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Moatcarp

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  1. You have to level to 50 eight times... at least... very few people have done this. In order to complete everything, you have to level to 50 sixteen times. 8 classes x 2 genders = 16....
  2. Solution is simple... remove the ability to skip voiceovers. Problem solved.
  3. Cant. You have to talk to Malgus/Satele after your FP.... If it dropped you back where you came from, you'd have to fly all the way back to the fleet, then back all the way where you came from.
  4. Nah, let F2P players post, but charge them 25 cents per post.
  5. Nah, let F2P post... but for 25 cents per post.
  6. Pay to Post.... EA would make their 300 million back in a day. People are addicted to posting.
  7. WRONG! Anything that EXPANDS on what was given to you at launch is an EXPANSION! Learn not to expect everything for free.
  8. This is when Bioware should pull a "Dana white" and go tell RenegadeCarayle to "Go stick something up somewhere" on twitter, or on the forums... instead of the usual "Thanks for your opinion comment". By doing so, Bioware would gain instant likeability and would encourage others to "flame" Carlyle. One day, a game company will realize that this is the way to interact with gamers and will encourage flaming and harassment on message boards, rather than moderate it. Because we all know, deep down, that's how gamers want to be treated and how they want to see other gamers treated.
  9. It's disgusting how Bioware keeps trying to be the nice guy in their relationship with gamers. And like bullies, gamers are taking advantage and pulling Bioware in 5 different directions, telling them that they want one thing but complaining about it when they get it and then telling them they want the complete opposite of that they initially stated that they wanted... Bioware needs to be more like Dana White, and they need to tell consumers to go suck it on twitter when they try to bully them.
  10. Quests are for the weak. Learn to grind hard.
  11. The answer to your first question was no.... If you think people complain alot about "lack of content" in a theme park MMO, How bad do you think they will complain in an open world sandbox mmo where you are supposed to go make your own fun? (IE, like Ultima Online....)
  12. Open world MMOs are almost never successful.... let alone come close to challenging WoW.
  13. Except operating shadowbane for 6 years bankrupted both Wolfpack Studios, and then Stray Bullet Games, which bought the IP from the bankrupt wolfpack studios...
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