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RBtry

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  1. I've wasted too much energy today to even attempt being angry with you, specifically this goes out to whomever simply thought it was a good idea to create this system the way it is currently as opposed to the functional and overal understandable ecosystem of 6.0. you've burned me out and drained me of my goodwill. insulted my time and ignored my every word. You've lost another player today. i know you couldn't give a jawa's backside about that but i won't be the first and not the last. your Legendary implants and their supposed benefits suck. your ten versions of idiotic named currency that require player retention and participation like a rat in a cage experiment, suck. your mobile esque scheme of making players excited with CGI cutscenes and delivering on nothing barring 2 hours of buggy content to play suck. your new console port UI sucks. your scaling of player to pve content damage balance sucks. companions badly scale or cope with the enviroment's level structure. healing is slow and unresponsive, tanking is slow and messy. damage is either too high or not enough to meet an encounter without the AI gunning you down before you can respond. the same is true for the player character, scaling has made all need or desire for gear irrelevant as i cannot and AM NOT allowed to use relics (ACCESS DENIED) or the full extent of my statistics on gear unless appropriate for the zone i am in....so what's the point to chasing those higher statistics other then temporary dopamine? remember when companions could be made better through the stat of presence? can't have that now with the augments removed for that. and i could go on. i had 12 days left. i won't bother with them anymore. you've sucked the life out of it all for me. bravo.
  2. I agree with you on this not working out in either the customer or the developer's case, we shouldn't have to both be angry at eachother or convinced the other group is only doing things or giving their opinion out of spite, however these are the game and developer's forums, and outside of a select few people whom apparently they are in contact with the devs don't seem to really want to speak with any of us, as a player i feel stonewalled, as a customer i feel being left behind in favour for a potential new demographic of people that Bioware/EA wants to obtain, that might not even be there at all. to the detriment of the game and its players.... SWTOR isn't the best MMO, but it isn't the worst either, but i think that despite it not fulfilling everyone's cravings for more challenges, more difficulties, even content or variety we had a nice and decent, stable foundation in 6.0 that is about to be wholesale revamped, the timeframe of it seems rushed with an impossible pressure to get this right, and to get it right the first time or else, i wouldn't want to work under that pressure, it seems like hell. but the more i look at this i believe the communcation is just not there to set this right, or if people even want that anymore. im sure that the customers come and go, and players can leave at anytime. yes, but ask them wether they want to and you'll have an answer mostly rooted in "if you dilute the thing why would you expect me to be grateful about it?" if that's the case il be leaving because i have to, not because i wanted to.
  3. All I see is accommodating the potential (in either a CEO's fiction or bloated financial estimates) people who have yet to play this game, not those who are actually currently playing it. paying it, etc. neither for the beginners who have started the game today, or the people who have been here since the beta. Prove me wrong on this, The UI is condensed, it seems to be simplified and contracted to accommodate a console release, such as current Xbox or PS5 (which would go well with the upcoming KOTOR reprint, I mean reboot, i mean, remolest, remaster, something something) Starwars due to Disney, and lets be honest here, due to EA (Battlefront) has been in a rocky place, and do you truly expect the new generation of sugar-hopped, attention starved, tik-tokker-instagram posting fortnite fiddling self-absorbed little snots to pay you for a game from 2009 because you gave it a new lick of paint and removed most of the buttons before they can get tired from pressing them? I hope not. because they'll be done with you before the end of the week. as for following in World Of Whorecraft's footsteps, don't. just don't.
  4. Outside of Jackie, isn't there someone else at work there we can actually talk to face to face? you do have a broad, vocal, enthousiastic community of people out there you know, and alot of them feel incredibly unheard and uncertain about what this update is going to do with the game. with their investment, as opposed to perhaps new players who have the luxury of entering everything fresh regardless of the damages done. And I say this, Because I care.
  5. When the change to PTS went live i went to see what sort of Legendary items were shown and what bonuses we could expect, logged in on my Darkness Assassin test character to find almost all of them have no description, no mention to giving a bonus of whatever kind and was a little bit suprised the only one with text said "removes 15 seconds off of the cooldown for Recklessness" Exciting... on live we have so many talents, so many passives and even redundant options to reduce certain cooldowns, ,melee or other abilities getting added slows, add half-effective status effects that im just confused at why we have so much things doing all this vague stuff. to make this simple but clear, when playing I like using and having Spike, Dark Ward, (but wish we had something more useful to do and weave with mind-control or mass mind control.) I like Depredating Volts, I like using Wither after charging its effectiveness across more targets when used in combination with Discharge, but I dislike having to weave in shock at irregullar intervals and using the double-bladed attack before Depredating Volts actually does optimal damage and Aggro holding, as im certain other people have a lot of moves they consider to be the best parts to their moveset to both perform in terms of damage and flashiness and some they'd be fine to leave behind to refine their rotations. currently PTS shows our talents will focus more on giving these abilities an off-set, a change or just added damages and other characteristics, Set bonuses we had in 6.0 are overall very good for what they bring to the table, but you guys need to up the imagination already on what a max level Imperial or Republic hero is capable of, give us new moves, give us new ways to change the abilities we already use throughout our rotation to make them something exciting, something completely different in both subtle or blunt ways. Why am i telling you all this here and not in the Assassin post? it's because i wanted to give an example of giving us something to strive towards instead of peeling *Seconds* off of abilities we've been using and used to for ten years on a supposed Legendary Item, it's not really wetting the apetite.
  6. the background twi'lek voice is on every planet, in every spaceport, even in the abandoned jedi temple i can find no escape from her malicious voice stalkings. forget the sith emperor this is the true evil SWTOR!. this incessant female voice saying MULIWA WATA PRANKA every 3 minutes is driving me completely INSANE!!!! @_@ the only way i found how to silence it is by disabling sound fx but that means having no sound effects to anything whatsoever. no lightsaber sounds, no force sounds etc....but I just can't take that voice anymore. it annoys me to no end and im starting to hear it when i try and go to sleep at night.....please give us a option to turn of specific sound loops or something because this is rediculous. EVERY MINUTE SHE SAYS IT LIKE 3 to 5 times in one loop! MULIWAWATAPRANKAMULIWATAPRANKAMULIWAWATAPRANKA
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