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DrRepulsor

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Everything posted by DrRepulsor

  1. LOL man I have evry sigle class 55 if u do not believe me i can give u screenshot of my loging screen and i have 3 chars 80 valors + 2 chars 100 valor and resto 70+ I pvp a lot way more than i think I should mean playing this game ;/ ANYWAY I said if u would ask a lot of peopel on bastion they will say what my pt is capable of then u would say the same as IM but I guess if u play pt u not not anywhere close to skill wise to even good pt/vang as I SAID L2P!!
  2. I tried some of these changes before last changes before kolto overload and IT was enough! I did not ask for more none good pt/vang did. CRY BABES were asking for that who needs to L2P again and yes i will say that as much as i want! and as much as it needed!
  3. I do it so we will not get NERFED AGAIN after some stupid cry babes will complain pts is OVERPOWERED. Its better look it in straight mind right now rather than say oh **** yes i will be OP for 2 month again and getting nerfed to the ground again!
  4. Hello guys! I think every1 knows my pt Ironhide bastion server as well my another main Ionelsa aka Ion jugg... Some people say I have bad reputation on server half server people say hates me another half likes me... This is post not about me or how good I'm or **** like that its all about pts/vang buffs recently we got. Bounty Hunter Kolto Overload now triggers at 35% health and may heal up to 35% of max health (both up from 30%). Powertech Shield Tech Coolant now allows Kolto Overload to heal you beyond 35% health (up from 30%). Pyrotech The slow caused by the Sweltering Heat skill may now also be triggered by Flame Sweep. Degauss has been redesigned: Activating Chaff Flare increases your defense chance by 12.5/25% for 6 seconds. In addition to its previous functionality, Automated Defenses now also increases damage reduction by 15/30% while Kolto Overload is active. Mercenary Pyrotech Degauss has been redesigned: Activating Chaff Flare increases your defense chance by 12.5/25% for 6 seconds. Trooper Adrenaline Rush now triggers at 35% health and may heal up to 35% of max health (both up from 30%). Vanguard Shield Specialist Soldier's Grit now allows Adrenaline Rush to heal you beyond 35% health (up from 30%). Assault Specialist The slow caused by the Sweltering Heat skill may now also be triggered by Explosive Surge. Degauss has been redesigned: Activating Diversion increases your defense chance by 12.5/25% for 6 seconds. In addition to its previous functionality, Adrenaline Fueled now also increases damage reduction by 15/30% while Adrenaline Rush is active. Commando Assault Specialist Degauss has been redesigned: Activating Diversion increases your defense chance by 12.5/25% for 6 seconds. Bounty Hunter General Reduced the cost of Flame Thrower to 24 heat (down from 25) and slightly reduced the damage dealt. Mercenary Pyrotech Increased Thermal Detonator explosion damage, but reduced the damage it deals over time. Reduced the cost of Incendiary Missile to 16 heat (down from 22) and slightly reduced the damage it deals. Powertech Advanced Prototype Increased the cost of Immolate to 10 heat (up from 8) and increased the damage it deals. Slightly reduced the damage done by Retractable Blade. Prototype Cylinder Ventilation has been redesigned: While High Energy Gas Cylinder is active, players will vent 1/2 heat every 1.5 seconds. Prototype Flame Thrower has been redesigned: Flame Burst, Flame Sweep, and Immolate have a 50/100% chance to grant Prototype Flame Thrower, which affects the next Flame Thrower by increasing the damage dealt by 20%, reducing the heat generated by 2, slowing targets by 30%, and making it immune to interrupts. This effect can stack up to 3 times. Prototype Weapon Systems now additionally increases the critical strike damage bonus for Flame Thrower by 10/20/30%. Power Loaders now additionally increases the critical hit chance of Rocket Punch by 2/4/6%. Pyrotech Increased Thermal Detonator explosion damage, but reduced the damage it deals over time. Reduced the cost of Incendiary Missile to 16 heat (down from 22), and slightly reduced the damage it deals. Bursting Flame has been redesigned: Rocket Punch has a 33/66/100% chance, and if Combustible Gas Cylinder is active, Flame Burst has a 15/30/45% chance to trigger it. Trooper General Reduced the cost of Pulse Cannon to 24 energy cells (down from 25) and slightly reduced the damage it deals. Commando Assault Specialist Increased Assault Plastique explosion damage, but