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Portus

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Everything posted by Portus

  1. I left the game about 1.5 years after release and came back at the beginning of june 2021. It took me some time to get back into the game mechanics but now I feel just like 9 years before. I realized that there are (even) more abilities than before. This is indeed a game with a lot of abilities, more than I can find reasonable key-bindings for. If you take some time looking into guides for your class you quickly notice "I don't need all of these for my rotation" - so there are about 7 or 8 left that you have to use, others are cooldowns that you need to keep in mind to up your damage or defense. In most cases there ARE damage abilities that are NOT needed in the rotation. These seem to be potential to be erased - maybe... but also I can just drag them out of my quickbar and have my peace. And the defensive cooldowns and such? Well I have MAJOR fun with the fact that my vengeance Juggernaut is a high dps character that is also able to play with his defensive cooldowns, taunt the boss to save the tank for a second and so on. If you just go "Well choose between DEF and OFF skill" - this will disappear. No serious DPS will pass on an offensive ability to take the defensive one because he will loose DPS and thus "leaving his path" with the feeling the others are just stronger DPS than him now. This will lead ro the nice hybrid feelings of some classes in this game to disappear. Games did that before and the only players that learned to like it were those who were new to the game... If you don't listen to this community VERY closely now, you will risk the next 10 years on this game! There is also not much trust in you to really listen if you talk to players here... Proove them wrong, in your own interest and ours. kind regards
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