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samistheman

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  1. Share your pvp experiences about what class you think or have heard dominates the battlefield! I have both champion vanguard and scoundrel dps specced. I've been able to kill all classes in 1v1 fights except sentinel/marauder and guardian/juggernaut, I usually bring them down to 30% but their offense+defense makes them the best fighters atm in pvp according to me, what do you think? People think 1v1 fights are rare, incorrect, in every warzone and I'm dead serious I have always had some 1v1 fights even if there are more players nearby, people think this is a straight a 100% group game.
  2. Share your pvp experiences about what class you think or have heard dominates the battlefield! I have both champion vanguard and scoundrel dps specced. I've been able to kill all classes in 1v1 fights except sentinel/marauder and guardian/juggernaut, I usually bring them down to 30% but their offense and defense mechanism makes them the best fighters atm in pvp according to me, what do you think? Some good geared scoundrels/ops are still deadly. Shadow/sins are pretty deadly too. Vanguards/techs always been good 1v1. But still good geared sentinels/maras and guardians/juggs have killed me pretty fast without me hurting them much. People think 1v1 fights are rare, incorrect, in every warzone and I'm dead serious I have always had some 1v1 fights even if there are more players nearby, people think this is a straight a 100% group game.
  3. I'm trying out DF but I really dont know a good rotation
  4. The shared trees are only viable to one AC it seems atm, that's why you usually see a shared class tree prefered mostly by that AC instead of the other, correct me if I'm wrong: Assault = Vanguard (Because its more viable for a commando to take something else?) Dirty Fighting = Gunslinger (Because its more viable for a scoundrel to take something esle?) Focus = Guardian (Because its more viable for a sentinel to take something else?) Balance = Sage (Because its more viable for a shadow to take something else?) I know Vanguard already has more survivability compared to commando no matter what spec so being assault would be most viable to Vanguard? Gunslinger has 2 guns and has cover which makes DF more viable for him, since its more viable for a scoundrel to be more sneaky than picking DF? Guardian-focus because of the aoe dmg? Balance for sage since he's better at range already? These trees are also dot dps which means no burst dps and are also the best/prefered endgame pvp trees for each of those classes? Would you mind by adding a description to those 4 classes and explaining why that shared class tree is more viable for that AC instead of the other AC. If my list is wrong do your own list.
  5. The shared trees are only viable to one AC it seems atm, that's why you usually see a shared class tree prefered mostly by that AC instead of the other, correct me if I'm wrong: Assault = Vanguard (Because its more viable for a commando to take something else?) Dirty Fighting = Gunslinger (Because its more viable for a scoundrel to take something esle?) Focus = Guardian (Because its more viable for a sentinel to take something else?) Balance = Sage (Because its more viable for a shadow to take something else?) These trees are also dot dps which means no burst dps and are also the best/prefered endgame pvp trees for each of those classes? Would you mind by adding a description to those 4 classes and explaining why that shared class tree is more viable for that AC instead of the other AC.
  6. People say pvp tanks are doing great because being pure dps is too squishy but how? Do they go tank specc class with dps gear or dps specced with tank gear? I hear this is very viable for shadow/sin and guardian/jugg
  7. People say pvp tanks are doing great because being pure dps is too squishy but how? Do they go tank specc class with dps gear or dps specced with tank gear? And on which tank classes is this viable to do on? I know shadow/sin tanks are doing great in pvp..
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