While this may be splitting hairs, when talking about the Seer build there are really only a few points discrepancy between any builds that make sense. So I do have to point out a couple things I don't like about the PvE build.
Valiance seems like a horrible waste of 2 skill points. I mean really, unless I accidentally hit the button, I never use Noble Sacrifice without a Resplendence proc up, and regardless, we're talking 13% health lost vs. 15% health lost...
I would MUCH rather have Confound 2/2, which at least gives you some boost in PvP in addition to giving you some decent ability to "kite" if needed (I've ended up kiting some npcs in PvE and I absolutely love snaring people in PvP). In short...2% less health lost (when you shouldn't be losing any health using it properly) or 20% snared enemies. No brainer for me.
My last point of discrepancy comes from Pain Bearer 1/2. I personally opted for 1/2 Disturbed Mind. It makes your DoT more efficient/last longer (which synergizes with my 20% snare nicely), and I find that the 3 second extension fits rather well with refreshing Mind Crush (otherwise they both end at the exact same time, the extra 3 seconds lets you refresh Mind Crush and then toss out Weaken Mind for a nice-fitting DoT rotation). Ultimately this means we can worry less about helping out with dmg and gives us a few extra seconds to focus on healing.
http://torguild.net/calculator/jedi-consular/sage/?p=232302210212021223132001020000000000000020000000000000000