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ChickenWangs

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Everything posted by ChickenWangs

  1. Have you played watchman since 3.0? It is all of the following: boring ineffective melee (which means less desirable for ops) no resource management And since 3.2: terrible If you are exclusively a pvper, then you may not see the plight of the sent in pve. It's bad and needs fixing. edit: also its just plain dumb that it requires clipping master strike
  2. Epic lag, disconnects, and queues. Devs pls fix
  3. Just going to update: It appears there is some major server lag with things like the cartel market and mail. I was unable to make a purchase on the CM because it just kept refunding the coins. Hopefully this will be resolved soon.
  4. The Harbringer is at standard and I was in a queue to get in the server. I'm a sub, why did this happen?
  5. Don't roll sentinel unless they undo the most recent changes to the class.
  6. I'm glad I hung up the sentinel after 3.0. Tried playing it, was annoyed by the cauterize, went back to my cool vanguard. Guess I won't need to go back with 12xp.
  7. http://www.swtor.com/community/showthread.php?t=807821 TO ANSWER THE QUESTION BEFORE EVERYONE FLYS OFF THE HANDLE Yes
  8. I've recently seen a lot of people displeased with SWTOR. (actually I have never seen these forums pleased by anything and we are in year three) I decided that Bioware should implement some simple changes to help people when they browse the forums. I want the implementation of days to post about certain topics! It will go something like this. Tirade Tuesday: Rant all you want about how broken or messed up you class is and how Bioware is failing to fix it. Complain about how they have no idea what they are doing and ask that they share metric gathering with you. Get angry when they reveal a metric they use to balance classes. Wailing Wednesdays: Post a totally original thread about how the game is dying. Be sure to include the name of your characters so people can ask you for your stuff. Reminisce about SWG and how it was the superior MMO that was oddly cancelled. Time-out Thursday: Stop posting on the forums because you think it accomplishes nothing. Fly off the handle Fridays! (SPECIAL EDITION): If no community representative has posted in the last two days, post a thread about how little the devs care about the game they are getting paid to make. If a dev posts something comedic, rip them a new one. All other days of the week: Don't post about any of the things listed above. That way people can post about other things that are not those (i.e. ideas to improve gameplay, specific instances where certain classes can be favored over others, evidence to back those claims up, things you did in game like 10/10 HM, ect.) I'm sure that with these new rules, the forums will become a nice place to participate in discussions about SWTOR for three out of the seven days a week.
  9. I don't understand why people keep assuming I haven't done ToS and Rav, I am pretty sure I said that in the OP. This new format isn't for me, it's for new raiders
  10. I like the idea of HM ops being the entry level ones (EV, KP, EC) as they are harder than the poor new flashpoints we have (minus the bonus boss on Rishi, wonder what Bioware was thinking there). Maybe have them drop 184 gear and then have HM TFB, S&V, DF, and DP drop 186 with set bonus. I don't like the idea of 192 because that gear should be reserved for the harder SM ops like Rav and ToS. The amount of assumptions and implications in this post are so funny that it does not warrant a constructive response.
  11. That's a pretty good idea, and the OP could give more XP or something to make it worth while for lower levels while higher levels go for the adaptive armor sets ect. The only problem you would run into is that eventually everyone would have said gear. You TL;DR my post and then post something contrary to what I proposed. Gear won't be "handed out." Ops will be scaled to level 60 (as in all enemies will have level 60 health, do level 60 damage ect.). The gear that drops will be basic and elite comms along with 186 gear (maybe it has a set bonus).
  12. When ToR first started out, operations felt like a progression. It was more than just downing SM then HM. EV was easier than KP. KP was easier than EC. EC was easier than TFB. Then S&V came out with ROTHC and we had everyone clamoring to do S&V. S&V was downed pretty quickly, even if HM was a bit of a challenge. The problem with S&V was that it was a beginning to a problem that now plagues operations. EV, KP, and EC essentially stopped being completed. TFB was the "entry level" operation. The only problem was that TFB was far more challenging than EV and yet it was the entry level operation for 55. Any new player would have a much harder time entering ops. Flash forward to now and you have The Ravagers and Temple of Sacrifice SM which are way harder than any of the entry level ops. The Ravagers can be completed with a couple of people who have never done it, but TOS is only attempted by those who have done it or know that whoever is in their group has a very firm understanding of all the mechanics. I'm not talking about HM here, I'm talking about SM. SM ops, the supposed entry level ops, are too hard for new players to get into. So here is what I propose. Don't nerf new content. Bring back old content to help educate newer and returning players on how to handle operations. Make EV, KP, and EC drop 186 gear (maybe even throw in set bonuses on the gear). Make S&V and TFB drop 190 gear or something like that and have DF and DP do the same. That way people can become acclimated to what it is like to be in a raid and not be thrust into Bulo wrecking them because they don't understand how mass barrage really is a massive barrage. Start them off with the simple storm protocols that create little red circles that can be avoided. This won't just help pugs, it will help guilds too. I've been in guild raids and I can see that the post ROTHC players simply aren't as good as those who were playing before. Call me elitist, but they never had to experience HM Kephess, or worse; Downing Soa when the platforms were bugging out. Edit: Because people somehow think I have implied in this post that I cannot do the new SM Ops, I will clarify and tell them that they are wrong. The idea behind this new system would be for newer raiders who have not had as much experiences with operations.
