From the begining of time the way its worked is you reap what you sow, players that spend more time playing should be reaping better benefits , its as simple as that. The system is balanced and every player has an equal chance to get any gear they want, the problem is the casuals expect to earn the items in a week by only playing an hour a day.
They seem to think they have zero chance at winning because everyone is better geared so they cry, we all started at the bottom and had to work our way to the top, with everything in life you must start at the bottom in the mud and get your hands dirty, only one you been through that will you achieve greatness.
With an hour a day and the dailies you could easily almost earn full centurion gear within a week and work your way from there.
I think these changes are fail from every point of view, currently its not perfect but you dont need to reinvent the wheel, just improve it. I worked hard towards earning my items and by giving equal items away to cry babies that dont wanna earn them you are ripping out every sense of achievement and progress from pvp, without that there will be no point to the repetetive warzone matches, the fun is in competing and having a sense of pride in your achievements.