reduced the damage it deals over time. Reduced the cost of Incendiary Round to 16 energy cells (down from 22) and slightly reduced the damage it deals. Vanguard Tactics Increased the cost of Fire Pulse to 10 energy cells (up from 8) and increased the damage it deals. Slightly reduced the damage done by Gut. Cell Generator has been redesigned: While High Energy Cell is active, players regenerate 1/2 energy cells every 1.5 seconds. Havoc Training now additionally also increases the critical strike damage bonus for Pulse Cannon by 10/20/30%. Charged Loaders now additionally increases the critical hit chance of Stockstrike by 2/4/6%. Pulse Generator has been redesigned: Ion Pulse, Explosive Surge, and Fire Pulse have a 50/100% chance to grant Pulse Generator, which affects the next Pulse Cannon by increasing the damage dealt 20%, reducing the energy cell cost by 2, slowing targets by 30%, and making it immune to interrupts. This effect can stack up to 3 times. Assault Specialist Increased Assault Plastique explosion damage, but reduced the damage it deals over time. Reduced the cost of Incendiary Round to 16 energy cells (down from 22) and slightly reduced the damage it deals. Ionized Ignition has been redesigned: Stockstrike has a 33/66/100% chance and if Plasma Cell is active, Ion Pulse has a 15/30/45% chance to trigger it Bounty Hunter Powertech Pyrotech -Increased the chance for Flame Burst to trigger Combustible Gas Cylinder in the Bursting Flame skill by 5% per rank (now 20/40/60% chance, up from 15/30/45%). -Sweltering Heat has been redesigned: While Combustible Gas Cylinder is active, damage dealt by Flame Burst has a 50/100% chance to reduce the target's movement speed by 40% for 6 seconds. Trooper Vanguard Assault Specialist -Increased the chance for Ion Pulse to trigger Plasma Cell in the Ionized Ignition skill by 5% per rank (now 20/40/60% chance, up from 15/30/45%). -Sweltering Heat has been redesigned: While Plasma Cell is active, damage dealt by Ion Pulse has a 50/100% chance to reduce the target's movement speed by 40% for 6 seconds. This I post so people see what changes happened unless some1 does not care look on forums once in while Myself personally I prefer play pyro pt instead of AP, I used to play AP back when it was completely trash in pvp... AP pts buffs were ok/good whatever u can say and yes I agree it should been buffed ha e no things against that BUT BUT BUT pyro pts new changes its TOOOOO MUCHHHH! ALL those pts who complains a lot pyro is under powered, but guess what and yes I will say it L2P big time!!! You might be another person outside bastion who will hate me... but guess what i can care less for stupid trolls. NOW this -----> Kolto Overload now triggers at 35% health and may heal up to 35% of max health (both up from 30%). I completely agree, but this -----> Degauss has been redesigned: Activating Chaff Flare increases your defense chance by 12.5/25% for 6 seconds. In addition to its previous functionality, Automated Defenses now also increases damage reduction by 15/30% while Kolto Overload is active. NOT OK!!!! DO not give me wrong I like changes, but again bad pts/vang will become decent players cus of it good players will become pts before 1.3. On my pt i literally blow **** up, with this changes I will murder anything these chnages will nto give me top dps or anything cus 90% im, but it will give me ability to rape people and standing with more than half hp left laughing above their DEAD bodies! NOW what I suggest it pls welcome critic me or correct me: make flame sweep in pyro tree cost not total to 21 but total 19 3 per point in volatile igniter and increase dmg of flame sweep by 2.5% per point of total to 5% in that talent. And one last thing make that in power bracer talent in deep pyro rail shot do 5% more dmg per burn effect u have on target! These changes make pyro/merc apply 3 dots NOT 1 or 2 and railshot people like its no tomorrow with no skill REQ!!! and yes u might think dispel/purge will **** this up, but again L2P learen to adjust, know ur priority in abilities, know ur rotation if healer or anything who has dispel will try dispel it they sacrifice 1 global to not heal themselves or people they healing!!!! ANYWAY ty for reading I KNOW it was a lot of reading but some people who cares will read it some1 who just wann 2-3 shot people will nto care and not going to read it they want be overpowered or be fotm. But I do not wann see another pre 1.3 pts/vang and YES sry for my English not my first language. all other changes to pts expect I stated and above are fine unless u wonder what Im thinking about them!
