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Everything posted by heltidsluffare
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This double xp weekend we leveled a character from 1 to 55 in under 20 hours, beeting my own personal best with almost two hours. I chose a class that I already had enjoyed the story so I could skip it. Here is a video of how we did it:
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Found this little guy on the fleet:
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[Video]: 1-55 in 21 hours 40 minutes
heltidsluffare replied to heltidsluffare's topic in General Discussion
He didn't miss anything. He spaced up to Nar Shaddaa and that bit he had done before on a sniper. After that we did no class missions. He completed the story and watched it in full once he got level 55. -
Community Round-Up: June 6th, 2013
heltidsluffare replied to CourtneyWoods's topic in General Discussion
For the double XP weekend! -
[Video]: 1-55 in 21 hours 40 minutes
heltidsluffare replied to heltidsluffare's topic in General Discussion
Well, I was when I took the name 12 years ago -
[Video]: 1-55 in 21 hours 40 minutes
heltidsluffare replied to heltidsluffare's topic in General Discussion
The 55 actually grouped all the time. The XP we lost from killing mobs we made up for by how fast we did missions. -
[Video]: 1-55 in 21 hours 40 minutes
heltidsluffare replied to heltidsluffare's topic in General Discussion
Thanks -
[Video]: 1-55 in 21 hours 40 minutes
heltidsluffare replied to heltidsluffare's topic in General Discussion
It was I felt very powerful vs the galaxy I like doing these kinds of self made challanges. Goal was < 24 hours and we made it. -
One of the past double xp weekend me and my guildmate did an experiment how fast you could boost a character from level 1 to level 55. We managed to do it in 21 hours and 40 minutes. Check out this video how we did it
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I am real happy with how they have designed the new operation. It really gives me aa outer space feel to the Asation zone. I made a short video from the first time I was in it showing of a bit of its beauty. Love the "Tron" bit and the final boss in phase 2. The platforms in hyperspace, or what ever it is, had been the most fun I have had in a boss fight. I know most think it's boring but i don't
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Combat Log Parser Round-Up & Instructions
heltidsluffare replied to Zoopercat's topic in Community Content
This has nothing to do with nothing but I would like to share the best feeling as an developer: I was troubled that my parser was so got damn slow to parse the uploaded logs. About all other parsers took a few seconds while mine could take about a minute or two. The best feeling, for me, as a developer, is when you find the problem SQL, add one simple index to the database and you tune the whole thing to take a fraction of the time. Needless to say I found the problem and now my parser is not 100 times slower then all the others. Adding one simple index to fix a slow sql and get 99.9% better performace is to me the best feeling as a developer. But that might be because I am a DBA that does performance tuning for a living -
Combat Log Parser Round-Up & Instructions
heltidsluffare replied to Zoopercat's topic in Community Content
Most likely Mox does not access the memory. -
Combat Log Parser Round-Up & Instructions
heltidsluffare replied to Zoopercat's topic in Community Content
Accessing the memory of the game, and not reading the combat log file, sound to me like a breach of EULA. I havn't read the EULA but thats my gut feeling. -
Combat Log Parser Round-Up & Instructions
heltidsluffare replied to Zoopercat's topic in Community Content
I parse the threat as real and I parse the attack as a miss. I parse all Damage vid amount 0 as missed. -
Combat Log Parser Round-Up & Instructions
heltidsluffare replied to Zoopercat's topic in Community Content
Is it a different ID from Nightmare aswell? -
Combat Log Parser Round-Up & Instructions
heltidsluffare replied to Zoopercat's topic in Community Content
Miss and dodge can be both melee and range. I have only seen melee parry and range deflect. I have not seen any difference in what type of damage it is but then again I havn't looking into it so much. We alsio got "resist" and "immune" in that column. Guess those are for force? -
Combat Log Parser Round-Up & Instructions
heltidsluffare replied to Zoopercat's topic in Community Content
I don't realy think this is want you are asking but: Miss, Dodge, Perry and Deflect all does 0 dmg. Glance does less damage then a normal hit. -
Combat Log Parser Round-Up & Instructions
heltidsluffare replied to Zoopercat's topic in Community Content
Hello fellow parser-making-people! I dont have the greatest sample of logs yet (a.k.a. it easier to ask if someone figured this out yet rather then find out for myself). Does a boss-death, in operations, log for every operation member? Or only for the killing blowing one or damage dealing players? The problem ofcouse is to find some common denominator for log merging. I was thinking of boss deaths but that wont work for operations with pure wipe. Im just thinking out loud. Maybe just wait for BW to log the servertime with date to make things supereasy. I understand if you don't want to share if you figured it out already, I am just thinking out load. -
Check out the Round-Up of parsers http://www.swtor.com/community/showthread.php?t=402152