Jump to content

Elke

Members
  • Posts

    17
  • Joined

Reputation

10 Good
  1. Tell you the truth I wouldn't mind if dailies and weekly was changed to wins if full coms were implemented. That would give the incentive to win yet not penalize those who put effort in the game. The problem is not that people don't want to play to win, its that the matching system fails to put in a fairly even matchup. On my server my side is losing 2/3 of the games cause we are lacking gear. When you're wondering why and look at the opposing teams health being all above 30k health and your team has 1 or 2 that are above 30k there is not much you can do. When you play games where you are being triple capped and can't even get a node back, its not because your team is not good its because they are heavily out geared. If devs can't come up with a decent matchmaking system that works then they shouldn't be penalizing the players for it.
  2. What i'm saying is and undergeared flash is as effective as the full geared flash yet the damage output is not. Smarter playing will go so far when you get killed in 4 shots yet as an undergeared you are barely able to get a fully geared at half health. And I get that this game has a time, effort, involved in getting better. What I don't get is why someone who loses must have a larger time, effort, to get to the same end.
  3. I don't see how that is any different of whats happening right now. Pvp should be about having fun winning or losing but as the system is right now the ungeared get stomped over and over... eventually this will kill your own game cause none will continue. Full comms will help them get better gear quicker and start enjoying the game. At 140 comms, as much it is, it's still a steep grind but much better than 50-80. I don't get why people are so against in losing team getting full comms... are you pvp'ing so other side can't gear up or are you pvp'ing for the fun of pvp'ing?
  4. You do know this is a gear pvp system... gear first then comes skill. Or are you saying that an ungeared is able to take on a fully geared?
  5. Not saying they should just give full comms doing nothing... double the amount of comms per medal so at the end of game 8 medals gives u the 140 comms. In some games its obvious ur not gonna win but at least make it worth your time to stay till the end to get those full comms.
  6. We should be getting full comms for participation in pvp warzones (unranked and solo ranked) because... 1. It will stop the dropouts 10 sec into the game when it seems we are losing 2. System matches up people undergeared with people who are fully geared 3. Ranked solo matchups are most of the time favoring the close range classes Overall the system is far from matching up a fair game for those who are trying to gear up and yet it penalizes them more at the end of game for staying and participating in a 10min game with 50-80 comms and that's if you actually get the medals.
  7. better yet make all character banks sharable between all your tunes. so when you are crafting it take account the mats in your alts bank.
  8. Can we get a legacy portable pvp terminal so we don't need to go to fleet to pick up dailies... we could just spawn one where we are.
  9. - Get cross server queues in as fast as possible!!! No one is going for ranked when there is one op team rolling everyone because they have capped their gear... no one wants to be in recruit gear and get rolled by warhero geared in regulars... no warhero wants to be in a team of newbies in recruit gear that dont know how to play the maps yet in regulars - Add a function on queue to choose if ur dps, tank or healer. Tired of playing in a team with no healer when opposition has them. - Don't mix ppl with diferent gear set together in regular warzones
  10. Im not bothered by the damage but the fact the sniper/slinger could be avoiding the are so to prevent those few seconds that you can cap. Unlike other area interrup abilities that prevents you from moving and u can attack him right away.
  11. These two abilities are preventing caps infront of doors when actual player is not even around and acts like previous dots that prevented capping. Please remove the interrup of capping of this ability.
  12. Can we get a toggle for the right mouse click between cursor and mouse look. Holding down the mouse to look around is a pain especially in pvp when u need quick reactions and u end up clicking untop of a window. Thank you in advance.
  13. not a cry baby but when pvp becomes frustrating instead of fun then ultimatly it will hurt it in the long run. You need a expertise set available or stop matching me up with BM gear ppl. i'd rather wait longer and play with others in the same gear line.
  14. You should be able to get centurion armor with creds not comms. This change should have been in last patch. Its pathetic as a new 50 i can't even get 4 medals in a game. Why wait till 2.1 to be able to have some pvp fun instead of getting rolled every game.
  15. I would like to see a small advantage to gear. Not what it is right now... 5% If not they could bracket off pvp at lvl50 into 4 lvls. one for each gear where anyone can join all but constrictive to what gear you have equiped. Those with no gear can play any one of those lvls where someone with BM gear equiped can only join the top bracket.
×
×
  • Create New...