  5. http://i.imgur.com/iKOgZou.jpg http://i.imgur.com/pFwbD3Y.jpg http://i.imgur.com/CSvFEvp.jpg http://i.imgur.com/YFE5xJe.jpg
  6. DrRepulsor

    BW hear US now!

    Ok I will start from saying that I'm not a person who like go on forums and QQ about OP classes or saying that class is underpowered! But come on lets face it real from 1.7 to 2.0 Snipers/gunslingers ( all specs ), juggs/guardians all spec rage including if some1 still think that rage got nerfed is delusional I will say l2p! Sorc/sages got buffed ( all specs ), Maras/sent got slight buff ( all specs ), merc/commandos middle tree which is arsenal and gunnery as well as healer tree got buffed, OPs/Scoundrels got good buff all spec even lethality /dirty fighting if u do not think that way i will say l2p cus their burst of dot spec got buff if u do not know howu should quit playing ur class! Sins/shadows got decent buff only class i do not have but from people who are good pvpres on my server hearing good things! and what I've seen from Wz around 7-8k mauls anyway ... no complain about any class EXEPCT ONE guess WHICH ONE and yes good guess PT/vanguards! Really AP spec is crap BW promised that they will revert all changes from pts nerf on AP but it was ALL LIES!!! Ok lest talk about pyro/assault. Yes pyro was in really really good position before 2.0 even close to OP but in trade off for our survivability WAS CRAP before 2.0. Now Our survivability is a bit better but cus other classes got some survivability we got the worst from all classes it includes pyro MERCS! Our BURST is crap right now, do not give me wrong i still manage kill people but it feels like eternity to kill rare I kill people fast now. OK if BW made pyro a dot class sure do not mind but now we have not even almost the worst burst but even more the WORST sustained dmg from all dot specs!!!!!!!!!!!!!!!!! I hope BW u happy now that smash still hitting 5 people for 8-9ks but nerfing single target good burst was intentions for BW!!!! PLS IF U ARE DISAGREE WITH NERF OF PTs/VANGUARDS BUMP THIS POST I BEG U SAVE US!!! and sry for poor english not a first language ;/
  7. K YOU all buncha NUBS who cannot play My commando unstoppable!!! will explain it in sec why ! STUN u getting stuned to death such a bull crap every1 does so ****! Second I top dmg all the time on my commando i can kill any melee NO PROBLEM jumps on me wait i even rape them so hard they lying on ground for at least 30-60 sec cannot realize what happened! K this is without any bolster twiking like all do In my opinion its pathetic ! My commando with 630 range bonus dmg and around 16% alacrity averaging crits on abilities here: My DEMO round/ heat seeker missile hit for as little as 7k up to 8.5k My grav round/ tracer missile 3.9k-4.5k My full auto/ unload 4.7k-5.6k per tick with medpack and not tech override/ power surge and as every1 now now this ability have 2 stacks so even if 1 my medical probe will crit full health with just press of 3 buttons mean couple sec! wait i forget to mention that u cannot be know back, rooted, interrupted which hold the line is active or hydraulic overdue oh wait in last 10 sec with 30 sec cds u joking me huh ! with new ability elctro net im not even sometimes bother to put on some1 that cus its dead before it will do 2 ticks! SO u all pathetic 10 years old kids who cannot play shut ur mouth about commandos/merc being underpowered at least u mean that ! SRY FOR BAD ENGLISH! not a first language! enjoy commando/merc middle tree BEFORE IT WILL GET NERFED! and it will I promise with this paste how it goes now!!!
