32, we are small and we want it that way. But if i were to PVP then if i knew I had got the best gear I could and knew that others were on that same level, then i would not want a fight won on the balance of being in a big guild or a guild that has unlocked or paid for certain perks. It unblances the event. In my view yes have conquest objectives in PVP, but no perks in any form that benefit a player should be allowed in PVP, else everyone will flock to the guilds with the most PVP perks. The drones should be fixed so they don't work in PVP. I'd even go as far as saying bolster everyone to above the current max level. Just my view - PVP should be skill based not gear or guild based. Reward PVP players with deco's mounts etc, they shouldnt have to grind for gear or perks.
  21. Another suggestion Mr musco... try posting this stuff at the start of the week, instead of when you running out the door for the weekend. So no further responses until the following week (if we are lucky).
  22. The problem is this isn't the first you or Keith or Charles or other named person has said... "we are going to do XYZ in regards to communications". You keep saying these things (usually after a massive post complaining about something), you keep expressing you will communicate more, but you never do. So yep I can go on about this and even highlight exact examples, but whats the point? Just get on with it... Stop saying you will be doing something, and just actually do it! And yep that sounds harsh but in all honesty the state of comms is a joke and has been for a very long time.
  23. Hi Put simply communication is a 2 way thing. On numerous occassions feedback has been supplied yet totally ignored to the derision of the community providing that feedback. Numerous posts on these forums alone go unanswered that quite frankly deserve a response/answer. Yes theres lots of chaff to get through, but there are still lots of important messages to convey. If you want feedback, then engage with the community.
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