  13. 12x should not have become such a controversy. Period. I know plenty of people who play this game like an MMO. They play it like WoW. Bang your head repeatedly against your desk until you produce a max level character. It's an extremely boring and tedious process, and it's why I quit WoW after Panderia. The leveling process sucks in WoW. But the leveling process doesn't just suck in WoW, it sucks in a lot of games. GW2 has an extremely repetitive leveling process. The only thing that holds a person's interest in the game is the World V world and even that has gone down the tubes due to guilds being paid to win WvW. Star Trek Online has a poor leveling process (that they have since alleviated by accelerating XP gain which has worked wonders for making new characters) so once you have a character in each profession there is no point in making more characters. This all brings me to my point about TOR leveling. TOR's repetitive leveling process is boring. But TOR has an opportunity to freshen up the leveling process. The class stories for the most part are the most compelling reason to participate in the leveling process. I don't feel a sense of accomplishment from seeing a LEVEL 60 flash on the screen, I feel a sense of accomplishment from (insert class story ending here). Let people experience the Bioware story making ability. Stop making us experience the repetitive and basic MMO leveling experience.
  14. Well with the hateful nature of the PVP community, I am not surprised. Every post they make on the forums is ridiculed by the PVP community, good or bad. There are actual understanding people in General when they post. I used to be a part of the PVP community, and I decided to quit based on many things, but one primary reason was because of how badly everyone treated each other. Screaming hacker here and FOTM class there and forcing the devs to respond to the dumbest stuff. When they publish a metric used to determine what they do to balance classes, everyone seizes it and says "THIS IS WHY THE DEVS ARE DUMB THEY DONT KNOW WHAT THEY ARE DOING" even though it is ONE metric they use to determine how to balance classes. The ironic thing is that players keep demanding more transparency in the balancing process and then get mad when the devs show them how they determine ways to set dps values.
  15. What I don't understand is the incompetence that I have been seeing lately in random groups. SM Ravagers can be completed in under one hour if the group is not stupid. I main dps, tanked it for the first time yesterday and had no problems. All people need to do is go to Dufly.com and look up what to do. And as someone who will occasionally lead randoms, I don't require an achievement. I simply look and see if a person has completed the content I would expect of an average raider. I look to see if there is full completion on S&V, DF, and DP. If someone has done those, then they can make it through Rav with a little explanation. That being said ToS, I would quiz people on mechanics because of the absolute need to know them. Maybe SM ToS needs a tune down.
  16. Thank you for contributing to the "GAME IS DYING" thread list. http://www.swtor.com/community/showthread.php?t=752485 http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showt...ighlight=dying http://www.swtor.com/community/showthread.php?t=790446 http://www.swtor.com/community/showthread.php?t=806146 You are now part of a historical series of posts that date back to launch that said Swtor is dying.
  17. Nope, just like I would not play Star Trek Online if it was not star trek. If I can't fly the ship captain picard flew and fight the borg then count me out. If I can't be a soldier of the republic and beat the empire then count me out.
  18. Thank you for contributing to the "GAME IS DYING" thread list. http://www.swtor.com/community/showthread.php?t=752485 http://www.swtor.com/community/showthread.php?t=751196&highlight=dying http://www.swtor.com/community/showthread.php?t=329462&highlight=dying http://www.swtor.com/community/showthread.php?t=728389&highlight=dying http://www.swtor.com/community/showthread.php?t=664626&highlight=dying http://www.swtor.com/community/showthread.php?t=644486&highlight=dying http://www.swtor.com/community/showthread.php?t=629612&highlight=dying http://www.swtor.com/community/showthread.php?t=532554&highlight=dying http://www.swtor.com/community/showthread.php?t=524497&highlight=dying http://www.swtor.com/community/showthread.php?t=445743&highlight=dying http://www.swtor.com/community/showthread.php?t=462672&highlight=dying http://www.swtor.com/community/showthread.php?t=460142&highlight=dying http://www.swtor.com/community/showthread.php?t=453761&highlight=dying http://www.swtor.com/community/showthread.php?t=448119&highlight=dying http://www.swtor.com/community/showthread.php?t=448131&highlight=dying http://www.swtor.com/community/showthread.php?t=447728&highlight=dying http://www.swtor.com/community/showthread.php?t=435333&highlight=dying http://www.swtor.com/community/showthread.php?t=405464&highlight=dying http://www.swtor.com/community/showthread.php?t=394297&highlight=dying http://www.swtor.com/community/showthread.php?t=383719&highlight=dying http://www.swtor.com/community/showthread.php?t=386614&highlight=dying http://www.swtor.com/community/showthread.php?t=313306&highlight=dying http://www.swtor.com/community/showthread.php?t=308231&highlight=dying http://www.swtor.com/community/showthread.php?t=295654&highlight=dying http://www.swtor.com/community/showthread.php?t=230833&highlight=dying http://www.swtor.com/community/showthread.php?t=216724&highlight=dying http://www.swtor.com/community/showthread.php?t=135689&highlight=dying http://www.swtor.com/community/showthread.php?t=790446 You are now part of a historical series of posts that date back to launch that said Swtor is dying.
  19. Its threads like these that make me realize why content like Dread Fortress can be wiped after months of existence. Mirrored classes apparently aren't similar enough anymore.
  20. OP how are you really that bad at sniper? Sniper is one of the easiest classes to pour out a boat load of damage and not help your team at all. Please refrain from posting your screenshots in the future.
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