  8. So let me make this clear As Far As I understood so u can run tank with dps/ tank combo and tank can put guard on dps, am i right?
  9. so let me get this straight u give us week and half to duel one guy for each of us?
  10. OK u all cry babies, I have jugg and and my smash crit on light armor like sorc/sage/assin dps for 7-7.5 k and yes my force bonus dmg if some1 asking is 1100 how i got that much and yes im running around 1200 exp on heavy armor like bh/warriors dps i hit near from 5.5-6.5k it also depends on medium armor up to 6.5-6.8k. And i forget i have marauder smash spec which i do nto play mauch but his full wh min/max as my jugg hits like truck around these numbers as well. And yes I think rage spec is OP what im proposing its just my idea take or hate I do not care make smash hit like its on target u are on and all other players hit for only 50-60%of dmg it supposed to do on first target. Ok if u do not like first idea have another one make smash hit for 15-20% less in pvp depend developers now how to round numbers. But in pve make is the same as it is like some cry baby will not cry and ask about pve crap!
  11. Maybe a lot of u going to say me l2p I do not know and I do not care on my vengeance jugg I almost never lose 1v1 but this nerf unacceptable! And if some1 will tell me less QQ I will say try play this spec and how much effort people who are playing this spec need to make to kill stuff u would not tell me QQ its just for future trolls who usually like to post stuff like that!
  12. WTh is that? Gather str/pool hatred nerf to 2% per point with max 2 point total 5 stacks! Whats kind a BS is that stupid biware in order fix pve they nerfing one of the worst specs for pvp (veng/vigil juggs/guard) who almost none runs. I would understand nefing that talent to 40% or 35% could be more or less acceptable. Whats that game specifically destroying its subscriber base?! im on border to unsubscribe... P.S. main is vengeance jugg!
  13. Did u even notice how much hp i had when i was fighting them first - means u wrong 2nd pst me if u on the bastion server if u think u can beat or any people who is in ur guild probably really good sin tank or really good mara can beat me but other than that i highly doubt... and just for the record i never lost an any operatives... 3rd in video i said if u missed it that not all players i was fighting really good, oh wait and I FORGET to tell IM vengeance, NOT A RAGE SPEC which is too easy too play
  14. Hey guys this my first jugg vengeance video. I was making mara videos before, but I stoped playing my mra a for a bit lvled my jug and here its is. And btw of any1 again will say that in this video Im fighting bad players u are wrong, if any1 will say i have wh gear in this video u wrong even the latest clip i do not even have half of wh gear so... So if u wann troll i will not respond... have any question pls comment below or on youtube under this video Any GOOD suggestion welcome More video of jug coming soon as well as marauder maybe i will include there my bh videos as well so keep tuned Channel itself Reinhartdarussian. My brother and me making video he more - wow person im - swtor And sry for bad english - not a first language
  15. Actually u wrong there is 0.5 sec window to interupt last hit of ravage meaning u avaiding almost half of dmg of ravage with knock back, stun, or simply use force speed and with many other options. AND FOR EVERY1 ELSE below So if any of u saying how the hell i can do that in 0.5 sec start casting cus i know there is animation timer on knock backs ur knock back little after second hit of ravage AND STOP complaining just L2P
  16. forget to tell sry about my grammar/english - not my first language! Ty
  17. Any 2 of the same class will jump on u and u dead if they are decent at least not noobs! Personaly of im playing my jug/marauder the most class im afraid if ONLY 2 of them jumps on me NOT 1 again but 2 of them - ITS SNIPER. BUT GUESS what IM not complaning about snipers or any other class cus I learn how to counter them on my every single class. So pls stop with all these qqing about this class is OP LVL class what u have problem with and look how u can counter it in different situations. And wait i forget to tell AGAIN that its not game about 1v1. And one more thing if u want become good at 1v1 do not play just 1 class til ****in warlord lvl another class and learn what abilities/specs/talents they have and learn from there that what I DID AT LEAST. SO GOOD LUCK!
  18. Finally one smart person on forums . For every1 else who complain about marauders/sen. here what i have to say that yes I do think buff what we got over the top, even I was against that before 1.2 I was doing fine as marauder was no class who I could not beat 1v1, but on other hand people will say that it team game not about 1v1. And yes u right. second of all I do have full geared marauder and powertech and what I will say that burst/dmg utilities 10/10 to powertech, defensives cds 10/10 to marauder. And I do not know why every1 crying about ravage right now. Do not give me wrong I want myself a little nerf to marauder we did not needed buff especially to annihilation tree. We needed it little buff for carnage and rage tree but just a LITTLE NOT what we got actually. Buffs what we got was over the top. And this telling u a guy who has 50 lvl marauder/powertech/sniper/jug. But guess what all these players who playing marauders most of them in wzs still trash cus people pulling 200-300k dmg and think they are good and hitting ravage on players who qqing about OP classes. And think they are good. But I got news for all these people who playing marauder u not that good as u think. 2nd people who complain about marauders being OP go ****in learn ur class or ****in play marauder to find out how to beat it.
  19. Yeah sry I forget to tell that I will post my new video soon about full marauder guide. It will not have any action but explaining why I have this play stale cus people was syaing that I'm force choking early in fight. But this tactic has its purpose which i will gone explain in my next video and all about my gear set up and many other stuff.
  20. Hey every1 and this is my another marauder pvp video i would like share so check it out any questions post it under the video itself or here as reply. I hope u will like it Check out channel itself we are making good SWTOR video and WOW videos. Link in my signature below to the channel
  21. Hey guys this my another video, I posted it here as well cus I know that some people does not like check whole sith warrior forums and they go right away for marauder subforums. Anyway enough of this bs check out my new video I hope u will like it As well check out channel itself link in my signature below
  22. Hey guys this is my another pvp video this just entertaining video, but for those how saying marauder is underpowered should watch all my videos. You will not be disappointed and you will change ur mind about marauder Check out channel itself in my signature under this post
  23. This my first pve video, mostly I'm doing pvp videos mostly. If a new players wanna see how star ship battles look check out my video and as well check other videos on my channel. Link is in my signature to my channel. Plus this my new video if some1 interested in marauder videos or sorc low lvl videos pls check out my channel as well under SWTOR plus our channel has a lot of WoW videos if some1 interested Subscribe and like if u like our videos MORE videos coming, plus planing to do assasin/shadow videos And sry for my accent and english in general not a first language
  24. sry bud but u defiantly doing it wrong, YES I can agree that ani is lowest scoreboard spec for wzs if some1 like numbers after a match. BUT best utility for the group is ANI not argument about it. and I agree rage spec does more dmg and carnage has more up time on target with having 2 roots if we do not count ravage root from carnage. This is low lvl ani spec videos and if some1 will ask u not 50, I will tell u that soon will come out another video me lvl 50 undergeard vs geared 50s. But for now check it out u do not need a big number to WIN remember that! http://www.youtube.com/watch?v=S8PdOhUdocQ and one more thing I forget, check out whole channel for those who will watch all videos! click on my signature below! and sry for poor english not a first language!
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